WTS/game/scripts/minigames/mirror/events/anal_pirate_event.rpy

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2022-05-16 23:48:22 +00:00
label anal_pirate_rewards:
if not card_exist(unlocked_cards, card_maslab):
call give_reward("Ye plundered a special card from 'er cavern.", "images/cardgame/t1/genie_realm/maslab_v1.webp")
$ unlocked_cards += [card_maslab]
return
label anal_pirate_event:
# Mirror story: A booty at sea
# TODO: Add pirate outfit
with d5
centered "{size=+7}{color=#cbcbcb}Booty at sea{/color}{/size}"
"This story is a rewrite of the \"Time for anal\" personal favour. And the genie is a pirate? Who knows... Enjoy."
label .choices:
# Setup
$ hermione.equip(her_outfit_default)
$ game.daytime = True
$ game.weather = "clear"
stop weather
call room("main_room")
call play_music("stop")
show screen blkfade
with d5
menu:
"-Part one-":
$ d_flag_01 = 0
"-Part two-":
$ d_flag_01 = 1
"-Part three-":
$ d_flag_01 = 2
"-Return-":
$ renpy.end_replay()
call music_block
call her_chibi("stand","mid","base")
call hide_blkfade
if d_flag_01 == 0:
call anal_pirate_event_1
elif d_flag_01 == 1:
call anal_pirate_event_2
elif d_flag_01 == 2:
call anal_pirate_event_3
hide hermione_main
call blkfade
stop music fadeout 1.0
stop bg_sounds
call her_chibi("stand","desk","base")
call gen_chibi("sit_behind_desk")
call hide_blkfade
her "Thank you, captain..." ("grin", "base", "base", "mid",xpos="right",ypos="base", cheeks="blush")
call her_walk(action="leave")
call blkfade
call her_chibi("hide")
hide screen main_room
jump anal_pirate_event.choices
label anal_pirate_event_1:
gen "lass... I'd like you to role-play with me." ("base", xpos="far_left", ypos="head")
her "captain...?" ("annoyed", "squint", "base", "mid")
gen "How familiar ye be wit' th' term \"Swabbing ye poop deck\"?" ("base", xpos="far_left", ypos="head")
her "Ninety galleon points..." ("annoyed", "narrow", "annoyed", "mid")
gen "Wha'?" ("base", xpos="far_left", ypos="head")
her "............................." ("disgust", "narrow", "base", "mid_soft")
gen "Ah, well then lass. Ninety galleon points 'tis." ("base", xpos="far_left", ypos="head")
call anal_pirate_event_common_1_2
return
label anal_pirate_event_2:
gen "lass?" ("base", xpos="far_left", ypos="head")
her "captain?" ("soft", "base", "base", "mid")
gen "I shall be takin' ye on another voyage today..." ("base", xpos="far_left", ypos="head")
her "............." ("open", "squint", "base", "mid")
gen "Care t' guess wha' th' destination will be?" ("base", xpos="far_left", ypos="head")
gen "You have t' guess three times to find out." ("base", xpos="far_left", ypos="head")
her "..........." ("annoyed", "squint", "angry", "mid")
her "Booty plundering?" ("disgust", "narrow", "base", "mid_soft")
gen "Wha..........?!" ("angry", xpos="far_left", ypos="head")
gen "How did ye...?" ("angry", xpos="far_left", ypos="head")
her "You seem like a booty pirate kind of a man. captain..." ("angry", "base", "angry", "mid")
gen "I'm not sure you know what that means, lass..." ("base", xpos="far_left", ypos="head")
call anal_pirate_event_common_1_2
return
label anal_pirate_event_common_1_2:
her "..........." ("annoyed", "base", "worried", "R")
gen "Time to get me ole cannon out..." ("base", xpos="far_left", ypos="head")
her "................." ("angry", "happyCl", "worried", "mid",emote="sweat")
call blkfade
$ desk_OBJ.hidden = True
call play_sound("climb_desk")
pause 2
gen "*Hmm*..." ("base", xpos="far_left", ypos="head")
$ renpy.play('sounds/boing02.ogg')
her "!!!" ("angry", "wide", "base", "stare", ypos="head", flip=False)
call play_sound("slap")
gen "Blistering barnacles!" ("angry", xpos="far_left", ypos="head")
her "Ouch!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
gen "Jus' try t' loosen up a wee, would ye?" ("base", xpos="far_left", ypos="head")
