Avoid using unnecessary screens
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@ -142,18 +142,24 @@ label teleport(position=None,effect=True,poof_label=None):
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with d1
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hide screen blkfade
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show screen heal_animation
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show heal_ani onlayer screens zorder teleport_zorder:
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anchor (0.5, 1.0)
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pos teleport_pos
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zoom 0.5
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with d3
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#stop music fadeout 1
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hide screen heal_animation
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hide heal_animation onlayer screens
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if poof_label is not None:
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call expression poof_label
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show screen teleport_animation
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show teleport_ani onlayer screens zorder teleport_zorder:
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anchor (0.5, 0.7)
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pos teleport_pos
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zoom 0.5
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with d5
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hide screen teleport_animation
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hide teleport_animation onlayer screens
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with d5
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if effect == True:
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@ -161,17 +167,9 @@ label teleport(position=None,effect=True,poof_label=None):
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return
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screen teleport_animation():
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add "teleport_ani" anchor (0.5, 0.7) xpos teleport_xpos ypos teleport_ypos zoom 0.5
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zorder teleport_zorder
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screen heal_animation():
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add "heal_ani" anchor (0.5, 1.0) xpos teleport_xpos ypos teleport_ypos zoom 0.5
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zorder teleport_zorder
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# Dummy labels. To prevent crashes. # TODO: Remove later.
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default hermione_action = None
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label set_her_action(action=None, update=None):
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$ hermione_action = action
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return
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return
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