Bug fixes
* Fixed string encoding/decoding issues with non-latin languages * Fixed expression editor crash on copy/pasting * Fixed expression editor crash caused by inserted None value choices for expression that don't support it
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@ -86,12 +86,12 @@ init python early:
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def set_clipboard(txt):
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txt = str(txt)
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pygame.scrap.put(pygame.scrap.SCRAP_TEXT, txt.encode("utf-8"))
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pygame.scrap.put(pygame.scrap.SCRAP_TEXT, txt.encode())
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def get_clipboard():
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clipboard = pygame.scrap.get(pygame.scrap.SCRAP_TEXT)
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if clipboard:
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return clipboard
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return clipboard.decode()
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return None
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def evaluate(txt):
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@ -6,7 +6,7 @@ init -999 python early:
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def get_gpu_info():
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try:
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info = "\n".join([glGetString(GL_VENDOR).decode("utf-8"), glGetString(GL_RENDERER).decode("utf-8"), glGetString(GL_VERSION).decode("utf-8")])
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info = "\n".join([glGetString(GL_VENDOR).decode(), glGetString(GL_RENDERER).decode(), glGetString(GL_VERSION).decode()])
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except:
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info = "ERR: Unknown or incompatible driver."
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return info
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@ -275,7 +275,10 @@ init python:
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if not fp.startswith(path) or not ext in extensions:
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continue
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expressions = d.setdefault(charname[:3], OrderedDict()).setdefault(part, _list((None,)))
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if part in ("cheeks", "tears"):
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expressions = d.setdefault(charname[:3], OrderedDict()).setdefault(part, _list((None,)))
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else:
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expressions = d.setdefault(charname[:3], OrderedDict()).setdefault(part, _list())
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if not expression in expressions:
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expressions.append(expression)
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