Temporary expression assignment support

* Added temporary expression assignment functionality
* Fixed get_face returning a live dict object instead of a dict copy
* Improved and simplified character speaker functions
* Removed obsolete face dicts
This commit is contained in:
LoafyLemon 2023-04-26 00:18:17 +01:00
parent 57965bd8f5
commit 2ee9d0fb16
11 changed files with 205 additions and 371 deletions

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@ -20,24 +20,40 @@ init python:
def hoo(what, mouth=None, eyes=None, eyebrows=None, pupils=None, cheeks=None, tears=None,
emote=None, face=None, xpos=None, ypos=None, pos=None, flip=None, trans=None, animation=False, **kwargs):
def show():
hooch.show()
if not renpy.in_rollback():
renpy.with_statement(trans or d2)
face = {"mouth": mouth, "eyes": eyes, "eyebrows": eyebrows, "pupils": pupils, "cheeks": cheeks, "tears": tears}
temp_face = renpy.game.context().temporary_attributes
redraw = False
tag = hooch.tag
layer = hooch.layer
#showing = renpy.showing(name=tag, layer=layer)
if xpos != None or ypos != None:
xpos = sprite_pos.get("x").get(xpos, xpos) or hooch.pos[0]
ypos = sprite_pos.get("y").get(ypos, ypos) or hooch.pos[1]
if xpos is not None or ypos is not None:
xpos = sprite_pos.get("x").get(xpos, hooch.pos[0])
ypos = sprite_pos.get("y").get(ypos, hooch.pos[1])
hooch.pos = (xpos, ypos)
redraw = True
head_only = hooch.pos[1] == sprite_pos.get("y").get("head")
if any((mouth, eyes, eyebrows, pupils, cheeks, tears)):
hooch.set_face(mouth=mouth, eyes=eyes, eyebrows=eyebrows, pupils=pupils, cheeks=cheeks, tears=tears)
if any(face.values()):
hooch.set_face(**face)
redraw = True
hooch.set_emote(emote)
if temp_face:
last_face = hooch.get_face()
d = dict(zip(temp_face[::2], temp_face[1::2]))
hooch.set_face(**d)
redraw = True
if emote:
hooch.set_emote(emote)
redraw = True
if animation != False:
hooch.animation = animation
@ -48,16 +64,15 @@ init python:
redraw = True
if redraw:
hooch.show()
if not renpy.in_rollback():
if trans:
renpy.with_statement(trans)
else:
renpy.with_statement(d2)
show()
if what:
character.hooch_say(what, **kwargs)
# Reshow sprite if any changes have been made
if temp_face:
hooch.set_face(**last_face)
show()
if head_only:
hooch.hide()

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@ -37,7 +37,7 @@ init python:
layers = {}
for part, name in face.items():
if name is None:
if name in (None, False):
continue
path = posixpath.join(self.char.modpath, "characters", self.char.name, "poses", self.char.pose, subpath, "face", part, name)

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@ -14,7 +14,7 @@ init python:
outfit_last = outfit = get_character_outfit(c, type="last")
outfit_last.save()
char.set_face(mouth="base", eyes="base", eyebrows="base", pupils="mid")
char.set_face(mouth="base", eyes="base", eyebrows="base", pupils="mid", cheeks="none", tears="none")
def chibi_init():
# TODO: Perhaps it could be automated?

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@ -446,7 +446,7 @@ init python:
def get_face(self):
"""Returns a dictionary containing currently set facial expressions. Used in character studio."""
return self.face._face
return self.face._face.copy()
def set_body_hue(self, arg):
"""Takes integer between 0 - 359, rotates the character body colour by given amount."""

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@ -67,7 +67,7 @@ label blueballing_bad:
call her_walk(xpos="418", ypos="430", speed=1.5)
her "He--{w=0.2} He's covered his tracks... Or he made that {size=-3}idiot{/size} teacher Snape take them!" ("angry", "base", "annoyed", "R_soft")
call her_walk(xpos="600", ypos="410", speed=1.5)
ton "Miss Granger, please, you have to--{w=0.5}{nw}" ("open", "base", "annoyed", "stare", hair="annoyed")
ton "Miss Granger, please, you have to--{w=0.5}{nw}" ("open", "base", "annoyed", "stare", hair="upset")
her "You think this is something-{w=0.25} You think this is bad?{w=0.25} This, this chicanery?!" ("angry", "wide", "angry", "L_soft", flip=True)
call her_walk(xpos="599", ypos="410", speed=1.5)
@ -95,7 +95,7 @@ label blueballing_bad:
her "" ("open", "wide", "base", "down", xpos="mid", ypos="base")
pause
her "..." ("open", "wide", "base", "shocked")
ton "..." ("annoyed", "base", "annoyed", "stare", hair="annoyed")
ton "..." ("annoyed", "base", "annoyed", "stare", hair="upset")
gen "..." ("base", xpos="far_left", ypos="head")
her "{w=0.5}{size=+5}-!{/size}" ("disgust", "wide", "worried", "R", cheeks="blush")
@ -104,7 +104,7 @@ label blueballing_bad:
call music_block
ton "..." ("annoyed", "base", "annoyed", "stare", hair="annoyed")
ton "..." ("annoyed", "base", "annoyed", "stare", hair="upset")
ton "I guess this proves that the greatest prudes are the ones with the biggest stick up their asses." ("soft", "base", "base", "L", hair="neutral")
gen "Tonks, what the fuck are you talking about?" ("open", xpos="far_left", ypos="head")
ton "I'm saying this girl should really learn how to loosen up." ("annoyed", "base", "annoyed", "L", hair="neutral")