WTS/game/scripts/interface/gifts.rpy

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label gift_menu:
$ inventory_mode = 1
$ gui.in_context("inventory_menu")
$ inventory_mode = 0
return
label give_gift(text, gift):
show screen gift(gift)
with d3
"[text]"
hide screen gift
with d3
$ gift.owned -= 1
return
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screen gift(gift):
zorder 30
if isinstance(gift, Item):
add gift.get_image() align (0.5, 0.4) xysize (320, 320) fit "contain"
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else:
add gift align (0.5, 0.4) xysize (320, 320) fit "contain"