diff --git a/game/scripts/characters/hermione/events/forest.rpy b/game/scripts/characters/hermione/events/forest.rpy index bdc5a8e2..7d12031e 100644 --- a/game/scripts/characters/hermione/events/forest.rpy +++ b/game/scripts/characters/hermione/events/forest.rpy @@ -1,11 +1,19 @@ label hermione_map_BJ: stop weather fadeout 1 + stop music fadeout 1 + + $ her_outfit_last.save() + $ hermione.equip(her_outfit_s_rain) $ renpy.call('forest_BJ_'+str(forest_BJ_progress)) $ hermione_busy = True call set_her_map_location("gryffindor_room") + #End event stop background fadeout 1 + $ hermione.set_cum(None) + $ hermione.wear("all") + $ hermione.equip(her_outfit_last) jump return_office @@ -19,63 +27,60 @@ label forest_BJ_1: #BJ in the forest interrupted by moaning myrtle nar "Sure enough, the map seems to {b}magically{/b} guide you to the girl, alone in the midnight air..." nar "Seemingly scraping some resin off a tree..." - $ hermione.wear("all") - # TODO: Add robe force equip. - $ dynamic_cg("herm_forest", "base") hide screen blkfade with d3 - gen "Miss Granger? What are you doing out here at this time of night?" ("base", xpos="far_left", ypos="head") - her "[name_genie_hermione]! I, ugh, I wasn't doing anything bad, I swear!" ("angry", "wide", "base", "R", xpos="base", ypos="base", trans=d5) - gen "..." ("base", xpos="far_left", ypos="head") - her "Ugh, fine! If you must know, I was out here gathering up some mastic resin." ("upset", "narrow", "worried", "down") + gen "Miss Granger? What are you doing out here at this time of night?" ("base", xpos="far_left", ypos="base") + her "[name_genie_hermione]! I-- *Ehm*... I wasn't doing anything bad, I swear!" ("angry", "wide", "base", "R", xpos="base", ypos="base", trans=d5) + gen "..." ("base", xpos="far_left", ypos="base") + her "*Ugh*, fine! If you must know, I was out here gathering up some mastic resin." ("upset", "narrow", "worried", "down") her "I know Students aren't {i}technically{/i} supposed to touch the stuff since it's normally just used to make belch powder..." ("annoyed", "base", "base", "R") her "But I'm using it in my research for a non addictive analgesic!" ("open", "closed", "base", "mid") - gen "Whatever..." ("base", xpos="far_left", ypos="head") + gen "Whatever..." ("base", xpos="far_left", ypos="base") menu: "-Let her get back to her botany-": - gen "Well I better leave you be then..." ("base", xpos="far_left", ypos="head") + gen "Well I better leave you be then..." ("base", xpos="far_left", ypos="base") her "Really?" ("upset", "wide", "worried", "shocked") - "You mean you don't want to..." - gen "Maybe some other time." ("base", xpos="far_left", ypos="head") + her "You mean you don't want to--" ("upset", "wide", "worried", "shocked") + gen "Maybe some other time." ("base", xpos="far_left", ypos="base") her "..." ("upset", "narrow", "worried", "down") - show screen blkfade - with d3 nar "You turn away from the miffed girl." - gen "..." ("base", xpos="far_left", ypos="head") - gen "(What's wrong with me?)" ("base", xpos="far_left", ypos="head") + gen "..." ("base", xpos="far_left", ypos="base") + gen "(What's wrong with me?)" ("base", xpos="far_left", ypos="base") return - "-Ask for a blowjob-": - gen "Well, seeing that we're all alone out here..." ("base", xpos="far_left", ypos="head") + "-Tell her to take care of your stem-": + gen "Well, seeing that we're all alone out here..." ("base", xpos="far_left", ypos="base") her "Oh... I, um, guess we are..." ("open", "wide", "base", "R") - gen "Wanna fool around?" ("base", xpos="far_left", ypos="head") - her "Oh thank goodness... I thought you were going to murder me for a second there..." ("base", "happyCl", "base", "mid",trans=hpunch) - gen "What? How could you think such a thing!" ("base", xpos="far_left", ypos="head") - gen "I don't know if I'll be able to--" ("base", xpos="far_left", ypos="head") - her "How about