her "I be tryin'!" ("angry", "base", "base", "mid",tears="soft")
gen "Aye, wha' if I do this...?" ("base", xpos="far_left", ypos="head")
$ renpy.play('sounds/boing03.ogg')
her "Ouch! Wha' are ye doin', captain?" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
gen "Aye, this won't work either..." ("base", xpos="far_left", ypos="head")
gen "*Hmm*..." ("base", xpos="far_left", ypos="head")
gen "Har har, I reckon I know wha' we should do." ("base", xpos="far_left", ypos="head")
gen "..." ("base", xpos="far_left", ypos="head")
menu:
"{size=-3}\"I reckon I'll raise the anchor 'n jus' set sail!\"{/size}":
play music "music/pirate.ogg" fadein 1 fadeout 1
play bg_sounds "sounds/CreakingShip.ogg"
her "Just set sail, captain?!" ("angry", "wide", "base", "stare", ypos="head", flip=False)
$ renpy.play('sounds/spit.ogg')
gen "*SPIT!*" ("angry", xpos="far_left", ypos="head")
her "What are ye doing you Seadog!" ("scream", "happyCl", "worried", "mid")
her "No, cap'n, Belay that! Ye're nah in open waters--" ("open", "base", "base", "mid")
gen "No needs, raise the anchor! Heave Ho!" ("base", xpos="far_left", ypos="head")
$ renpy.play('sounds/gltch.ogg')
with hpunch
her "ARGH!" ("angry", "base", "base", "mid",tears="soft")
her "Ouch! Ouch! Ouch!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
gen "Nigh-on in! Me ship has left ye harbour lass!" ("angry", xpos="far_left", ypos="head")
her "No, ye're hurtin' me! Ye be hurtin' me!" ("scream", "happyCl", "worried", "mid")
gen "Yo Ho Ho!" ("angry", xpos="far_left", ypos="head")
her "Blisterin' Barnacles! It hurts!" ("scream", "happyCl", "worried", "mid")
gen "Shut it, lass! I be approaching ye secret cavern!" ("angry", xpos="far_left", ypos="head")
gen "Yer cavern be so tight 'tis completely un-plunderable!" ("angry", xpos="far_left", ypos="head")
her "Then stop, Scallywag!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
gen "Neigh! We needs t' excavate yer cavern a wee!" ("base", xpos="far_left", ypos="head")
her "But I don't wants ye t'!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
gen "Aye? How do ye expect scallywags t' farrg ye up yer arse then?" ("base", xpos="far_left", ypos="head")
her "Wha' scallywags?" ("shock", "happyCl", "worried", "mid")
gen "Ye know... scallywags." ("angry", xpos="far_left", ypos="head")
gen "Argh, Blimey... Me cannon be to wide now." ("angry", xpos="far_left", ypos="head")
her "Stop then! Avast, captain!" ("open", "happyCl", "worried", "mid")
her "Change course captain, I've changed me mind! I don't needs ninety galleon points!"
gen "I reckon I be right on course..." ("angry", xpos="far_left", ypos="head")
$ renpy.play('sounds/gltch.ogg')
with hpunch
with kissiris
her "{size=+5}AAAAAAAAhhhhh!!!{/size}" ("scream", "wide", "base", "stare")
gen "Yo Ho Ho!!!" ("angry", xpos="far_left", ypos="head")
call her_chibi_scene("sex_slow")
with d5
her "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!" ("scream", "wide", "base", "stare")
gen "Let us pump this wee cavern full o' seamen then, savvy?" ("angry", xpos="far_left", ypos="head")
her "Aye... , I jus' wants this t' end..." ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="crying")
gen "Agh... Ye wants this voyage t' end sooner?" ("angry", xpos="far_left", ypos="head")
gen "I smell mutiny, do ye want to walk the plank?" ("angry", xpos="far_left", ypos="head")
her "*sob!* How?" ("shock", "base", "base", "R",cheeks="blush",tears="soft")
gen "Ye know..." ("angry", xpos="far_left", ypos="head")
her "Aye..." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
her "I be a wench??" ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
gen "Yes ye be!" ("grin", xpos="far_left", ypos="head")
her "*Sob!* I be a wench..." ("angry", "squint", "base", "mid",cheeks="blush")
her "I love t' suck ye pegleg..."
