Fixes and improvements
* Improved parts of the Susan/Astoria intro. * Adjusted "Tonks poster" Acquisition for consistency. * Minor writing fixes.
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@ -36,7 +36,7 @@ label susan_chitchat:
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block:
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block:
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sus "Care for magical creatures is a bit scary sometimes..." ("soft", "happy", "base", "downR")
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sus "Care for magical creatures is a bit scary sometimes..." ("soft", "happy", "base", "downR")
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sus "When we were taught how to properly approach Hippogriffs, I was shaking the entire time." ("open", "happy", "sad", "downR")
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sus "When we were taught how to properly approach Hippogriffs, I was shaking the entire time." ("open", "happy", "sad", "downR")
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sus "After bowing and letting it approach me, I only pet it a couple of times. I wouldn't dare to ride the thing." ("normal", "happy", "sad", "mid")
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sus "After bowing and letting it approach me, I only pet it a couple of times... I wouldn't dare to ride the thing." ("normal", "happy", "sad", "mid")
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block:
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block:
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sus "Sir, could you... Could you please tell professor Snape not to..." ("soft", "happy", "sad", "down")
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sus "Sir, could you... Could you please tell professor Snape not to..." ("soft", "happy", "sad", "down")
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@ -56,7 +56,7 @@ label susan_chitchat:
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block:
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block:
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sus "Why does everyone assume I'm a Weasley, just because I've got red hair?" ("open", "base", "sad", "right")
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sus "Why does everyone assume I'm a Weasley, just because I've got red hair?" ("open", "base", "sad", "right")
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sus "Some Slytherin boys keep mocking... even though I'm clearly wearing Hufflepuff robes." ("annoyed", "happy", "worried", "downR")
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sus "The Slytherin boys keep mocking me... Even though I'm clearly wearing Hufflepuff robes." ("annoyed", "happy", "worried", "downR")
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block:
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block:
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sus "I used to be scared of ghosts before I got to Hogwarts, but the \"Fat Friar\" is so nice it's hard to stay scared of them." ("base", "base", "base", "mid")
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sus "I used to be scared of ghosts before I got to Hogwarts, but the \"Fat Friar\" is so nice it's hard to stay scared of them." ("base", "base", "base", "mid")
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@ -73,7 +73,7 @@ label susan_chitchat:
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block:
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block:
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sus "How come Professor Snape is allowed to ask us to gather ingredients in the forbidden forest?" ("soft", "happy", "sad", "mid")
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sus "How come Professor Snape is allowed to ask us to gather ingredients in the forbidden forest?" ("soft", "happy", "sad", "mid")
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sus "The students that didn't go got a bad grade and the ones that did got detention..." ("angry", "closed", "sad", "mid")
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sus "The students that didn't go got a bad grade, and the ones that did got detention..." ("angry", "closed", "sad", "mid")
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sus "How is that fair?" ("soft", "happy", "sad", "mid")
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sus "How is that fair?" ("soft", "happy", "sad", "mid")
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block:
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block:
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@ -67,7 +67,6 @@ label nt_he_susan_E1:
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label susan_intro_E1:
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label susan_intro_E1:
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stop music fadeout 1.0
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stop music fadeout 1.0
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play sound "sounds/knocking.ogg"
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play sound "sounds/knocking.ogg"
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call bld
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"*knock-knock-knock*"
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"*knock-knock-knock*"
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femv "*Uhm*... Professor Dumbledore, Sir?"
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femv "*Uhm*... Professor Dumbledore, Sir?"
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femv "May I come in?"
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femv "May I come in?"
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@ -83,18 +82,14 @@ label susan_intro_E1:
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"\"Who's there?\"":
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"\"Who's there?\"":
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$ d_flag_01 = True # Knows name.
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$ d_flag_01 = True # Knows name.
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sus "Sus--{w=0.3} Susan Bones, Sir."
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sus "Sus--{w=0.3} Susan Bones, sir."
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gen "Susan Bones who?" ("grin", xpos="far_left", ypos="head")
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gen "Susan Bones who?" ("grin", xpos="far_left", ypos="head")
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sus "... I'm sorry?"
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sus "... I'm sorry?"
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gen "*Ha-ha-ha-ha!*" ("grin", xpos="far_left", ypos="head")
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gen "*Ha-ha-ha-ha!*" ("grin", xpos="far_left", ypos="head")
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show screen blktone
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gen "(I'm a terrible person...)" ("base", xpos="far_left", ypos="head")
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with d1
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gen "I'm a terrible person..." ("base", xpos="far_left", ypos="head")
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hide screen blktone
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with d1
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sus "Professor?"