I make it up to you with my mouth then, *Hmm*?" ("base", "narrow", "base", "mid") - gen "Done." ("base", xpos="far_left", ypos="head") + gen "How about you take care of this dick?" ("base", xpos="far_left", ypos="base") + her "Oh thank goodness... I thought you were going to murder me for a second there..." ("base", "happyCl", "base", "mid", trans=hpunch) + gen "What? How could you even think such a thing!" ("base", xpos="far_left", ypos="base") + her "Sorry [name_genie_hermione]... I don't know why I said that!" ("angry", "narrow", "base", "mid") + her "I should just learn to shut my mouth sometimes..." ("base", "narrow", "base", "mid") + gen "How about you open it instead, and let me ensure you can't say such nonsense out loud?" ("base", xpos="far_left", ypos="base") + her "*Hmm*... Alright..." ("base", "narrow", "base", "down") $ forest_BJ_progress = 2 - show screen blkfade + play sound "sounds/cloth_sound3.ogg" + $ hermione.strip("robe") + $ hermione.equip(her_top_school5) with d3 - nar "The girl softly lays her robe on the cool grass before kneeling down on it in front of your steaming cock." + nar "The girl carefully removes her robes and tie, then puts them on the cool grass before kneeling down on them, in front of your steaming cock." + + hide hermione_main + with d3 $ dynamic_cg("herm_forest", "base", "1", "overlay") - hide hermione_main - hide screen blkfade - with d3 - her "*Mmmm*... I don't think I'll ever get sick of this cock..." - gen "It'll get sick of having to wait for you to put it in your mouth though." ("base", xpos="far_left", ypos="head") + gen "It'll get sick of having to wait for you to put it in your mouth though." $ dynamic_cg("herm_forest", "base", "2", "overlay") - her "*Hmph*... now, now, [name_genie_hermione], patience is a virtue..." + her "*Hmph*... Now, now, [name_genie_hermione]... patience is a virtue." $ dynamic_cg("herm_forest", "base", "3", "overlay") her "Besides, doesn't my hand feel nice?" - gen "Not as nice as your mouth." ("base", xpos="far_left", ypos="head") + gen "Not as nice as your mouth." her "Alright then... Have it your way." $ dynamic_cg("herm_forest", "base", "4", "overlay") nar "Hermione leans forward and engulfs the head of your cock in her mouth." @@ -83,36 +88,37 @@ label forest_BJ_1: #BJ in the forest interrupted by moaning myrtle $ dynamic_cg("herm_forest", "base", "5", "overlay") her "!!!" her "Did you hear something?" - gen "What? I don't believe so..." ("base", xpos="far_left", ypos="head") - gen "Not unless you count the sound of you sucking away..." ("base", xpos="far_left", ypos="head") - gen "Speaking of which..." ("base", xpos="far_left", ypos="head") + gen "What? I don't believe so..." + gen "Not unless you count the sound of you sucking away..." + gen "Speaking of which..." $ dynamic_cg("herm_forest", "base", "6", "overlay") her "..." $ dynamic_cg("herm_forest", "base", "7", "overlay") nar "Hermione goes back to work, slobbering her way up and down your cock." - gen "Gods... they'd make you a queen for sucking cock like this in Agrabah..." ("base", xpos="far_left", ypos="head") + gen "Gods... they'd make you a queen for sucking cock like this in Agrabah..." $ dynamic_cg("herm_forest", "base", "8", "overlay") her "(Where?)" - gen "*Mmmmm*... Fuck yes..." ("base", xpos="far_left", ypos="head") + gen "*Mmmmm*... Fuck yes..." + play sound "sounds/giggle2_loud.ogg" anon "{size=-8}*te-he-he-he*...