her "'n now me wee asshole be gettin' ripped t' pieces... *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
gen "Shiver Me Timbers!" ("angry", xpos="far_left", ypos="head")
gen "Agrh! Thar She Blows!" ("angry", xpos="far_left", ypos="head")
her "No! Be it gettin' bigger?! I be like a harpoon!" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
gen "ARGH!" ("angry", xpos="far_left", ypos="head")
"{size=-3}\"Lather me cannon balls first. Lubricate me pegleg!\"{/size}":
her "Oh... Alright..." ("open", "base", "base", "mid", ypos="head", flip=False)
play music "music/pirate.ogg" fadein 1 fadeout 1
play bg_sounds "sounds/CreakingShip.ogg"
call her_chibi_scene("bj")
hide screen blktone
hide screen bld1
call hide_blkfade
call ctc
her "*Slurp!* *Slurp!* *Slurp!*"
gen "Aye... good..." ("base", xpos="far_left", ypos="head")
her "*Slurp!* *Slurp!* *Slurp!*"
gen "Yarr, I reckon that be enough. Back on th' ship now." ("base", xpos="far_left", ypos="head")
call her_chibi_scene("sex_pause", trans=fade)
# On the desk
her "............." ("open", "base", "base", "mid")
gen "Aye! Sail, Ho!!" ("angry", xpos="far_left", ypos="head")
her "Ouch!" ("scream", "happyCl", "worried", "mid")
gen "Relax lass. Approaching harbour." ("base", xpos="far_left", ypos="head")
pause.2
$ renpy.play('sounds/gltch.ogg')
with hpunch
with kissiris
her "{size=+5}AAAAAAAAhhhhh!!!{/size}" ("scream", "wide", "base", "stare")
call her_chibi_scene("sex_slow", trans=d5)
with d5
gen "Argh!!!" ("angry", xpos="far_left", ypos="head")
her "Ye... ye..." ("scream", "wide", "base", "stare")
her "Ye ship be to great!" ("shock", "happyCl", "worried", "mid")
gen "Let us pump this wee cavern full o' seamen then, savvy?" ("angry", xpos="far_left", ypos="head")
her "....................." ("angry", "squint", "base", "mid",cheeks="blush")
call ctc
her "....................." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
gen "Ye be fine thar, wench?" ("base", xpos="far_left", ypos="head")
her "Blisterin' Barnacles... Ye be... turnin' me folds inside out... captain." ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
her "Me stitches be breaking..." ("angry", "squint", "base", "mid",cheeks="blush")
gen "Aye..." ("base", xpos="far_left", ypos="head")
gen "Maybe me cannon needs swabbin'...?" ("base", xpos="far_left", ypos="head")
gen "Go below deck, lass. swabb me cannon some more." ("base", xpos="far_left", ypos="head")
her "Wha'? But..." ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
her "But it be rusty... 'tis been in me bilge." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
gen "Aye, 'tis been abaft, but that's nah nigh ye bilge." ("base", xpos="far_left", ypos="head")
gen "Heave ho landlubber or me ship be sinkin', lass. Swab me cannon some more." ("base", xpos="far_left", ypos="head")
her "..........." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
# Sucking
call her_chibi_scene("bj")
with fade
call ctc
her "*Slurp!* *Slurp!* *Slurp!*" (ypos="head", flip=False)
gen "Aye... good lass..." ("base", xpos="far_left", ypos="head")
her "*Slurp!* *Slurp!* *Slurp!*"
gen "Can ye taste yer arse on me cannon?" ("base", xpos="far_left", ypos="head")
her "*Slurp!* *Slurp!* *Slurp!*"
gen "Aye, Maybe that be enough." ("base", xpos="far_left", ypos="head")
call her_chibi_scene("sex_slow")
with fade
call ctc
her "*Ah*..." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
gen "We be smooth sailing lass?" ("base", xpos="far_left", ypos="head")
her "It still be hurting..." ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
her "But th' storm has passed."
gen "I'll adjust th' sails fer now..." ("base", xpos="far_left", ypos="head")
her "*Ah*... I be greatful, captain." ("angry", "squint", "base", "mid",cheeks="blush")
gen "Oh... aye... ye secret cavern be great..." ("base", xpos="far_left", ypos="head")
her "..........." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
gen "Oh... Ye cavern be perfect, lass..." ("base", xpos="far_left", ypos="head")
her "................" ("shock", "narrow", "base", "down",cheeks="blush",tears="crying")
gen "Why are ye bein' so quiet lass?" ("base", xpos="far_left", ypos="head")
her "'cause 'tis cavern be too shallow for ye ship..." ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
her "'n I jus' wants ye t' cum sooner, captain..."
gen "So ye stifle yer cries o' pain?" ("base", xpos="far_left", ypos="head")
her "Aye captain. *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
gen "Nah on me ship lass." ("base", xpos="far_left", ypos="head")
gen "Sob, scream 'n cry as much as ye wish!" ("base", xpos="far_left", ypos="head")
her "B-but--" ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
gen "That shall make me cannon ready t' fire in ye broadside." ("base", xpos="far_left", ypos="head")
her "be this true? *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
her "*Sob!* Me hull! *Sob!* It be taking in water! *Sob!*" ("shock", "base", "base", "R",cheeks="blush",tears="soft")
gen "Aye, ye ship be sinking... ye booty be mine." ("base", xpos="far_left", ypos="head")
her "*SOB!*" ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
gen "Ye poor wee sprog..." ("base", xpos="far_left", ypos="head")
gen "A grand, wicked pirate be plunderin' yer booty!" ("base", xpos="far_left", ypos="head")
her "*SOB!* Yeees! *SOB!*" ("scream", "squint", "base", "mid",cheeks="blush",tears="messy")
gen "Take me seamen!" ("angry", xpos="far_left", ypos="head")
her "No, I'm scared! *SOB!*" ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="messy")
"{size=-3}\"Let me oil ye up.\"{/size}":
play music "music/pirate.ogg" fadein 1 fadeout 1
call her_chibi_scene("sex_pause", trans=fade)
her "oil, cap'n?!" ("angry", "wide", "base", "stare")
gen "Blimey! Just stay still." ("base", xpos="far_left", ypos="head")
"*Squeeze!*"
her "Ahhh! Shiver me timbers, tis cold!" ("scream", "happyCl", "worried", "mid")
call nar(">Ye thoroughly oil 'er cavern.")
