gen "[hermione_name]..." ("base", xpos="far_left", ypos="head")
her "Yes, [genie_name]?" ("base","base")
gen "Are you familiar with Wizard Cards?" ("base", xpos="far_left", ypos="head")
her "I've heard of it... it used to be a popular card game a decade or so ago." ("annoyed","squint")
gen "So, would you like to play it?" ("grin", xpos="far_left", ypos="head")
her "Do they even make the cards still? I don't think there's anyone in Hogsmeade stocking them." ("normal", "squint", "base", "mid")
her "So I wouldn't be able to play against you..." ("base","base")
her "Unless Fred and Geo..." ("clench","wide")
gen "Unless... who now?" ("base", xpos="far_left", ypos="head")
her "(Hermione... learn to keep your mouth shut.)" ("mad", "wide", "base", "R")
gen "[hermione_name]..." ("base", xpos="far_left", ypos="head")
her "I'm sorry sir, I should have told you..." ("open", "base", "worried", "mid")
her "Fred and George have a secret shop set up in the school." ("normal", "base", "worried", "R")
gen "I see..." ("base", xpos="far_left", ypos="head")
her "Please don't tell them I told you." ("open","happyCl")
gen "So you say they might have some cards?" ("base", xpos="far_left", ypos="head")
her "Wha... yes, maybe." ("mad", "narrow", "base", "mid")
her "You're not going to shut them down are you?" ("angry", "squint", "base", "mid")
gen "Why should I? It's a free market is it not?" ("base", xpos="far_left", ypos="head")
gen "A little bit of competition with Hoemead is good for consumers." ("grin", xpos="far_left", ypos="head")
her "But...{w=0.3} I mean, yes of course." ("annoyed", "base", "worried", "mid")
gen "So you'll play if they stock some cards?" ("base", xpos="far_left", ypos="head")
her "I mean..." ("soft", "narrow", "base", "down")
gen "If they don't get shut down I mean." ("base", xpos="far_left", ypos="head")
her "Oh! Yes of course I'll play!" ("shock","wide")
her "..." ("soft", "wide", "worried", "stare")
her "Anything else you needed or am I free to go?" ("base", "base", "worried", "mid")
$ her_know_cards = True
jump hermione_requests
elif her_know_cards and twins_know_cards == False:
gen "(I should talk to Fred and George about wizard cards first.)" ("base", xpos="far_left", ypos="head")
jump hermione_requests
elif her_know_cards and twins_know_cards and not twins_cards_stocked:
gen "(I have to convince Fred and George to start stocking up cards in their shop first.)" ("base", xpos="far_left", ypos="head")
jump hermione_requests
elif twins_cards_stocked_talk and not her_cards_stocked_talk:
gen "Hello again [hermione_name]." ("base", xpos="far_left", ypos="head")
her "Hello [genie_name]." ("base","base")
gen "I wanted to thank you for mentioning the Weasley shop." ("base", xpos="far_left", ypos="head")
her "You're not shutting them down are you?" ("soft", "narrow", "worried", "down")
gen "Of course not, where else am I supposed to get my supplies from?" ("base", xpos="far_left", ypos="head")
her "Oh, yes... where." ("normal", "narrow", "base", "down")
gen "I hope you've picked up some cards because we're playing today!" ("grin", xpos="far_left", ypos="head")
her "Yes, I did pick up some earlier..." ("normal", "base", "base", "mid_soft")
her "I had to go make sure that you hadn't shut them down and somehow ended up with a deck of cards." ("mad", "closed", "angry", "mid")
gen "(Sounds like even I could learn some bartering tricks from those two.)" ("grin", xpos="far_left", ypos="head")
gen "So, how about some practice rounds then?" ("base", xpos="far_left", ypos="head")
her "*Ehm*... I've only recently started playing so I'm not that good yet." ("base", "narrow", "base", "mid_soft")
gen "Don't worry, after a few practice rounds you'll get up to speed, when you're ready we'll play the real challenge..." ("base", xpos="far_left", ypos="head")
$ her_cards_stocked_talk = True
jump hermione_duel_menu
else:
if geniecard_level < 2:
label hermione_duel_menu:
menu:
"-First Duel-":
jump hermione_first_duel
"-Second Duel-" if her_first_win:
jump hermione_second_duel
"-You need to beat the first duel-" (style="disabled") if not her_first_win:
jump hermione_duel_menu
"-Challenge-" if her_second_win:
jump hermione_third_duel
"-You need to beat the second duel-" (style="disabled") if not her_second_win:
gen "Seems like I've won this one [hermione_name]." ("base", xpos="far_left", ypos="head")
her "I noticed..." ("normal", "base", "worried", "R")
gen "You do know what this means, don't you?" ("base", xpos="far_left", ypos="head")
her "..." ("normal", "base", "worried", "mid")
gen "This means I'm going to have to deduct twenty points from the Gryffindor house." ("grin", xpos="far_left", ypos="head")
her "Please, don't. I don't want the others to wake up tomorrow wondering why there's twenty house points missing..." ("open", "happyCl", "worried", "mid")
gen "Well, in that case..." ("base", xpos="far_left", ypos="head")
menu:
"-Send Hermione to work, promoting the card game-" if not cardgame_work:
$ cardgame_work = True
gen "In that case, I think I have a good idea for a job..." ("grin", xpos="far_left", ypos="head")
her "A job?" ("open", "happy", "base", "mid")
gen "Yes, I'd like you to start helping the twins promote the card game..." ("base", xpos="far_left", ypos="head")
her "I can do that..." ("base", "base", "worried", "mid", cheeks="blush")
her "But not today if that's okay with you." ("open", "narrow", "worried", "down")
gen "That's fine, wouldn't want you to go there looking as defeated as you are at the moment." ("grin", xpos="far_left", ypos="head")
her "..." ("normal", "happy", "base", "R", cheeks="blush")
her "Did you need anything else?" ("open", "base", "base", "mid_soft", cheeks="blush")