{/size}" $ dynamic_cg("herm_forest", "base", "5", "overlay") her "!!!" $ dynamic_cg("herm_forest", "base", "9", "overlay") - her "Tell me you heard something that time sir!" + her "Tell me you heard something that time, [name_genie_hermione]!" menu: "-Tell her to get back to work-": - gen "All I hear is a mouth that needs to get back to sucking." ("base", xpos="far_left", ypos="head") + gen "All I hear is a mouth that needs to get back to sucking." $ dynamic_cg("herm_forest", "base", "10", "overlay") - her "Not now sir!" + her "Not now, [name_genie_hermione]!" her "I think there's someone else here..." her "Or something else..." - gen "Wait..." ("base", xpos="far_left", ypos="head") - gen "You don't mean..." ("base", xpos="far_left", ypos="head") + gen "Wait..." + gen "You don't mean..." "-Agree with her-": $ dynamic_cg("herm_forest", "base", "10", "overlay") - gen "You might be right..." ("base", xpos="far_left", ypos="head") - gen "Did it sound like someone laughing?" ("base", xpos="far_left", ypos="head") + gen "You might be right..." + gen "Did it sound like someone laughing?" her "Yeah..." her "{size=+10}Show yourselves!!!{/size}" @@ -120,7 +126,7 @@ label forest_BJ_1: #BJ in the forest interrupted by moaning myrtle myr "*Te-he-he-he*... Hi Hermione..." $ dynamic_cg("herm_forest", "base", "m1", "11", "overlay") with hpunch - gen "{size=+10}AH! A G-G-GHOST!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+10}AH! A G-G-GHOST!{/size}" myr "*ha-ha-ha-hah*!" myr "Good one Dumbledore! You always were a joker." her "Myrtle!" @@ -132,7 +138,6 @@ label forest_BJ_1: #BJ in the forest interrupted by moaning myrtle with d3 nar "Hermione hastily covers up and sprints away angrily as the ghostly apparition fades away..." - gen "What was that..." ("base", xpos="far_left", ypos="head") nar "You stumble back to your office in a confused and blue-balled stupor..." return @@ -146,154 +151,157 @@ label forest_BJ_2: play background "sounds/night.ogg" fadein 1 play sound "sounds/steps_grass.ogg" - $ hermione.wear("all") - # TODO: Add robe force equip. - nar "The map yet again leads you to the curly haired girl, alone at the edge of the forest, picking mushrooms." $ dynamic_cg("herm_forest", "base") hide screen blkfade with d3 - gen "More late night gardening?" ("base", xpos="far_left", ypos="head") + gen "More late night gardening?" ("base", xpos="far_left", ypos="base") pause.1 her "{size=+10}[name_genie_hermione]!{/size}" ("shock", "wide", "base", "stare", xpos="base", ypos="base", trans=hpunch) - her "Ugh... Don't startle me like that!" ("annoyed", "base", "base", "R") + her "Don't startle me like that!" ("annoyed", "base", "base", "R") her "And yes, I've been collecting some mushroom samples." ("soft", "base", "base", "mid") - gen "Cool..." ("base", xpos="far_left", ypos="head") - her "So what are you doing out here?" ("base", "base", "base", "mid") - her "I thought you didn't leave your office anymore?" ("soft", "squint", "base", "mid") - gen "Oh, you know me... Always looking to connect with my students..." ("base", xpos="far_left", ypos="head") + gen "Fascinating..." ("base", xpos="far_left", ypos="base") + her "So, what are you doing out here?" ("base", "base", "base", "mid") + her "I didn't expect seeing anyone at this time of night." ("soft", "squint", "base", "mid") + gen "Oh, you know me... Always looking to connect with my students..." ("base", xpos="far_left", ypos="base") her "*Mhmmm*... So that's what you're down here for then? To {i}connect{/i}?" ("base", "happy", "base", "mid") - gen "Always..." ("base", xpos="far_left", ypos="head") - her "Fine... Just let me take my robe off..." ("base", "base", "base", "R") - show screen blkfade + gen "Always..." ("base", xpos="far_left", ypos="base") + her "Fine... Just let me take my robes off..." ("base", "base", "base", "R") + + play sound "sounds/cloth_sound3.ogg" + $ hermione.strip("robe") + $ hermione.equip(her_top_school5) with d3 - nar "Hermione quietly folds up her robe and places it on the cold ground before kneeling down on it." + nar "Hermione quietly folds up her robe and places it, along with her tie on the cold ground before kneeling down on them." + + hide hermione_main + with d3 $ dynamic_cg("herm_forest", "base", "12", "overlay") - hide hermione_main - hide screen blkfade - with d3 - gen "So you're not worried