gen "Sail ho!" ("base", xpos="far_left", ypos="head")
her "Nay, cap'n, wait! Maybe--" ("angry", "base", "worried", "mid")
call nar(">Alas! Ye align thee tip of yer cannon with 'er slimey winky cavern and push fore.")
pause.2
$ renpy.play('sounds/gltch.ogg')
with hpunch
with kissiris
her "ARGH!" ("shock", "base", "base", "mid", tears="soft")
call nar(">Yer ship fully docked in her as thee oil does its job.")
gen "Farrg me!" ("angry", xpos="far_left", ypos="head")
call her_chibi_scene("sex_slow", trans=d5)
her "Ouch! Ouch! Ouch!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
her "No, ye're hurtin' me! Ye be hurtin' me!" ("scream", "happyCl", "worried", "mid")
gen "*Argh* Farrg, I can nah pull out!" ("angry", xpos="far_left", ypos="head")
her "Sink me! It hurts!" ("scream", "happyCl", "worried", "mid")
gen "Then stop clenching on me so hard, ye wench!" ("angry", xpos="far_left", ypos="head")
gen "Yer cavern be so tight I can nah even move!" ("angry", xpos="far_left", ypos="head")
her "Do somethin'!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
gen "I be tryin', wench!" ("angry", xpos="far_left", ypos="head")
her "Then try harder!" ("scream", "base", "angry", "mid",tears="soft")
call slap_her
her "..........!" ("scream", "wide", "worried", "mid",tears="soft")
gen "Shut th' Davy Jones' locker up, strumpet!" ("angry", xpos="far_left", ypos="head")
gen "'tis..." ("angry", xpos="far_left", ypos="head")
call slap_her
gen "'tis...{fast} yer..." ("angry", xpos="far_left", ypos="head")
call slap_her
gen "'tis... yer...{fast} bloody..." ("angry", xpos="far_left", ypos="head")
call slap_her
gen "'tis... yer... bloody... {fast}fault!" ("angry", xpos="far_left", ypos="head")
call slap_her
pause 1.0
call play_sound("plop")
with hpunch
call her_chibi_scene("sex_pause", trans=d5)
pause 1.0
gen "Oh, 'tis worked." ("base", xpos="far_left", ypos="head")
her "*sob!*" ("mad", "base", "angry", "down",cheeks="blush",tears="soft")
her "... me cavern... me poor cavern... *sob*" ("mad", "base", "angry", "mid",cheeks="blush",tears="soft")
gen "In that case, let's try it again." ("grin", xpos="far_left", ypos="head")
her "No! Avast! Cap'n!" ("open", "wide", "worried", "mid",cheeks="blush",tears="soft")
her "I 'ave changed me mind!" (cheeks="blush",tears="soft")
gen "'twill be fine this time, trust me..." ("base", xpos="far_left", ypos="head")
$ renpy.play('sounds/gltch.ogg')
with hpunch
with kissiris
her "{size=+5}AAAAAAAAhhhhh!!!{/size}" ("scream", "wide", "base", "stare")
gen "YARR!!!" ("angry", xpos="far_left", ypos="head")
call her_chibi_scene("sex_slow", trans=d5)
her "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!" ("scream", "wide", "base", "stare")
gen "I shall pump this wee cavern full o' seamen then, savvy?" ("angry", xpos="far_left", ypos="head")
her "Aye... , I jus' wants this t' end..." ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="crying")
gen "Agh... Ye wants 'tis t' end sooner?" ("angry", xpos="far_left", ypos="head")
gen "Help me out then!" ("angry", xpos="far_left", ypos="head")
her "*sob!* How?" ("shock", "base", "base", "R",cheeks="blush",tears="soft")
gen "Ye know..." ("angry", xpos="far_left", ypos="head")
her "Oh..." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
her "I be a wench??" ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
gen "Aye ye be!" ("grin", xpos="far_left", ypos="head")
her "*Sob!* I be a wench..." ("angry", "squint", "base", "mid",cheeks="blush")
her "I love t' suck pegleg..."
