forked from SilverStudioGames/WTS
LoafyLemon
1d25e458f5
* Fixed decoration menu page swap arrow position * Fixed room and title screen animations restarting with every interaction
435 lines
9.8 KiB
Plaintext
435 lines
9.8 KiB
Plaintext
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# Common image definitions
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image blank:
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Null()
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image heal:
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"images/magic/heal01.webp"
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pause.06
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"images/magic/heal02.webp"
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pause.06
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"images/magic/heal03.webp"
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pause.06
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"images/magic/heal04.webp"
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pause.06
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"images/magic/heal05.webp"
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pause.06
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"images/magic/heal06.webp"
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pause.06
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"images/magic/heal07.webp"
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pause.06
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"images/magic/heal08.webp"
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pause.06
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"images/magic/heal09.webp"
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pause.06
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"images/magic/heal10.webp"
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pause.06
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"images/magic/heal11.webp"
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pause.06
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"images/magic/heal12.webp"
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pause.06
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"images/magic/heal13.webp"
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pause.06
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"images/magic/heal14.webp"
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pause.06
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"images/magic/heal15.webp"
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pause.06
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"images/magic/heal16.webp"
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pause.06
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"images/magic/heal17.webp"
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pause.06
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"images/magic/heal18.webp"
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pause.06
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image love_heart:
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"images/magic/love09.webp"
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pause.06
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"images/magic/love10.webp"
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pause.06
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"images/magic/love11.webp"
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pause.06
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"images/magic/love12.webp"
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pause.06
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"images/magic/love13.webp"
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pause.06
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"images/magic/love14.webp"
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pause.06
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"images/magic/love15.webp"
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image ctc:
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contains:
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pos (0.99, 0.995)
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anchor (0.8, 1.0)
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"interface/ctc00.webp"
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contains:
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pos (0.99, 0.995)
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anchor (0.8, 1.0)
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"interface/ctc01.webp"
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pause 5.0
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linear 1.0 alpha 0.0
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linear 1.0 alpha 1.0
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repeat
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# Emotions ^_^
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image emo01:
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"characters/emotes/animated/ex01.webp"
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pause.5
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"characters/emotes/animated/ex02.webp"
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pause.5
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"characters/emotes/animated/ex03.webp"
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pause.5
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"characters/emotes/animated/ex04.webp"
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pause 1
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"characters/emotes/animated/ex01.webp"
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pause.5
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"characters/emotes/animated/ex00.webp"
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repeat
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image emo02:
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"characters/emotes/animated/exl01.webp"
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pause.5
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"characters/emotes/animated/exl02.webp"
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pause.5
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"characters/emotes/animated/exl03.webp"
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pause.5
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"characters/emotes/animated/exl04.webp"
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pause.5
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"characters/emotes/animated/exl05.webp"
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pause.5
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"characters/emotes/animated/exl06.webp"
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repeat
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image emo03:
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"characters/emotes/animated/sad_01.webp"
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pause.4
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"characters/emotes/animated/sad_02.webp"
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pause.4
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"characters/emotes/animated/sad_03.webp"
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pause.4
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"characters/emotes/animated/sad_04.webp"
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pause.4
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"characters/emotes/animated/sad_03.webp"
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pause.4
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"characters/emotes/animated/sad_02.webp"
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pause.4
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repeat
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image emo04:
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"characters/emotes/animated/hoot_01.webp"
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pause.4
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"characters/emotes/animated/hoot_02.webp"
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pause.4
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"characters/emotes/animated/hoot_03.webp"
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pause.4
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"characters/emotes/animated/hoot_04.webp"
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pause.4
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"characters/emotes/animated/hoot_05.webp"
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pause.4
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"characters/emotes/animated/hoot_06.webp"
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pause.4
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"characters/emotes/animated/hoot_07.webp"
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pause.4
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repeat
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image emoq:
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"characters/emotes/animated/q1.webp"
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pause.5
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"characters/emotes/animated/q2.webp"
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pause.5
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"characters/emotes/animated/q3.webp"
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pause.5
