WTS/game/scripts/characters/genie/chibi.rpy

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# Genie chibi actions:
# stand, stand_alt, stand_shocked
# rummage, petting, grab_mid, grab_high
# sit_behind_desk
# jerk_off_behind_desk, cum_behind_desk, cum_behind_desk_done
# dick_out
# hold_dick, jerk_off, cum, cum_done, cum_close, cum_close_done
# read, read_done, read_near_fire, read_near_fire_done
# Note: The flip parameter defaults to True, because Genie is most often facing right
label gen_chibi(action=None, xpos=None, ypos=None, flip=True, pic=None):
$ genie_chibi.position(xpos, ypos, flip)
if action == "hide":
$ chair_left_OBJ.hidden = False
$ desk_OBJ.hidden = False
$ desk_OBJ.idle = "desk_empty"
$ genie_chibi.hide()
return
elif action == "leave":
hide screen genie_main
hide screen bld1
hide screen blktone
play sound "sounds/door.ogg"
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$ chair_left_OBJ.hidden = False
$ desk_OBJ.hidden = False
$ desk_OBJ.idle = "desk_empty"
$ genie_chibi.hide()
with d3
pause .5
return
elif action == "sit_behind_desk":
$ chair_left_OBJ.hidden = True
$ desk_OBJ.hidden = False
$ desk_OBJ.idle = "ch_gen sit_behind_desk"
$ genie_chibi.hide()
return
elif action in ("jerk_off_behind_desk", "cum_behind_desk", "cum_behind_desk_done", "jerk_off_behind_desk_pause"):
$ chair_left_OBJ.hidden = True
$ desk_OBJ.hidden = True
$ genie_chibi.position(218, 205+262, False)
$ genie_chibi.do(action)
return
elif action in ("paperwork", "paperwork_idle"):
$ chair_left_OBJ.hidden = True
$ desk_OBJ.hidden = True
$ genie_chibi.position(224, 205+262, False)
$ genie_chibi.do(action)
return
elif action == "stand_by_desk":
$ chair_left_OBJ.hidden = False
$ desk_OBJ.hidden = True
$ genie_chibi.do(action)
return
elif action in ("read", "read_done", "read_near_fire", "read_near_fire_done"):
$ chair_left_OBJ.hidden = True
$ desk_OBJ.hidden = False
$ desk_OBJ.idle = "desk_empty"
$ genie_chibi.position(430, 205+340, False)
$ genie_chibi.do(action)
return
$ chair_left_OBJ.hidden = False
$ desk_OBJ.hidden = False
$ desk_OBJ.idle = "desk_empty"
$ genie_chibi.do(action)
return
label gen_walk(xpos=None, ypos=None, speed=1.0, action=None, reduce=False, path=None, flip=False):
call hide_characters
hide screen bld1
hide screen blktone
with d3
if action == "enter":
play sound "sounds/door.ogg"
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call gen_chibi(None, "door", "base", flip)
with d3
if xpos or ypos:
$ genie_chibi.move((xpos, ypos), speed, reduce)
elif action == "leave":
$ genie_chibi.show()
$ genie_chibi.move(("door", "base"), speed, reduce)
play sound "sounds/door.ogg"
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$ genie_chibi.hide()
with d3
pause .5
elif path:
$ genie_chibi.show()
$ genie_chibi.move(path, speed, reduce)
else:
$ genie_chibi.show()
$ genie_chibi.move((xpos, ypos), speed, reduce)
$ genie_chibi.do()
return
# Chibi definition
default genie_chibi = Chibi("genie", ["base"], update_genie_chibi)
init python:
def update_genie_chibi(chibi):
# Assume chibi action has a matching image definition
chibi_image = "ch_gen {}".format(chibi.action or "stand")
chibi["base"] = chibi_image