her "'n now me wee cavern be gettin' ripped apart... *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
gen "Aye! Aye!" ("angry", xpos="far_left", ypos="head")
gen "Agrh! AYE!" ("angry", xpos="far_left", ypos="head")
her "No! Be it gettin' bigger?! I be yellow-bellied!" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
gen "ARGH!" ("angry", xpos="far_left", ypos="head")
menu:
"-Sink her vessel, fill her up-":
gen "Argh!" ("angry", xpos="far_left", ypos="head")
$ renpy.play('sounds/fuse.ogg')
her "No! AH!" ("scream", "wide", "base", "stare", ypos="head", flip=False)
$ renpy.play('sounds/cannon.ogg')
call cum_block
gen "{size=+15}ARGH!!!!!!!!!!!!!!!!{/size}" ("angry", xpos="far_left", ypos="head")
call her_chibi_scene("sex_cum_in", trans=d5)
$ renpy.play('sounds/cannon.ogg')
call cum_block
call ctc
her "AH! ME BILGE IS FILLING UP! Sink Me!{heart}{heart}{heart}" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
gen "Aye, ye wench! I be shooting me cannons!" ("angry", xpos="far_left", ypos="head")
her "Me hull is splintering, spare me Captain!" ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
gen "Ye're nah sunk yet!" ("angry", xpos="far_left", ypos="head")
$ renpy.play('sounds/cannon.ogg')
with hpunch
her "No, I be already full! Stop cummin', ye bastard!" ("scream", "wide", "worried", "stare",cheeks="blush",tears="messy")
gen "Shut th' farrg up, wench! Ye still be afloat!" ("angry", xpos="far_left", ypos="head")
her "No! Me stomach! Me ship will capsize!" ("scream", "squint", "base", "mid",cheeks="blush",tears="messy")
$ renpy.play('sounds/cannon.ogg')
with hpunch
gen "ARGH!" ("angry", xpos="far_left", ypos="head")
her "No! I reckon me bilge be flooded... I must get t' me pumps." ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
$ renpy.play('sounds/cannon.ogg')
with hpunch
play sound "sounds/burp.ogg"
her "{size=+7}*BURP!*!!!!!{/size}" ("full", "wide", "worried", "stare",tears="messy")
her "......................." ("full", "base", "base", "mid",tears="messy")
her "............."
$ renpy.play('sounds/gulp.ogg')
her "{size=+7}*GULP!*{/size}" ("cum", "happyCl", "worried", "mid")
her "*SOB!* I HATE YOU..." ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
her "{size=+5}I HATE YE'N AND YER RUSTY OLE CANNON!{/size}" ("scream", "base", "angry", "mid",cheeks="blush",tears="messy")
her "{size=+5}I HATE YE'N! YE HEAR ME?!{/size}"
gen "Agh... Dead men tell no tales, wench!" ("angry", xpos="far_left", ypos="head")
her "*sob!* *Sob!*..." ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
# After cum inside
call her_chibi_scene("sex_cum_in_done", trans=d5)
her "*Sob!*..." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
gen "Whew!... I reckon me gunpowder needs restocking in the next harbour.' it be." ("base", xpos="far_left", ypos="head")
gen "Ye afloat lass?" ("base", xpos="far_left", ypos="head")
her "Aye... *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
gen "Is that sea water in ye eyes?" ("base", xpos="far_left", ypos="head")
her "Me bilge is flooded, but me pumps be workin, captain..." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
gen "Aye, ye took me cannonfire broadside, Ye be a well built vessel..." ("base", xpos="far_left", ypos="head")
her "Thank ye captain..." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
hide screen bld1
with d3
call ctc
call her_chibi_scene("sex_cum_in_done", trans=d5)
pause.8
$ hermione.zorder = 15 # Reset zorder
$ hermione.set_cum(pussy="light")
her "I apologise for saying that I hate you, captain..." ("base", "base", "base", "R",cheeks="blush",tears="mascara", ypos="head", flip=False)
her "And your cannon is not rusty..." (cheeks="blush",tears="mascara")
her "I don't know what's gotten into me..." ("grin", "narrow", "worried", "mid_soft",cheeks="blush",tears="mascara")