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"characters/emotes/animated/q4.webp"
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pause.5
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"characters/emotes/animated/q1.webp"
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pause.5
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"characters/emotes/animated/q2.webp"
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pause.5
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"characters/emotes/animated/q3.webp"
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pause.5
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"characters/emotes/animated/q4.webp"
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repeat
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image emom:
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"characters/emotes/animated/emo00.webp"
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pause.08
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"characters/emotes/animated/emo01.webp"
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image excl:
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"characters/emotes/animated/excl01.webp"
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pause.5
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"characters/emotes/animated/excl02.webp"
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pause.5
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"characters/emotes/animated/excl03.webp"
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pause.5
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"characters/emotes/animated/excl04.webp"
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pause.5
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repeat
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image qu:
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"characters/emotes/animated/que1.webp"
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pause.5
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"characters/emotes/animated/que2.webp"
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pause.5
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"characters/emotes/animated/que3.webp"
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pause.5
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"characters/emotes/animated/que4.webp"
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pause.5
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"characters/emotes/animated/que5.webp"
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pause.5
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"characters/emotes/animated/que6.webp"
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repeat
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image an:
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"characters/emotes/animated/an1.webp"
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pause.2
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"characters/emotes/animated/an2.webp"
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pause.2
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"characters/emotes/animated/an3.webp"
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pause.2
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"characters/emotes/animated/an2.webp"
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pause.2
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repeat
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image sal:
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"characters/emotes/animated/s1.webp"
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pause.08
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"characters/emotes/animated/s2.webp"
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pause.2
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"characters/emotes/animated/s3.webp"
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pause.08
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"characters/emotes/animated/s4.webp"
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pause.2
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"characters/emotes/animated/s5.webp"
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pause.08
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"characters/emotes/animated/s6.webp"
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pause 1
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"characters/emotes/animated/00.webp"
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pause.08
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repeat
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image th:
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"characters/emotes/animated/t1.webp"
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pause.2
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"characters/emotes/animated/t2.webp"
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pause.2
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"characters/emotes/animated/t3.webp"
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pause.2
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"characters/emotes/animated/t4.webp"
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pause.2
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repeat
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image emo7:
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"characters/emotes/animated/emotion00.webp"
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pause.5
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"characters/emotes/animated/emotion01.webp"
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pause.5
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"characters/emotes/animated/emotion00.webp"
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pause.7
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"characters/emotes/animated/emotion01.webp"
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pause.7
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"characters/emotes/animated/emotion00.webp"
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pause.6
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"characters/emotes/animated/emotion01.webp"
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pause.6
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repeat
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image emo8:
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"characters/emotes/animated/emotion00.webp"
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pause.7
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"characters/emotes/animated/emotion03.webp"
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pause.7
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"characters/emotes/animated/emotion00.webp"
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pause.6
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"characters/emotes/animated/emotion03.webp"
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pause.6
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"characters/emotes/animated/emotion00.webp"
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pause.5
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"characters/emotes/animated/emotion03.webp"
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pause.5
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repeat
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image sur:
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"characters/emotes/animated/sur1.webp"
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pause.5
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"characters/emotes/animated/sur2.webp"
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pause.5
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"characters/emotes/animated/sur3.webp"
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pause.5
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"characters/emotes/animated/sur4.webp"
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pause.5
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"characters/emotes/animated/sur5.webp"
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pause.5
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"characters/emotes/animated/sur6.webp"
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pause.5
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repeat
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# Main title background animation
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image title_ani:
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contains:
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animation
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zoom 0.5
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"images/title/00.webp"
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pause 3
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"images/title/01.webp"
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pause.1
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"images/title/02.webp"
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pause.1
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"images/title/01.webp"
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pause.1
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"images/title/00.webp"
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pause 6
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"images/title/01.webp"
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pause.1
