WTS/game/scripts/animations/ani_astoria.rpy

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# Astoria chibi
image ch_ast stand:
random_blink("characters/astoria/chibis/ag_stand_blink.webp", "characters/astoria/chibis/ag_walk_01.webp")
image ch_ast walk:
"characters/astoria/chibis/ag_walk_01.webp"
pause.08
"characters/astoria/chibis/ag_walk_02.webp"
pause.08
"characters/astoria/chibis/ag_walk_03.webp"
pause.08
"characters/astoria/chibis/ag_walk_02.webp"
pause.08
"characters/astoria/chibis/ag_walk_01.webp"
pause.08
"characters/astoria/chibis/ag_walk_04.webp"
pause.08
"characters/astoria/chibis/ag_walk_05.webp"
pause.08
"characters/astoria/chibis/ag_walk_04.webp"
pause.08
repeat
image ch_ast walk_shoes: # Walk shoes layer
"characters/astoria/chibis/ag_walk_01_shoes.webp"
pause.08
"characters/astoria/chibis/ag_walk_02_shoes.webp"
pause.08
"characters/astoria/chibis/ag_walk_03_shoes.webp"
pause.08
"characters/astoria/chibis/ag_walk_02_shoes.webp"
pause.08
"characters/astoria/chibis/ag_walk_01_shoes.webp"
pause.08
"characters/astoria/chibis/ag_walk_04_shoes.webp"
pause.08
"characters/astoria/chibis/ag_walk_05_shoes.webp"
pause.08
"characters/astoria/chibis/ag_walk_04_shoes.webp"
pause.08
repeat
image ch_ast wand:
size (350, 360) # Set size when using `contains`, so additional transforms work as expected
contains:
"characters/astoria/chibis/wand/ag_stand_01.webp"
contains:
random_blink("characters/astoria/chibis/wand/ag_head_02.webp", "characters/astoria/chibis/wand/ag_head_01.webp")
image ch_ast wand_casting:
size (350, 360) # Set size when using `contains`, so additional transforms work as expected
contains:
"characters/astoria/chibis/wand_casting/ag_stand_01.webp"
pause.22
"characters/astoria/chibis/wand_casting/ag_stand_02.webp"
pause.26
"characters/astoria/chibis/wand_casting/ag_stand_03.webp"
pause.22
repeat
contains:
random_blink("characters/astoria/chibis/wand_casting/ag_head_02.webp", "characters/astoria/chibis/wand_casting/ag_head_01.webp")
contains:
xpos 78
ypos 78
"characters/astoria/chibis/wand_casting/sparkles.webp"
linear .48 xoffset -10 yoffset 10
linear .22 xoffset 10 yoffset -10
repeat
image ch_ast wand_imperio:
size (350, 360) # Set size when using `contains`, so additional transforms work as expected
contains:
"characters/astoria/chibis/wand_imperio/ag_stand_03.webp"
pause.12
"characters/astoria/chibis/wand_imperio/ag_stand_01.webp"
pause.12
"characters/astoria/chibis/wand_imperio/ag_stand_02.webp"
pause 1
"characters/astoria/chibis/wand_imperio/ag_stand_04.webp"
contains:
random_blink("characters/astoria/chibis/wand_imperio/ag_head_02.webp", "characters/astoria/chibis/wand_imperio/ag_head_01.webp")
contains:
Null()
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pause.12
"characters/astoria/chibis/wand_imperio/ag_head_03.webp"
pause 1
Null()
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contains:
xpos 78
ypos 78
alpha 1.0
"characters/astoria/chibis/wand_imperio/sparkles.webp"
linear .22 xoffset -10 yoffset 10
linear 1.0 alpha 0.0 xoffset -80 yoffset -4
contains:
xpos -28
ypos 31
rotate -70
alpha 0.0
xzoom 0
pause.24
alpha 1.0
"characters/astoria/chibis/wand_imperio/smoke.webp"
linear 1.0 xzoom 1.0 xpos -34 ypos 37
Null()
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contains:
xpos -34
ypos -37
pause 1.24
"ch_ast imperio_smoke"
image ch_ast imperio_smoke: # Imperio smoke layer
xoffset 0
yoffset 72
rotate -70
alpha 1.0
"characters/astoria/chibis/wand_imperio/smoke.webp"
linear 1.0 alpha 0.7 yzoom 0.85 xoffset 16 yoffset 86
linear 1.0 alpha 1.0 yzoom 1.0 xoffset 0 yoffset 72
repeat
image ch_ast imperio_shoes: # Imperio shoes layer
"characters/astoria/chibis/wand_imperio/ag_shoes.webp"
pause 1.24
"characters/astoria/chibis/wand_imperio/ag_shoes_04.webp"