about that ghost?" ("base", xpos="far_left", ypos="head") - her "You mean Myrtle? You know She's harmless..." + gen "So you're not worried about that ghost?" + her "You mean Myrtle? You know she's harmless..." $ dynamic_cg("herm_forest", "base", "10", "overlay") her "It's the gossip I'm worried about..." - gen "Gossip?" ("base", xpos="far_left", ypos="head") + gen "Gossip?" $ dynamic_cg("herm_forest", "base", "13", "overlay") - her "Stop playing dumb, [name_genie_hermione]! Everyone knows Myrtle's the biggest gossip in the history of gossips..." + her "Stop playing dumb, [name_genie_hermione]! Everyone knows that Myrtle's the biggest gossiper in the history of gossips..." $ dynamic_cg("herm_forest", "base", "4", "overlay") nar "Hermione quickly pops your cock into her mouth in between her words..." $ dynamic_cg("herm_forest", "base", "10", "overlay") - her "*pop* Not to mention she never forgets! She's {b}still{/b} going on about the whole McCartney thing..." + her "*Pop*... Not to mention she never forgets! She's {b}still{/b} going on about the whole McCartney thing." $ dynamic_cg("herm_forest", "base", "8", "overlay") - her "*shlrp* *schkk* *slurp*" - gen "*Mmmm*..." ("base", xpos="far_left", ypos="head") - gen "So have you heard any gossip floating around then?" ("base", xpos="far_left", ypos="head") + her "*Shlrp* *Schkk* *Slurp*" + gen "*Mmmm*..." + gen "So have you heard any gossip floating around then?" $ dynamic_cg("herm_forest", "base", "10", "overlay") her "Surprisingly not..." $ dynamic_cg("herm_forest", "base", "14", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *sShlrp*" $ dynamic_cg("herm_forest", "base", "13", "overlay") - her "although She probably wouldn't want to upset you..." + her "Perhaps she doesn't want to upset you..." $ dynamic_cg("herm_forest", "base", "4", "overlay") - her "*shlrp* *schkk* *slurp*" - gen "*Mmmm*..." ("base", xpos="far_left", ypos="head") + her "*Shlrp* *schkk* *slurp*" + gen "*Mmmm*..." $ dynamic_cg("herm_forest", "base", "10", "overlay") her "Still... I didn't think she'd be able to help herself..." $ dynamic_cg("herm_forest", "base", "14", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *Shlrp*" $ dynamic_cg("herm_forest", "base", "15", "overlay") - her "Albus Dumbledore having his {b}cock{/b} sucked by Hermione Granger..." + her "Albus Dumbledore having his {b}cock{/b} sucked by Hermione Granger in the forest..." $ dynamic_cg("herm_forest", "base", "16", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *Shlrp*" $ dynamic_cg("herm_forest", "base", "12", "overlay") her "It'd be the gossip of the century..." $ dynamic_cg("herm_forest", "base", "18", "overlay") her "*slurp* *schkk* *shlrp*" - gen "You almost sound disappointed that she didn't tell anyone." ("base", xpos="far_left", ypos="head") + gen "You almost sound disappointed that she didn't tell anyone." $ dynamic_cg("herm_forest", "base", "17", "overlay") her "What? How could you say such a thing!" $ dynamic_cg("herm_forest", "base", "16", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *Shlrp*" $ dynamic_cg("herm_forest", "base", "19", "overlay") her "I'd never be able to show my face around Hogwarts again..." $ dynamic_cg("herm_forest", "base", "20", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *Shlrp*" $ dynamic_cg("herm_forest", "base", "21", "overlay") her "Everyone would just be imagining me on my knees..." $ dynamic_cg("herm_forest", "base", "18", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *Shlrp*" $ dynamic_cg("herm_forest", "base", "21", "overlay") her "{b}Covered{/b} in your thick spunk..." $ dynamic_cg("herm_forest", "base", "20", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *Shlrp*" $ dynamic_cg("herm_forest", "base", "17", "overlay") - her "Word would probably even get back to mom and dad..." + her "Word of it would probably even reach my mom and dad..." $ dynamic_cg("herm_forest", "base", "16", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *Shlrp*" $ dynamic_cg("herm_forest", "base", "19", "overlay") - her "Imagine what they'd think of their little girl..." + her "Imagine what they'd think if they heard that their little girl--" $ dynamic_cg("herm_forest", "base", "18", "overlay") - her "*slurp* *schkk* *shlrp*" + her "*Slurp* *Schkk* *Shlrp*" $ dynamic_cg("herm_forest", "base", "21", "overlay") - her "sucking all that cum out her headmaster's fat, {size=+2}juicy,{/size} {size=+2}cock...