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"images/title/02b.webp"
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pause.1
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"images/title/01b.webp"
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pause.1
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"images/title/00b.webp"
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pause 3
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"images/title/01b.webp"
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pause.1
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"images/title/02b.webp"
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pause.1
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"images/title/01b.webp"
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pause.1
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"images/title/00b.webp"
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pause 6
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"images/title/01b.webp"
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pause.1
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"images/title/02b.webp"
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pause.1
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"images/title/02.webp"
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pause.1
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"images/title/01.webp"
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pause.1
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repeat
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contains:
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xalign 1.0
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zoom 0.9
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ypos 12
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xoffset -2
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"images/logo/title.webp"
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contains:
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xpos -17
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ypos -151
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zoom 2.0
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"candle_fire_01"
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contains:
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animation
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xpos -255
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ypos 100
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zoom 0.8
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"images/title/fire00.webp"
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pause.1
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"images/title/fire01.webp"
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pause.1
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"images/title/fire02.webp"
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pause.1
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"images/title/fire03.webp"
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pause.1
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"images/title/fire04.webp"
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pause.1
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"images/title/fire05.webp"
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pause.1
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"images/title/fire06.webp"
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pause.1
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"images/title/fire07.webp"
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pause.1
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repeat
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#sparkle
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contains:
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animation
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xpos 798
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ypos 200
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xanchor 0.5
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yanchor 0.5
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zoom 0.0
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"images/title/sparkle.webp"
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linear 0.8 zoom 1.0
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linear 0.5 zoom 0.0
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pause 5
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repeat
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#shine silver (synchronized)
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contains:
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animation
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xpos 848
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ypos 230
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xanchor 0.5
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yanchor 0.5
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zoom 0.0
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"images/title/sparkle.webp"
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pause 1.3
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linear 0.5 zoom 1.0
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linear 0.5 zoom 0.0
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xpos 870
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ypos 205
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linear 0.5 zoom 1.0
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linear 0.5 zoom 0.0
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xpos 914
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ypos 227
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linear 0.5 zoom 1.0
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linear 0.5 zoom 0.0
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xpos 948
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ypos 233
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linear 0.5 zoom 1.0
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linear 0.5 zoom 0.0
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xpos 999
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ypos 226
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linear 0.5 zoom 1.0
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linear 0.5 zoom 0.0
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pause 12.6
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repeat
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# Other game menu background
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image menu_ani:
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contains:
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zoom 0.5
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"images/title/00b.webp"
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contains:
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alpha 0.8
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"#000"
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# Transitions
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init offset = -1
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define d1 = Dissolve(0.1)
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define d2 = Dissolve(0.2)
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define d3 = Dissolve(0.3)
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define d4 = Dissolve(0.4)
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define d5 = Dissolve(0.5)
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define d6 = Dissolve(0.6)
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define d7 = Dissolve(0.7)
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define d8 = Dissolve(0.8)
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define d9 = Dissolve(0.9)
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define f1 = Fade(0.1, 0.0, 0.1)
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define f2 = Fade(0.2, 0.0, 0.2)
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define f3 = Fade(0.3, 0.0, 0.3)
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define flash = Fade(0.1, 0.0, 0.5, color="#fff")
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define flashbulb = Fade(0.2, 0.0, 0.8, color='#fff')
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define flashbb = Fade(0.2, 0.0, 0.8, color='#000')
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define flashblood = Fade(0.2, 0.0, 0.8, color='#f02424')
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define kissiris = Fade(0.2, 0.0, 0.8, color='#fb8dc8')
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define black_magic = Fade(0.2, 0.0, 0.5, color='#7f3590')
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define blackfade = Fade(0.9, 0.5, 1, color='#000000')
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define morph = ComposeTransition(Dissolve(0.9), before=Fade(0.1, 0.5, 0.5, color="#fff"), after=Dissolve(0.5))
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define teleport = ImageDissolve("id_teleport.webp", 1.0, 0)
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define vpunch_repeat = Move((0, 10), (0, -10), .5, bounce=True, repeat=True, delay=4.5)
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define faderight = ImageDissolve("interface/transitions/faderight.webp", 1.0)
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define fadeleft = ImageDissolve("interface/transitions/faderight.webp", 1.0, reverse=True)
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