Cho Quidditch Outro - Part 3

This commit is contained in:
Johnny28 2023-01-12 00:19:35 +01:00
parent 987c48d4cf
commit 07d30a6d2f
3 changed files with 9 additions and 5 deletions

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@ -780,7 +780,7 @@ label gryffindor_match:
show screen blkfade
with d5
">Cho gets close to one of the enemy chasers, Angelina Johnson."
">Cho gets close to one of the enemy chasers, Katie Bell."
cho "Hey Katie!"
"Katie" "Not now Cho, I'm a little busy if you haven't noticed!"
@ -823,7 +823,7 @@ label gryffindor_match:
#Shifts to screen of Cho Doll flying in the air
">Cho is being chased by Katie, but not for long as Angelina's attention turns to them."
"Angelina" "What the hell are you doing, Angelina?!"
"Angelina" "What the hell are you doing, Katie?!"
"Katie" "N-Nothing, I'm just--"
"Angelina" "I don't wanna hear it, just get back to the game!"
"Katie" "...Yes ma'am."
@ -946,7 +946,7 @@ label gryffindor_match:
with d5
cho "(Yes coach... But what am I supposed to do?)"
m "Go on, girl. Start with the top..." ("grin", xpos="far_left", ypos="head") # TODO: Add transparency
gen "Go on, girl. Start with the top..." ("grin", xpos="far_left", ypos="head") # TODO: Add transparency
cho "(Coach... Please, this isn't the time--)"
cho "(Hold on...)"
cho "(That's it!!)" #open eyes wide

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@ -1514,7 +1514,7 @@ label cho_quid_E12:
label .introspection:
if _in_replay:
show screek blkfade
show screen blkfade
with d5
$ hooch.equip(hoo_outfit_default)
@ -2102,8 +2102,9 @@ label cho_quid_E14:
#Fade to black
$ renpy.sound.play("sounds/bottle.ogg")
pause .6
$ renpy.sound.play("sounds/spill.ogg")
pause .6
#Pouring liquid sound
cho "(It's done... There's no going back now.)"

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game/sounds/spill.ogg (Stored with Git LFS) Normal file

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