{/size}{heart}" - gen "*Argh*!! That's it girl!" ("grin", xpos="far_left", ypos="head") - gen "Here it comes!" ("grin", xpos="far_left", ypos="head") + her "-- Is sucking such copious amounts of cum out her headmaster's fat, {size=+2}juicy,{/size} {size=+2}cock...{/size}{heart}" + gen "*Argh*!! That's it girl!" + gen "Here it comes!" $ dynamic_cg("herm_forest", "base", "22", "overlay") nar "You grab a hold of the back of Hermione's head and thrust forward, planting your cock firmly down her throat." $ dynamic_cg("herm_forest", "base", "m1", "22", "overlay") - myr "Wow... I didn't think you'd fit it all in..." + myr "Wow...{w=0.4} I never thought you'd fit all of it..." $ dynamic_cg("herm_forest", "base", "m1", "23", "overlay") her "!!!" - nar "Not even the sudden appearance of a ghost can stop your colossal orgasm at this point..." - gen "*ARGH*!!!" ("grin", xpos="far_left", ypos="head") - nar "You start firing off a thick deluge of cum down Hermione's tender throat, the presence of someone else only serving to coax more out of your balls..." + nar "Not even the sudden appearance of a ghost could stop your colossal orgasm at this point--" + nar "--and you start firing off a thick deluge of cum down Hermione's tender throat, the presence of someone else only serving to coax more out of your balls..." + gen "*ARGH*!!!" $ dynamic_cg("herm_forest", "base", "m1", "24", "overlay") call cum_block her "!!!!!!" $ dynamic_cg("herm_forest", "base", "m1", "25", "overlay") call cum_block - gen "Gods I Needed this!" ("grin", xpos="far_left", ypos="head") + gen "Gods I Needed this!" $ dynamic_cg("herm_forest", "base", "m1", "26", "overlay") myr "So much...{heart}{heart}{heart}" $ dynamic_cg("herm_forest", "base", "m1", "25", "overlay") - nar "Your hips continue to pump more and more cum down hermione's throat." + nar "Your balls continue to pump more and more cum down Hermione's throat." $ dynamic_cg("herm_forest", "base", "m1", "26", "overlay") her "..." $ dynamic_cg("herm_forest", "base", "m1", "25", "overlay") - myr "Bye Hermione{heart}{heart}{heart}" + myr "Bye Hermione...{heart}{heart}{heart}" + show screen blkfade with d3 - nar "Eventually your orgasm subsides and you allow your softening member to slide out of hermione's cum coated throat." + nar "Eventually your orgasm subsides, and you allow your softening member to slide out of Hermione's cum coated throat." + $ dynamic_cg("herm_forest", "base") hide screen blkfade with d3 - her "I can't believe you just did that?" ("shock", "base", "angry", "mid") - gen "really? After everything we've done?" ("base", xpos="far_left", ypos="head") - her "It's a figure of speech! And More importantly..." ("angry", "closed", "angry", "mid") - her "{size=+10}You just came down my throat in front of moaning myrtle!{/size}" ("scream", "closed", "angry", "mid") + her "I can't believe you just did that!" ("shock", "base", "angry", "mid") + gen "Really? After everything that we've done?" ("base", xpos="far_left", ypos="base") + her "It's a figure of speech! And more importantly..." ("angry", "closed", "angry", "mid") + her "{size=+10}You just came down my throat, in front of moaning Myrtle!