diff --git a/game/scripts/characters/genie/common.rpy b/game/scripts/characters/genie/common.rpy index 0f207dcf..8ed29cc3 100644 --- a/game/scripts/characters/genie/common.rpy +++ b/game/scripts/characters/genie/common.rpy @@ -16,12 +16,11 @@ init python: states.gen.image.ypos = ypos head_ypos = sprite_pos.get("y").get("head") - far_xpos = sprite_pos.get("x").get("far_left") if states.gen.image.ypos in ("head", head_ypos): - states.gen.image.offset = (-25, 630) + states.gen.image.offset = (-220, 0) else: - states.gen.image.offset = (0, 600) + states.gen.image.offset = (0, 0) if face: variant = f"genie {face}" diff --git a/game/scripts/utility/dialogue.rpy b/game/scripts/utility/dialogue.rpy index 0da62c1b..600d684c 100644 --- a/game/scripts/utility/dialogue.rpy +++ b/game/scripts/utility/dialogue.rpy @@ -16,7 +16,7 @@ define sprite_pos = { "y": { "base": 1080, "default": 1080, - "head": 1680, + "head": 1580, "low": 1880 } }