Implement CDS
* Implemented chibi related CDS * Implemented chibi image prediction
This commit is contained in:
parent
30ef2ce652
commit
25a3a7c015
45
game/scripts/cds.rpy
Normal file
45
game/scripts/cds.rpy
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
python early:
|
||||||
|
def parse_chibi(lexer):
|
||||||
|
who = lexer.simple_expression()
|
||||||
|
action = lexer.simple_expression()
|
||||||
|
|
||||||
|
return (who, action)
|
||||||
|
|
||||||
|
def execute_chibi(parsed_object):
|
||||||
|
print(f"{parsed_object}")
|
||||||
|
who, action = parsed_object
|
||||||
|
func = eval(f"{who[:3]}_chibi_new.{action}")
|
||||||
|
|
||||||
|
print(f"Execution: {who} {action}")
|
||||||
|
|
||||||
|
def lint_chibi(parsed_object):
|
||||||
|
who, action = parsed_object
|
||||||
|
try:
|
||||||
|
chibi = eval(f"{who[:3]}_chibi_new") # TODO: Update naming once testing is done
|
||||||
|
except Exception:
|
||||||
|
renpy.error(f"Character chibi not defined: {who}")
|
||||||
|
|
||||||
|
def predict_chibi(parsed_object):
|
||||||
|
who, action = parsed_object
|
||||||
|
|
||||||
|
chibi = eval(f"{who[:3]}_chibi_new")
|
||||||
|
doll = eval(f"{who}")
|
||||||
|
|
||||||
|
layers = (
|
||||||
|
l[0] for pose, i in chibi.poses.items()
|
||||||
|
for j in range(i)
|
||||||
|
for k in doll.states.values() if k[0] and k[2]
|
||||||
|
for l in k[0].get_layers(k[0]._hash, subpath=posixpath.join("chibi", pose, str(j))).values()
|
||||||
|
)
|
||||||
|
|
||||||
|
return layers
|
||||||
|
|
||||||
|
renpy.register_statement(
|
||||||
|
name="chibi",
|
||||||
|
parse=parse_chibi,
|
||||||
|
execute=execute_chibi,
|
||||||
|
lint=lint_chibi,
|
||||||
|
predict=predict_chibi,
|
||||||
|
)
|
||||||
|
|
||||||
|
define config.debug_prediction = True
|
@ -6,6 +6,7 @@ init 5 python:
|
|||||||
super(DollChibi, self).__init__(**properties)
|
super(DollChibi, self).__init__(**properties)
|
||||||
|
|
||||||
self.name = name
|
self.name = name
|
||||||
|
self.tag = name + "_chibi"
|
||||||
self.pose = pose
|
self.pose = pose
|
||||||
self.idle = "stand"
|
self.idle = "stand"
|
||||||
self.layer = layer
|
self.layer = layer
|
||||||
@ -298,7 +299,7 @@ init 5 python:
|
|||||||
|
|
||||||
# TODO: Using zorders is suboptimal and expensive, using 3D staging would be preferable.
|
# TODO: Using zorders is suboptimal and expensive, using 3D staging would be preferable.
|
||||||
zpos = self.zorder + (1.0 / (self.pos[1] / config.screen_height))
|
zpos = self.zorder + (1.0 / (self.pos[1] / config.screen_height))
|
||||||
renpy.change_zorder(self.layer, self.name, zpos)
|
renpy.change_zorder(self.layer, self.tag, zpos)
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
def show(self, transform, at_list, layer, zorder):
|
def show(self, transform, at_list, layer, zorder):
|
||||||
@ -308,11 +309,11 @@ init 5 python:
|
|||||||
image = At(self, transform) # IMPORTANT: Enable perspective and gl_depth for 3D staging
|
image = At(self, transform) # IMPORTANT: Enable perspective and gl_depth for 3D staging
|
||||||
|
|
||||||
if not renpy.is_init_phase():
|
if not renpy.is_init_phase():
|
||||||
renpy.show(name=self.name, what=image, at_list=at_list, layer=layer, zorder=zorder)
|
renpy.show(name=self.tag, what=image, at_list=at_list, layer=layer, zorder=zorder)
|
||||||
|
|
||||||
def hide(self):
|
def hide(self):
|
||||||
if not renpy.is_init_phase():
|
if not renpy.is_init_phase():
|
||||||
renpy.hide(name=self.name)
|
renpy.hide(name=self.tag)
|
||||||
|
|
||||||
def update(self):
|
def update(self):
|
||||||
self.build_animation()
|
self.build_animation()
|
||||||
@ -329,22 +330,22 @@ default cho_chibi_new = DollChibi(name="cho", doll=cho)
|
|||||||
default ton_chibi_new = DollChibi(name="tonks", doll=tonks)
|
default ton_chibi_new = DollChibi(name="tonks", doll=tonks)
|
||||||
|
|
||||||
label chibitest:
|
label chibitest:
|
||||||
$ ton_chibi_new.register_pose("stand", 1)
|
chibi tonks register_pose ("stand", 1)
|
||||||
$ ton_chibi_new.register_pose("walk", 8)
|
chibi tonks register_pose ("walk", 8)
|
||||||
"Rollback block"
|
"Rollback block"
|
||||||
$ renpy.block_rollback()
|
$ renpy.block_rollback()
|
||||||
|
|
||||||
"repeat 3"
|
"repeat 3"
|
||||||
$ ton_chibi_new.move(path=[(500, 421), (650, 521), (800, 421)], repeat=3)
|
chibi tonks move (path=[(500, 421), (650, 521), (800, 421)], repeat=3)
|
||||||
"loop"
|
"loop"
|
||||||
$ ton_chibi_new.move(path=[(500, 421), (650, 521), (800, 421)], loop=True)
|
chibi tonks move (path=[(500, 421), (650, 521), (800, 421)], loop=True)
|
||||||
"doll synchronisation"
|
"doll synchronisation"
|
||||||
$ ton_chibi_new.move(path=[(500, 421), (650, 521), (800, 421)], loop=True, pause=False)
|
chibi tonks move (path=[(500, 421), (650, 521), (800, 421)], loop=True, pause=False)
|
||||||
ton "Default" ("base", "base", "base", "mid", hair="default")
|
ton "Default" ("base", "base", "base", "mid", hair="default")
|
||||||
ton "Angry" ("angry", "narrow", "angry", "mid", hair="angry")
|
ton "Angry" ("angry", "narrow", "angry", "mid", hair="angry")
|
||||||
ton "Scared" ("scream", "wide", "worried", "mid", hair="scared")
|
ton "Scared" ("scream", "wide", "worried", "mid", hair="scared")
|
||||||
"End"
|
"End"
|
||||||
$ ton_chibi_new.hide()
|
hide tonks_chibi
|
||||||
hide tonks_main
|
hide tonks_main
|
||||||
|
|
||||||
jump main_room_menu
|
jump main_room_menu
|
||||||
|
Loading…
Reference in New Issue
Block a user