{/size}" ("scream", "closed", "angry", "mid") her "She's going to tell everyone about this now!" ("annoyed", "base", "angry", "mid") - gen "So? Doesn't everyone sort of know by now anyway?" ("base", xpos="far_left", ypos="head") - her "*Argh*! That's not the point and you know it!" ("annoyed", "squint", "angry", "mid") - her "You can't keep treating me like your {heart}dirty{heart} little {b}cumdump{/b} to use as you please!" ("angry", "squint", "base", "mid") - her "To coat in your filthy nasty {b}{heart}cum{heart}{/b}..." ("angry", "narrow", "base", "dead") - her "In front of whoever, or whatever, you want..." ("angry", "narrow", "annoyed", "up") + gen "So?" ("base", xpos="far_left", ypos="base") + her "*Argh*!" ("disgust", "squint", "angry", "R") + her "You can't keep treating me like some {heart}dirty{heart} little--" ("angry", "closed", "annoyed", "mid") + gen "Cum dump?" ("grin", xpos="far_left", ypos="base") + her "Yes! You can't just keep using me as you please!" ("angry", "squint", "base", "mid") + her "Can't keep coating me in your, filthy, nasty {b}{heart}cum{heart}{/b}..." ("angry", "narrow", "angry", "R") her "..." ("angry", "narrow", "base", "dead") - her "Well... I hope you've learned your lesson!" ("angry", "narrow", "base", "up") - her "I'm going to go back and..." ("angry", "narrow", "base", "up") - her "*ge*-Clean! myself off..." ("open", "squint", "worried", "up") - her "And remember..." ("open", "narrow", "base", "up") - her "no {size=-1}more... {size=-1}{b}cum{/b}... {size=-1}all... {size=-1}over... {size=-1}me... {size=-1}please...{heart}{heart}{heart}{/size}{/size}{/size}{/size}{/size}{/size}" ("angry", "narrow", "base", "dead") + her "Well... I hope you've learned your lesson!" ("open", "narrow", "base", "stare") + her "I'm going to go back and..." ("angry", "closed", "base", "R") + her "*Geh*... Wash the taste out of my mouth..." ("open", "squint", "worried", "up") + her "And remember for next time--" ("open", "narrow", "base", "up") + her "Don't{size=-1}... {b}cum{/b}... {size=-1}so... {size=-1}much... {size=-1}down... {size=-1}my... {size=-1}throat...{heart}{heart}{heart}{/size}{/size}{/size}{/size}{/size}{/size}" ("angry", "narrow", "base", "dead") show screen blkfade hide screen dynamic_cg with d3 - nar "With that, hermione staggers back to the castle, still coated in your thick layer of seed." + nar "With that, Hermione staggers back to the castle, still coated in your thick layer of seed." return @@ -306,170 +314,177 @@ label forest_BJ_3: #Complete BJ with Myrtle appearing after the cumshot play background "sounds/night.ogg" fadein 1 play sound "sounds/steps_grass.ogg" - $ hermione.wear("all") - # TODO: Add robe force equip. - - nar "Surely enough, the handwritten words \"Hermione Granger\", manage to lead you to the lone girl at the edge of an imposing forest." - nar "However she doesn't seem preoccupied with her usual botany." + nar "Surely enough, the map once again manages to lead you to the lone girl at the edge of an imposing forest." + nar "However, she doesn't appear to be preoccupied with her usual botany." $ dynamic_cg("herm_forest", "base") hide screen blkfade with d3 - gen "Aren't you usually out here to collect some forbidden plant, [name_hermione_genie]?" ("base", xpos="far_left", ypos="head") - her "Not always... Sometimes I just come out here to enjoy the cool air..." ("soft", "base", "base", "R", xpos="base", ypos="base", trans=d5) - gen "I see..." ("base", xpos="far_left", ypos="head") - gen "So you're not waiting out here for your headmaster to arrive, just so you can suck his cock in public?" ("base", xpos="far_left", ypos="head") - her "What! o-of course not!" ("base", "narrow", "worried", "down") + gen "Good evening, [name_hermione_genie]." ("base", xpos="far_left", ypos="base") + her "Good evening, [name_genie_hermione]... Fancy meeting you here." ("soft", "base", "base", "R", xpos="base", ypos="base", trans=d5) + gen "What are you doing out here at this hour? You don't appear to be collecting anything." ("base", xpos="far_left", ypos="base") + her "Oh... I just thought I'd come out here to... Get some fresh air..." ("open", "base", "base", "down", xpos="base", ypos="base") + play sound "sounds/sniff.ogg" + her "*Aah*..." ("base", "base", "base", "mid", xpos="base", ypos="base") + gen "I see..." ("base", xpos="far_left", ypos="base") + gen "So you're not waiting out here for your headmaster to arrive, just so you can suck his cock out in the open?" ("base", xpos="far_left", ypos="base") + her "What! O-of course not!" ("base", "narrow", "worried", "down") her "I'm just out here to admire the moon!" ("base", "base", "base", "R") - gen "What moon?" ("base", xpos="far_left", ypos="head") + gen "What moon?" ("base", xpos="far_left", ypos="base") nar "Hermione frantically looks to the cloudy sky, unable to even glimpse the moon through the impenetrable greyness." - her "Oh... um..." ("open", "happy", "base", "R") - gen "It's alright for you to admit that you're a dirty little cumslut, miss Granger." ("base", xpos="far_left", ypos="head") + her "Oh... *Uhm*..." ("open", "happy", "base", "R") + gen "It's alright... Just admit that you're a dirty little cumslut, Miss Granger." ("base", xpos="far_left", ypos="base") her "It's not like that!" ("upset", "narrow", "annoyed", "mid") - her "{size=-4}I just like sucking your dick, OK...{/size}" ("upset", "narrow", "base", "R_soft") - gen "So you don't want me to cover you in cum like the cumslut you are?" ("base", xpos="far_left", ypos="head") + her "{size=-4}I-- I just wanted to...{/size}" ("upset", "narrow", "base", "R_soft") + gen "So you don't want me to cover you in cum like the cumslut you are?" ("base", xpos="far_left", ypos="base") her "..." ("base", "narrow", "worried", "down") - her "Ugh..." ("base", "narrow", "base", "dead") + her "*Ugh*... If you must..." ("base", "narrow", "base", "dead") show screen blkfade with d3 - nar "Hermione studiously removes, folds, and lays her robe on the cool night grass." + nar "Hermione studiously removes, folds, and lays her robe and tie on the cool night grass." $ dynamic_cg("herm_forest", "base", "15", "overlay") hide hermione_main hide screen blkfade with d3 - her "Maybe I wouldn't have ended up a dirty little cumslut if your dick wasn't so nice..." - #Have her suck his cock + her "(Maybe I wouldn't have ended up a dirty little cumslut if your dick wasn't so enticing...)" + + #Hermione sucks Genie's cock $ dynamic_cg("herm_forest", "base", "16", "overlay") pause - her "*glck* *shlrp* *Gluck*" + her "*Glck* *Shlrp* *Gluck*" $ dynamic_cg("herm_forest", "base", "17", "overlay") her "*Ah*....{heart}{heart}{heart}" - her "Thank you for being here tonight, [name_genie_hermione]...." + her "I'm surprised how often we bump into each other out here, [name_genie_hermione]..." $ dynamic_cg("herm_forest", "base", "16", "overlay") - her "*glck* *shlrp* *Gluck*" + her "*Glck* *Shlrp* *Gluck*" $ dynamic_cg("herm_forest", "base", "19", "overlay") - her "I wasn't sure if you were going come..." + her "It's almost as if you knew I was going to be here..." $ dynamic_cg("herm_forest", "base", "18", "overlay") - her "*glck* *shlrp* *Gluck*" - gen "If you want me to keep cumming, I suggest you do a little less talking..." ("base", xpos="far_left", ypos="head") + her "*Glck* *Shlrp* *Gluck*" + gen "I'm sure it's just a coincidence... Although speaking of bumping, how about you bump this dick into the back of your throat." $ dynamic_cg("herm_forest", "base", "20", "overlay") her "*Khes* *sh-r*! (Yes sir!)" $ dynamic_cg("herm_forest", "base", "27", "overlay") nar "In response, hermione thrusts her entire lithe frame forwards, forcing your thick cock all the way down her throat." $ dynamic_cg("herm_forest", "base", "28", "overlay") - gen "Ugh.... that's it, [name_hermione_genie]!" ("grin", xpos="far_left", ypos="head") + gen "Ugh.... that's it, [name_hermione_genie]!" $ dynamic_cg("herm_forest", "base", "29", "overlay") - gen "How are you able to go so deep?..." ("base", xpos="far_left", ypos="head") + gen "I'm surprised anyone could even take it this deep." $ dynamic_cg("herm_forest", "base", "17", "overlay") - her "*Hmm*... I had a good teacher." + her "*Hmm*...