WTS/game/scripts/interface/popup.rpy

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transform popup_animation(time=4.0, xx=-200):
on start:
xoffset xx
on show:
xoffset xx
linear 0.5 xoffset absolute(0)
pause time
linear 0.5 xoffset absolute(xx)
screen popup_window(string="", xpos=0, ypos=60):
tag popup_window
zorder 100
style_prefix gui.theme()
timer 5.0 action Hide("popup_window")
frame:
at popup_animation
pos (xpos, ypos)
text string align (0.5, 0.5) size 12
label give_reward(text="You found something!", gift="interface/icons/box_blue_2.webp", sound=True):
if sound:
play sound "sounds/win2.ogg"
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show screen gift(gift)
show screen blktone
show screen notes
with d3
# It has to be a renpy.say function in order to evaluate text tags i.e "You found [item.name]".
$ renpy.say(None, text)
hide screen gift
hide screen blktone
hide screen notes
with d3
return
label modal_popup(title, entry, img=None, confirm="Ok"):
$ disable_game_menu()
play sound "sounds/pop01.ogg"
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call screen modal_popup(title, entry, img, confirm)
$ enable_game_menu()
return
screen modal_popup(title, entry, img, confirm):
modal True
add "gui_fade"
frame:
style_prefix gui.theme()
xsize 518
align (0.5, 0.5)
padding (12 + 6, 6, 12 + 6, 12 + 6)
vbox:
spacing 12
first_spacing 0
fixed:
ysize 24
add gui.format("interface/achievements/{}/highlight.webp") xalign 0.5
add gui.format("interface/achievements/{}/spacer.webp") align (0.5, 1.0)
text title size 16 xalign 0.5 yalign 0.5
if img and renpy.loadable(img):
add img xalign 0.5
text entry size 12
textbutton confirm align (1.0, 1.0) action Return(True)