WTS/game/scripts/minigames/mirror/classes.rpy

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init 5 python:
class Mirror(object):
def __init__(self):
self.items = set()
def add(self, item):
self.items.add(item)
def remove(self, item):
self.items.remove(item)
def get_instances(self):
return self.items
def get_instances_of_tag(self, tag):
tag = tag.capitalize()
if tag == "All":
return self.get_instances()
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return [x for x in self.get_instances() if tag in x.tags]
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def get_tags(self):
return sorted({"All"} | {tag for x in self.get_instances() for tag in x.tags})
class MirrorEvent(object):
def __init__(self, id, name, cast=[], desc="", unlocked=False, label=None, label_rewards=None, image="default", req=None, authors=[], tags=[]):
self.id = id
self.name = name
self.cast = cast
self.desc = desc
self.unlocked = unlocked
self.label = label
self.label_rewards = label_rewards
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if image == "default":
image = f"interface/icons/{self.id}.webp"
self.image = image
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self.req = self.validate_req(req)
self.authors = authors
self.tags = tags
self.seen = False
self.played = False
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mirror.add(self)
def is_unlocked(self):
if self.unlocked:
return True
cast = all(get_character_unlock(x) for x in self.cast)
req = eval(self.req) if self.req else True
return (cast and req)
def validate_req(self, req):
# Validate requirements at init phase to reduce number of possible bugs
if req is None:
return None
if not isinstance(req, str):
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raise TypeError(f"MirrorEvent {self.id!r} requirement has to be a string, got {type(req)!r}.")
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output = eval(req)
if not isinstance(output, bool):
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raise TypeError(f"MirrorEvent {self.id!r} requirement must evaluate to a boolean type, got {type(output)!r}.")
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return req
def play(self):
self.played = True
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if self.label:
renpy.call_replay(self.label)
if self.label_rewards:
if renpy.context_nesting_level() > 0:
renpy.call_in_new_context(self.label_rewards)
else:
renpy.call(self.label_rewards)
default mirror = Mirror()