Recalculate missed positions

This commit is contained in:
LoafyLemon 2024-05-17 14:20:23 +01:00
parent 0ed0f9aa9f
commit 1d1d2ed0f7
2 changed files with 20 additions and 20 deletions

View File

@ -1933,7 +1933,7 @@ label gryffindor_match_return:
gen "So, what can I do you for? It's not often that three teachers enter my office at the same time." ("base", xpos="far_left", ypos="head")
hoo "Yes, unfortunately it can't be helped, a very serious matter regarding the finals has come up." ("normal", "base", "shocked", "mid")
gen "Oh?" ("base", xpos="far_left", ypos="head")
ton "" ("normal", "base", "base", "mid", xpos=460, ypos="base")
ton "" ("normal", "base", "base", "mid", xpos=1218, ypos="base")
gen "That Potter boy didn't die, did he?" ("base", xpos="far_left", ypos="head")
hoo "Who?" ("open", "base", "raised", "mid")
ton "The Gryffindor seeker who crashed into one of the confectionery carts." ("open", "base", "base", "R")
@ -2133,8 +2133,8 @@ label gryffindor_match_return:
hide snape_main
with fade
ton "Calm down Severus... Accidents happen." ("soft", "narrow", "shocked", "mid", xpos=460, ypos="base", trans=d3)
sna "No, you did that on purpose!" ("snape_17", xpos=200, ypos="base", trans=d3)
ton "Calm down Severus... Accidents happen." ("soft", "narrow", "shocked", "mid", xpos=1218, ypos="base", trans=d3)
sna "No, you did that on purpose!" ("snape_17", xpos=756, ypos="base", trans=d3)
ton "Don't be silly, I have no reason to get involved with your silly little bets." ("base", "narrow", "base", "R")
sna "*Grr*... I'll be in my office." ("snape_16")
@ -2143,7 +2143,7 @@ label gryffindor_match_return:
play sound "sounds/MaleClearThroat.ogg"
gen "Forgetting something?" ("base", xpos="far_left", ypos="head")
sna "*Breathing heavily*" ("snape_43", xpos=460, ypos="base", trans=d3, flip=True)
sna "*Breathing heavily*" ("snape_43", xpos=1218, ypos="base", trans=d3, flip=True)
gen "Show me the--" ("grin", xpos="far_left", ypos="head")
#Snape walks to desk
@ -2152,7 +2152,7 @@ label gryffindor_match_return:
play sound "sounds/money_thud.ogg"
$ states.env.gold += 2000
sna "Here, now shut...{w=0.2} Up!" ("snape_17", xpos=200, ypos="base", trans=d3, flip=False)
sna "Here, now shut...{w=0.2} Up!" ("snape_17", xpos=756, ypos="base", trans=d3, flip=False)
call sna_walk(action="leave", speed=1.5)
play sound "sounds/kick.ogg"
with hpunch