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sus "Professor?"
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gen "Yes, please come on in..." ("base", xpos="far_left", ypos="head")
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gen "Yes, please come on in..." ("base", xpos="far_left", ypos="head")
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sus "Thank you, Sir."
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sus "Thank you, sir."
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"\"Not now.\"":
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"\"Not now.\"":
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$ d_flag_02 = True # Susan walks in anyway.
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$ d_flag_02 = True # Susan walks in anyway.
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@ -102,7 +97,6 @@ label susan_intro_E1:
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call sus_walk(action="enter", xpos="desk", ypos="base")
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call sus_walk(action="enter", xpos="desk", ypos="base")
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call bld
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if d_flag_02:
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if d_flag_02:
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gen "Didn't I say not now--" ("angry", xpos="far_left", ypos="head")
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gen "Didn't I say not now--" ("angry", xpos="far_left", ypos="head")
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else:
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else:
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@ -122,8 +116,7 @@ label susan_intro_E1:
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show screen animatedCG
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show screen animatedCG
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with fade
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with fade
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# Boing sound?
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play sound "sounds/boing03.ogg" #Big boobas
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play sound "sounds/boing03.ogg"
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with hpunch
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with hpunch
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gen "(Damn! Look at them titties...)"
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gen "(Damn! Look at them titties...)"
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@ -316,7 +316,6 @@ label nt_he_story_intro_E2:
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ton "I'm talking about Alastor Moody, my mentor." ("open", "narrow", "annoyed", "mid")
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ton "I'm talking about Alastor Moody, my mentor." ("open", "narrow", "annoyed", "mid")
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gen "Oh, of course." ("base", xpos="far_left", ypos="head")
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gen "Oh, of course." ("base", xpos="far_left", ypos="head")
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gen "(His parents must have hated him...)" ("base", xpos="far_left", ypos="head")
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gen "(His parents must have hated him...)" ("base", xpos="far_left", ypos="head")
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#gen "(What's wrong with a normal name... like Will Smith, or Robin Williams?)" ("base", xpos="far_left", ypos="head")
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gen "Anything you'd like to tell me about him?" ("base", xpos="far_left", ypos="head")
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gen "Anything you'd like to tell me about him?" ("base", xpos="far_left", ypos="head")
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ton "Well, he's a bit of a weirdo, but he knows his stuff." ("open", "closed", "annoyed", "mid")
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ton "Well, he's a bit of a weirdo, but he knows his stuff." ("open", "closed", "annoyed", "mid")
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ton "I guess if you're as paranoid as him, you'll end up knowing everything there is about the craft..." ("open", "base", "base", "R")
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ton "I guess if you're as paranoid as him, you'll end up knowing everything there is about the craft..." ("open", "base", "base", "R")
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@ -351,21 +350,10 @@ label nt_he_story_intro_E3:
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ton "No. Single as in... no one can do it." ("open", "narrow", "base", "mid")
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ton "No. Single as in... no one can do it." ("open", "narrow", "base", "mid")
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ton "It's almost impossible to summon drinks and food out of thin air." ("open", "base", "base", "R")
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ton "It's almost impossible to summon drinks and food out of thin air." ("open", "base", "base", "R")
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ton "Best they can do is conjure water out of the surrounding humidity." ("upset", "base", "base", "R")
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ton "Best they can do is conjure water out of the surrounding humidity." ("upset", "base", "base", "R")
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gen "If only I had my powers... I could do it with a snap of a finger." ("base", xpos="far_left", ypos="head")
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gen "That's oddly limiting... Genie's can conjure food with a snap of a finger." ("base", xpos="far_left", ypos="head")
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ton "I'm sure you could..." ("silly", "happyCl", "base", "mid")
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ton "I'm sure you could..." ("silly", "happyCl", "base", "mid")
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nar "You brag about your almighty powers in front of the witch..."
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nar "You brag about your almighty powers in front of the witch..."
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nar "If only you hadn't lost them..."
