WTS/game/scripts/utility/settings.rpy

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# Custom settings store
init offset = -10
default persistent.custom_settings = {}
default persistent.custom_settings_default = {}
init python in settings:
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from store import persistent, Action, DictEquality
not_set = object()
prefs = persistent.custom_settings
defaults = persistent.custom_settings_default
def default(name, default):
value = defaults.get(name, not_set)
if value == not_set or value != default:
defaults[name] = default
set(name, default)
def get(name):
return prefs[name]
def set(name, value):
prefs[name] = value
def toggle(name, a, b):
value = prefs.get(name, not_set)
prefs[name] = a if value != a else b
def reset(name):
default = defaults.get(name, not_set)
if default != not_set:
prefs[name] = default
class Set(Action, DictEquality):
def __init__(self, name, value):
self.name = name
self.value = value
def __call__(self):
set(self.name, self.value)
renpy.restart_interaction()
def get_selected(self):
return prefs.get(self.name, not_set) == self.value
class Reset(Action, DictEquality):
def __init__(self, name):
self.name = name
def __call__(self):
reset(self.name)
renpy.restart_interaction()
def get_sensitive(self):
return prefs.get(self.name, not_set) != defaults.get(self.name, not_set)
class Toggle(Action, DictEquality):
def __init__(self, name, true_value=True, false_value=False):
self.name = name
self.true_value = true_value
self.false_value = false_value
def __call__(self):
toggle(self.name, self.true_value, self.false_value)
renpy.restart_interaction()
def get_selected(self):
return prefs[self.name] == self.true_value