WTS/game/scripts/characters/hermione/events/inn_INCOMPLETE.txt

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2022-05-16 23:48:22 +00:00
label inn_menu:
if inn_intro:
jump inn_intro
abe "Welcome to the Hog's Head Inn"
menu:
"-Present Hermione to Aberforth-":
gen "I present you your new barmaid." ("base", xpos="far_left", ypos="head")
$ hermione.equip(her_outfit_maid)
her "" ("normal", "squint", "angry", "mid")
call ctc
abe "Well go on then girl, take the robe off."
her "Fine..."
hide hermione_main
$ hermione.strip("robe")
her "" ("normal", "happyCl", "worried", "mid")
pause
hide hermione_main
jump inn_menu
"-Talk to Aberforth-":
jump inn_talk
"-Play Dice with Aberforth-":
"Not added yet (will be soon)."
jump inn_menu
"-Leave-":
jump return_office
label inn_intro:
gen "Hello." ("base", xpos="far_left", ypos="head")
abe "Hello Professor..."
">There is a sour tone in the man's voice."
gen "So what do you sell here?" ("base", xpos="far_left", ypos="head")
abe "What do you want Albus?"
gen "(Albus? He must know the Professor.)" ("base", xpos="far_left", ypos="head")
gen "Just a drink." ("base", xpos="far_left", ypos="head")
abe "You, drinking? I never thought that I'd see the day."
gen "Why's that?" ("base", xpos="far_left", ypos="head")
abe "I never expected my little brother to lift his head out of the books long enough to come have a drink."
gen "(Brother?)" ("base", xpos="far_left", ypos="head")
gen "Well there's a first time for everything." ("base", xpos="far_left", ypos="head")
abe "*Hmmmph* Well we'll start you with a Butterbeer then. Anything stronger and you'll probably pass out."
">Aberforth pours you a large stein of a golden, frothy beer."
">You take a sip. It has a sweet almost sugary taste and a creamy consistency."
gen "That's not half bad, so how much do I owe you?" ("base", xpos="far_left", ypos="head")
abe "Just tell me who you are."
gen "(Shit)" ("base", xpos="far_left", ypos="head")
gen "What do you mean." ("base", xpos="far_left", ypos="head")
abe "I've never seen my brother drink Butterbeer in his life. Either you're not Albus or I'm a bowtruckle."
gen "Fine, you got me, I'm not Albus." ("base", xpos="far_left", ypos="head")
abe "Then what are you doing in his skin?"
gen "I'm an all powerful genie from a magical world that accidentally made a potion that swapped the minds of me and your brother." ("base", xpos="far_left", ypos="head")
abe "...."
abe "That sounds convoluted."
gen "You're telling me." ("base", xpos="far_left", ypos="head")
abe "So how long will it last?"
gen "No idea." ("base", xpos="far_left", ypos="head")
abe "Well as far as I'm concerned this is nothing but an improvement."
gen "You don't like your brother that much?" ("base", xpos="far_left", ypos="head")
abe "It's a long story."
abe "Now how about a proper drink instead of that buttery crap."
gen "Sure." ("base", xpos="far_left", ypos="head")
">You drink well into the night, eventually staggering back to the castle"
$ inn_intro = False
jump day_start
label inn_talk: #Responses to Genie asking Aberforth how he's doing
if day_random <= 2:
"bla bla bla"
jump inn_menu
elif day_random >= 3 and day_random <= 5:
"bla bla bla"
jump inn_menu
elif day_random >= 6 and day_random <= 8:
"bla bla bla"
jump inn_menu
elif day_random >=9:
"bla bla bla"
jump inn_menu