Bug fixes

* Fixed mods enabled persistent set chicken and the egg problem (init)
* Fixed gift items referencing old variable
This commit is contained in:
LoafyLemon 2023-05-10 16:16:42 +01:00
parent b1d470a1d0
commit 30687923d7
4 changed files with 10 additions and 3 deletions

1
.gitignore vendored
View File

@ -36,6 +36,7 @@ pip-log.txt
*.rpymc
project.json
.android.json
buildinfo.py
# Ren'py data
game/saves/

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@ -128,7 +128,7 @@ label inventory_menu(xx=150, yy=90):
elif _choice == "give":
if current_item.type == "gift":
if getattr(renpy.store, "gave_{}_gift".format(states.active_girl)):
if get_character_gifted(states.active_girl):
show screen blktone
with d3
gen "I already gave her a gift today. Don't want to spoil her too much..." ("base", xpos="far_left", ypos="head")

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@ -1,10 +1,11 @@
default persistent.mods_enabled = set()
init -999:
python:
import json
import os
if not getattr(persistent, "mods_enabled"):
persistent.mods_enabled = set()
mods_list = dict()
def mods_import():

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@ -82,6 +82,11 @@ init -1 python:
raise KeyError("'{}' character is undefined.".format(key))
return getattr(states, f"{key[:3]}").unlocked
def get_character_gifted(key):
if not key in states.dolls:
raise KeyError("'{}' character is undefined.".format(key))
return getattr(states, f"{key[:3]}").gifted
def get_character_mood(key):
if not key in states.dolls:
raise KeyError("'{}' character is undefined.".format(key))