Reform random map locations

the locations of the different characters aren't independant, but they weren't in the first place

(cherry picked from commit 9a3fe1df65)
This commit is contained in:
Gouvernathor 2023-11-16 00:13:42 +01:00 committed by LoafyLemon
parent fb69dfa676
commit 066f007e63
2 changed files with 34 additions and 56 deletions

View File

@ -1,4 +1,3 @@
label day_start: label day_start:
show screen blkfade show screen blkfade
hide snape_main hide snape_main
@ -87,7 +86,7 @@ label day_start:
# Randomisers # Randomisers
random_gold = renpy.random.randint(8, 40) random_gold = renpy.random.randint(8, 40)
random_map_loc = renpy.random.randint(1, 5) map_randomobj = renpy.random.Random()
# Send salary every 7th day # Send salary every 7th day
if game.day % 7 == 0: if game.day % 7 == 0:
@ -201,7 +200,7 @@ label night_start:
# Randomisers # Randomisers
random_gold = renpy.random.randint(8, 40) random_gold = renpy.random.randint(8, 40)
random_map_loc = renpy.random.randint(1, 5) map_randomobj = renpy.random.Random()
# Update map locations # Update map locations
call set_her_map_location() call set_her_map_location()

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