gen "My cannonfire!" ("grin", xpos="far_left", ypos="head")
her "I suppose it's when you call me a \"wench\". I know that it's just roleplay..." ("grin", "narrow", "worried", "mid_soft",cheeks="blush",tears="mascara")
gen "Aye, sure..." ("base", xpos="far_left", ypos="head")
gen "Does it still hurt?" ("base", xpos="far_left", ypos="head")
her "A little..." ("open", "narrow", "worried", "mid_soft",cheeks="blush",tears="mascara")
her "I also feel full and warm inside..." ("grin", "closed", "base", "mid",cheeks="blush",tears="mascara")
gen "You plan to keep it in? My cum I mean." ("base", xpos="far_left", ypos="head")
her "Aye.." ("grin", "narrow", "base", "mid_soft",cheeks="blush",tears="mascara")
her "I hope I won't spring a leak during my classes..." (cheeks="blush",tears="mascara")
gen "Well, good luck on your voyage." ("base", xpos="far_left", ypos="head")
her "Can I get paid now please?" ("grin", "closed", "base", "mid",cheeks="blush",tears="mascara")
"-Spread yer cannon fire o'er er hull-":
$ renpy.play('sounds/fuse.ogg')
gen "*argh*" ("angry", xpos="far_left", ypos="head")
gen "{size=+6}Fire!{/size}" ("angry", xpos="far_left", ypos="head")
hide screen bld1
with d3
call cum_block
$ renpy.play('sounds/cannon.ogg')
with hpunch
call her_chibi_scene("sex_cum_out", trans=d5)
call cum_block
$ hermione.set_cum(crotch="light")
call ctc
her "*Ah*...{heart}{heart}{heart}" ("silly", "narrow", "base", "dead", ypos="head", flip=False)
gen "Aye!!! All over yer hold!" ("angry", xpos="far_left", ypos="head")
her "*Ah*... No, me hull!" ("silly", "narrow", "annoyed", "up")
hide screen bld1
with d3
$ renpy.play('sounds/cannon.ogg')
call cum_block
with hpunch
call ctc
call her_chibi_scene("sex_cum_in_done", trans=d5)
pause.8
gen "Well, I'm done... You can get off my ship now." ("base", xpos="far_left", ypos="head")
her "Yes, captain..." ("silly", "base", "worried", "mid", cheeks="blush",tears="soft", ypos="head", flip=False)
gen "You feeling alright?" ("base", xpos="far_left", ypos="head")
her "Yes, captain. It still hurts a little, but..." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
gen "But what?" ("base", xpos="far_left", ypos="head")
her "But in a good way... captain." ("silly", "base", "worried", "mid", cheeks="blush",tears="soft")
gen "In a good way, *huh*?" ("base", xpos="far_left", ypos="head")
gen "Heh... You naughty, little pirate." ("grin", xpos="far_left", ypos="head")
her "Can I my get my share of the booty now, captain?" ("silly", "base", "worried", "mid", cheeks="blush",tears="soft")
return
label anal_pirate_event_3:
gen "How about another booty plunderin, lass?" ("base", xpos="far_left", ypos="head")
her "Of course, captain." ("base", "narrow", "base", "up")
gen "Raise anchor, you little tart!" ("grin", xpos="far_left", ypos="head")
stop music fadeout 1.0
hide hermione_main
call blkfade
$ desk_OBJ.hidden = True
her "........" ("annoyed", "base", "worried", "R", ypos="head", flip=False)
gen "*Hmm*..." ("base", xpos="far_left", ypos="head")
her "..........." ("open", "base", "base", "mid")
$ renpy.play('sounds/gltch.ogg')
with hpunch
with kissiris
her "Ooooohhhhhhhhhhhh....{heart}" ("scream", "wide", "base", "stare")
call her_chibi_scene("sex_slow", trans=d5)
gen "Oh, ye-es!" ("angry", xpos="far_left", ypos="head")
her "*Ah*..." ("soft", "narrow", "annoyed", "up")
gen "It seems like yer cavern be a bit more welcomin', lass." ("base", xpos="far_left", ypos="head")
her "*Ah*... It still be a bit tight." ("base", "narrow", "base", "mid_soft")
her "'n , jus' call me \"wench\", captain." ("base", "squint", "base", "mid")
gen "*Agh*! Ye wench! Ye always get me wit' yer words!" ("angry", xpos="far_left", ypos="head")
play music "music/pirate.ogg" fadein 1 fadeout 1
play bg_sounds "sounds/CreakingShip.ogg"
her "*Ah*... *Ah*..." ("open", "closed", "base", "mid")
her "*Ah*..."