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#gen "(What kind of shit wizard can't even make food...)" ("base", xpos="far_left", ypos="head")
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#gen "What about water though, doesn't that count as a drink?" ("base", xpos="far_left", ypos="head")
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#ton "..." ("base", "base", "base", "mid")
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#ton "You know what, I never thought of that." ("base", "base", "base", "mid")
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#gen "What even counts as food or drink... sound pretty arbitrary to me." ("base", xpos="far_left", ypos="head")
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#ton "I don't think we're supposed to think about it too hard." ("base", "base", "base", "mid")
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#gen "Less obvious plot-holes that way I suppose..." ("base", xpos="far_left", ypos="head")
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#ton "Less what, sorry?" ("base", "base", "base", "mid")
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#gen "No matter, just thinking out loud is all." ("base", xpos="far_left", ypos="head")
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jump end_tonks_hangout
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jump end_tonks_hangout
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@ -577,13 +565,12 @@ label nt_he_story_E11:
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gen "Why Snape?" ("base", xpos="far_left", ypos="head")
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gen "Why Snape?" ("base", xpos="far_left", ypos="head")
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ton "Well, he was the most likely not to be in the staff room. Which is where I wanted to get in." ("grin", "narrow", "base", "R")
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ton "Well, he was the most likely not to be in the staff room. Which is where I wanted to get in." ("grin", "narrow", "base", "R")
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gen "Why's that?" ("base", xpos="far_left", ypos="head")
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gen "Why's that?" ("base", xpos="far_left", ypos="head")
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ton "He never leaves the dungeons does he?" ("open", "wide", "raised", "mid") #pretty sure in the books they always refer to it as multiple dungeons but could be wrong
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ton "He never leaves the dungeons does he?" ("open", "wide", "raised", "mid")
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ton "Just take one look at his pasty face and you'll see..." ("mad", "base", "base", "downR")
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ton "Just take one look at his pasty face and you'll see..." ("mad", "base", "base", "downR")
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ton "Don't tell him I said that..." ("clench", "base", "base", "mid")
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ton "Don't tell him I said that..." ("clench", "base", "base", "mid")
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gen "..." ("grin", xpos="far_left", ypos="head") #[Smirk]
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gen "..." ("grin", xpos="far_left", ypos="head")
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ton "So... I changed into professor Snape and went towards the staff room..." ("base", "base", "annoyed", "R")
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ton "So... I changed into professor Snape and went towards the staff room..." ("base", "base", "annoyed", "R")
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gen "Isn't the staff room just full of boring old teachers?" ("base", xpos="far_left", ypos="head")
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gen "Isn't the staff room just full of boring old teachers?" ("base", xpos="far_left", ypos="head")
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#ton "Have you used a mirror lately?" ("open", "base", "raised", "mid")
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ton "My goal wasn't to talk with the teachers..." ("open", "closed", "base", "mid")
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ton "My goal wasn't to talk with the teachers..." ("open", "closed", "base", "mid")
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ton "I was trying to get a key to the prefects' bathroom." ("base", "base", "angry", "mid")
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ton "I was trying to get a key to the prefects' bathroom." ("base", "base", "angry", "mid")
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gen "And you couldn't just turn into a prefect, and get in there that way?" ("base", xpos="far_left", ypos="head")
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gen "And you couldn't just turn into a prefect, and get in there that way?" ("base", xpos="far_left", ypos="head")
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@ -144,17 +144,15 @@ default letter_nt_1 = Letter(
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label letter_nt_1:
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label letter_nt_1:
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gen "Well now I'm curious..." ("base", xpos="far_left", ypos="head")
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gen "Well now I'm curious..." ("base", xpos="far_left", ypos="head")
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nar "You slowly roll out the piece of parchment."
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play sound "sounds/paper_rustle.ogg"
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nar "You slowly roll out the piece of parchment - getting a good look of it."
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pause.2
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pause.2
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call kiss_her
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call kiss_her
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pause.5
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pause.5
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gen "Cute..." ("base", xpos="far_left", ypos="head")
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play sound "sounds/scroll.ogg"
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nar "You roll out the poster completely - getting a good look of it."
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gen "Nice!" ("grin", xpos="far_left", ypos="head")
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gen "Nice!" ("grin", xpos="far_left", ypos="head")
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call give_reward(text="{heart} {heart} {heart}", gift="interface/icons/tonks_poster.webp", sound=True)
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call give_reward(text="A new room decoration have been unlocked!", gift="interface/icons/tonks_poster.webp", sound=True)
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$ tonks_poster_ITEM.owned = 1
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$ tonks_poster_ITEM.owned = 1
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gen "I'll definitely hang this one up!" ("grin", xpos="far_left", ypos="head")
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gen "I'll definitely hang this one up!" ("grin", xpos="far_left", ypos="head")
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