her "captain?" ("base", "narrow", "base", "mid_soft")
gen "Aye, wench?" ("base", xpos="far_left", ypos="head")
her "*Ehm*..." ("angry", "base", "base", "mid")
her "Would ye settle down fer me, captain?" ("angry", "narrow", "base", "down")
with hpunch
gen "{size=+9} WHAT?!{/size}" ("angry", xpos="far_left", ypos="head")
gen "Don't tell me ye're expecting cargo, lass!" ("angry", xpos="far_left", ypos="head")
her "Ye seamen don't put no cargo in me bilge, captain..." ("angry", "wink", "base", "mid")
gen "Wha' be this natter o' settlin down then?" ("base", xpos="far_left", ypos="head")
her "Ye misunderstood me captain." ("angry", "base", "base", "mid")
her "I meant t' say, would ye stop plunderin for a lass {size=+5}like{/size} me?" ("angry", "narrow", "base", "down")
her "I would ne'er propose t' a scallywag wit' his pegleg in me arse, captain..." ("angry", "happyCl", "worried", "mid",emote="sweat")
gen "Good. 'cause I don't reckon any scallywag would be able t' say \"neigh\" to you lassie." ("base", xpos="far_left", ypos="head")
her "*Ah*{heart}..." ("open", "closed", "base", "mid")
her "Wha' I meant-- *Ah*{heart}... {w}t' say was-- *Ah*{heart}... {w}do ye reckon any pirate would ever-- *Ah*{heart}... {w}leave th' sea fer a lass like me?" ("angry", "narrow", "base", "down")
gen "*huh*?" ("base", xpos="far_left", ypos="head")
her "I mean, wit' all that booty plunderin happenin' lately... *ah*{heart}..." ("angry", "narrow", "base", "down")
her "I can nah help but feel like me hull is scratched... leakin even."
her "'n in a no way untarnished..."
her "Who would wants t' settle fer a lass like that." ("angry", "base", "base", "mid")
menu:
gen "..." ("base", xpos="far_left", ypos="head")
"{size=-3}\"I would leave me ship in a heartbeat!\"{/size}":
her "What?" ("open", "base", "base", "mid", ypos="head", flip=False)
gen "Aye, if only a lass like ye would board me ship..." ("base", xpos="far_left", ypos="head")
her "... Aye...{heart}" ("base", "base", "base", "R")
her ".............." ("base", "happy", "base", "mid")
her "Aye if only a lass like I, cap'n? So, why neigh me?" ("soft", "base", "base", "mid")
gen "*huh*?" ("base", xpos="far_left", ypos="head")
gen "Wha' do ye mean \"why\", wench?" ("base", xpos="far_left", ypos="head")
gen "Ye be right out of harbour 'n ye only just set sail..." ("base", xpos="far_left", ypos="head")
gen "Tight cabin, shimering tits, 'n wet wee powder pan..." ("base", xpos="far_left", ypos="head")
her "*Ah*...{heart}" ("open", "closed", "base", "mid")
gen "Ye will make some lucky scallywag a mighty happy one, some day, wench." ("base", xpos="far_left", ypos="head")
gen "*Ehm*, I mean, lass." ("base", xpos="far_left", ypos="head")
her "No, \"wench\" be good. you be calling me that more, captain." ("silly", "narrow", "annoyed", "up")
gen "Thar, ye see? Ye be a great catch, I be tellin' ye, wench." ("base", xpos="far_left", ypos="head")
her "*Ah*...{heart} Thank you, captain." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
gen "*huh*?" ("base", xpos="far_left", ypos="head")
gen "Ye helm be leakin." ("base", xpos="far_left", ypos="head")
"{size=-3}\"A pirate not plunderin t' be wit' ye be o' th' picture\"{/size}":
her "I be thinkin that..." ("shock", "narrow", "base", "down",cheeks="blush",tears="crying", ypos="head", flip=False)
gen "Oh... I jus' love that wee cavern o' yers!" ("base", xpos="far_left", ypos="head")
her "....................." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
her "Aye... Aft all th' thin's I had t' do fer me crew..."
her "... nah one we pirate would leave th' sea fer me..." ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
gen "Oh, they be leavin th's sea fer ye alright!" ("base", xpos="far_left", ypos="head")
her "Wha'? But ye said..." ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
gen "T' plunder yer cave, lass. But they'd go back t' sea." ("base", xpos="far_left", ypos="head")
gen "But as a cannon swabber ye be a great catch!" ("base", xpos="far_left", ypos="head")
her "Aye?" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
gen "Ye pullin' me pegleg?!" ("base", xpos="far_left", ypos="head")
gen "Young, hot 'n slutty. Ye could 'ave any scallywag ye wants!" ("base", xpos="far_left", ypos="head")
gen "Or a landlubber or whatever ye be after..." ("base", xpos="far_left", ypos="head")
her "I reckon ye may be right, captain." ("base", "narrow", "worried", "mid_soft",cheeks="blush",tears="soft")
gen "I always be right, wench." ("base", xpos="far_left", ypos="head")
gen "Now wiggle that wee arse o' yers a wee." ("base", xpos="far_left", ypos="head")
her "Like this?" ("silly", "base", "worried", "mid", cheeks="blush",tears="soft")
m "Aye, that be a good wench."
her "I be a wench, aren't I?" ("silly", "narrow", "base", "dead")
gen "Ye jus' sold me yer asshole fer ninety galleon points. What ye be calling that?" ("base", xpos="far_left", ypos="head")
her "Yes, yes...{heart} I be nothing but a wench...{heart}" ("silly", "base", "worried", "mid", cheeks="blush",tears="soft")
gen "Ye helm be leakin." ("base", xpos="far_left", ypos="head")
her "Not only me helm, captain...{heart}{heart}{heart}" ("silly", "narrow", "base", "dead")
gen "Not just ye helm?" ("base", xpos="far_left", ypos="head")
her "I'm cumming captain...{heart}{heart}{heart}" ("open_wide_tongue", "narrow", "annoyed", "up")
gen "Agh! My cock!" ("angry", xpos="far_left", ypos="head")
gen "Relax your muscles a little, would you?" ("angry", xpos="far_left", ypos="head")
her "BUT I'M CUMMING!{heart}{heart}{heart}" ("open", "happyCl", "worried", "mid")
gen "Fine! 'ave it yer way wench!" ("angry", xpos="far_left", ypos="head")
with hpunch
her "{size=+7}*Ah-ah-aha*!!! I'm cumming!!!{/size}" ("scream", "wide", "base", "stare")
gen "{size=+7}Argh!{/size}" ("angry", xpos="far_left", ypos="head")
$ renpy.play('sounds/fuse.ogg')
gen "!!!" ("angry", xpos="far_left", ypos="head")
menu:
"-Sink her vessel, fill her up-":
call her_chibi_scene("sex_cum_in", trans=d5)
$ renpy.play('sounds/cannon.ogg')
call cum_block
with hpunch
$ hermione.set_cum(pussy="light")
call ctc
her "!!!" ("scream", "wide", "base", "stare", ypos="head", flip=False)
gen "Shiver me timbers! Argh!" ("base", xpos="far_left", ypos="head")
her "*Ah*!{heart} 'tis fillin' me up!{heart} me bilge is takin in water!{heart}" ("silly", "narrow", "annoyed", "up")
gen "'tis nah water, wench!" ("base", xpos="far_left", ypos="head")
$ renpy.play('sounds/cannon.ogg')
call cum_block
with hpunch
her "Ah! I BE A WENCH!!!!{heart}{heart}{heart}" ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="crying")
$ renpy.play('sounds/cannon.ogg')
with hpunch
gen "*Agh*!" ("base", xpos="far_left", ypos="head")
her "*Ah*...{heart} yer seamen, captain...{heart}" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
gen "Aye, my seamen..." ("base", xpos="far_left", ypos="head")
her "*Ah*...{heart}" ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
gen "......" ("base", xpos="far_left", ypos="head")
"-Spread yer cannon fire o'er er hull-":
hide screen bld1
with d3
$ renpy.play('sounds/cannon.ogg')
call her_chibi_scene("sex_cum_out", trans=d5)
call cum_block
with hpunch
$ hermione.set_cum(crotch="light")
call ctc
her "*Ah-aha*! Ye're cummin'! {heart}{heart}{heart}" ("silly", "narrow", "base", "dead", ypos="head", flip=False)
gen "{size=+7}Aye I do, wench{/size}" ("angry", xpos="far_left", ypos="head")
$ hermione.set_cum(crotch="heavy")
her "Blisterin' Barnacles, me too! Me too!" ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="messy")
gen "{size=+7}FARRRGIN' WENCH!{/size}" ("angry", xpos="far_left", ypos="head")
$ renpy.play('sounds/cannon.ogg')
call cum_block
with hpunch
her "*Ah*...{heart} yer cum...{heart}" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
her "Ye covered me whole deck{heart}{heart}{heart}"
gen "Aye!!! All o'er yer hull!" ("angry", xpos="far_left", ypos="head")
$ renpy.play('sounds/cannon.ogg')
with hpunch
$ hermione.set_cum(body="heavy")
her "Shiver me timbers... 'tis so hot!" ("silly", "narrow", "annoyed", "up")
#Ending
call hide_characters
show screen blkfade
with d7
call her_chibi_scene("sex_pause", trans=fade)
gen "Well, tis been intense..." ("base", xpos="far_left", ypos="head")
her "*Ah-ha*...{heart} *Ah*...{heart}" ("grin", "narrow", "base", "dead",cheeks="blush",tears="messy", ypos="head", flip=False)
gen "Ye be fine lass?" ("base", xpos="far_left", ypos="head")
her "I reckon so... I be nah sure..." ("grin", "narrow", "base", "dead",cheeks="blush",tears="messy")
her "I reckon I may still be leakin', captain." ("grin", "narrow", "base", "dead",cheeks="blush",tears="messy")
her "Or maybe nah..." ("grin", "narrow", "base", "dead",cheeks="blush",tears="messy")
her "Everythin' be in a daze... 'n me legs feel so weak..."
her "Can I jus' get paid now, captain?"
stop music fadeout 1.0
return