{w=0.4} I suppose I've had a good teacher." $ dynamic_cg("herm_forest", "base", "19", "overlay") - gen "As flattered as I am..." ("base", xpos="far_left", ypos="head") + gen "That's true..." nar "You lower your hand and rest it softly on the back of the little sluts head..." $ dynamic_cg("herm_forest", "base", "30", "overlay") - gen "THIS!" ("grin", xpos="far_left", ypos="head") + gen "THIS!" pause $ dynamic_cg("herm_forest", "base", "31", "overlay") - gen "Can't be taught!" ("grin", xpos="far_left", ypos="head") + gen "Can't be taught!" $ dynamic_cg("herm_forest", "base", "30", "overlay") - her "*glck* *shlrp* *Gluck*" + her "*Glck* *Shlrp* *Gluck*" $ dynamic_cg("herm_forest", "base", "31", "overlay") - nar "You vigorously start fucking the poor girls throat with little regard for her well being." + nar "You vigorously start fucking the poor girl's throat with little regard for her well being." $ dynamic_cg("herm_forest", "base", "32", "overlay") - her "*glck* *shlrp* *Gluck*" + her "*Glck* *Shlrp* *Gluck*" $ dynamic_cg("herm_forest", "base", "33", "overlay") - gen "You were born a cocksucker." ("grin", xpos="far_left", ypos="head") + gen "You were destined to be a cocksucker." $ dynamic_cg("herm_forest", "base", "32", "overlay") - her "*glck* *shlrp* *Gluck*" + her "*Glck* *Shlrp* *Gluck*" $ dynamic_cg("herm_forest", "base", "33", "overlay") - gen "It's just taken you until now to realise." ("grin", xpos="far_left", ypos="head") + gen "It's just taken you until now to realise." $ dynamic_cg("herm_forest", "base", "32", "overlay") - her "*glck* *shlrp* *Gluck*" - $ dynamic_cg("herm_forest", "base", "33", "overlay") - $ dynamic_cg("herm_forest", "base", "m2", "overlay") - $ dynamic_cg("herm_forest", "base", "33", "overlay") - nar "You're so focused on your face fuck session you almost fail to notice the ghostly apparition of an attractive little witch appear behind Hermione." + her "*Glck* *Shlrp* *Gluck*" + + #TODO: Myrtle image isn't showing behind Hermione like it should from here on until it swaps to tits out myrtle. + #$ dynamic_cg("herm_forest", "base", "33", "overlay") + #$ dynamic_cg("herm_forest", "base", "m2", "overlay") + #$ dynamic_cg("herm_forest", "base", "33", "overlay") + + nar "You're so focused on your face fucking session, you almost fail to notice the ghostly apparition of an attractive little witch appear behind Hermione." + play sound "sounds/giggle2_loud.ogg" + pause .3 $ dynamic_cg("herm_forest", "base", "32", "overlay") - gen "!!!" ("angry", xpos="far_left", ypos="head") + gen "!!!" $ dynamic_cg("herm_forest", "base", "33", "overlay") nar "Before you even have time to scream, Myrtle, raises her finger to her lips, shushing you." $ dynamic_cg("herm_forest", "base", "32", "overlay") - nar "Instead, it appears like she only wants to watch hermione have her throat fucked silly..." + nar "Instead of making herself known, it appears like she only wants to watch Hermione have her throat fucked silly..." $ dynamic_cg("herm_forest", "base", "34", "overlay") - gen "Well if it's a show you want, {size=+3}it's{/size} {size=+3}a{/size} {size=+3}show{/size} {size=+3}you'll{/size} {size=+3}get!{/size}" ("grin", xpos="far_left", ypos="head") + gen "Well, if it's a show you want, {size=+3}it's{/size} {size=+3}a{/size} {size=+3}show{/size} {size=+3}you'll{/size} {size=+3}get!{/size}" $ dynamic_cg("herm_forest", "base", "35", "overlay") her "???" $ dynamic_cg("herm_forest", "base", "34", "overlay") - nar "Coaxed on by the prospect of an ethereal audience, you begin to get into a firm, rough rhythm of properly fucking hermione's throat raw." + nar "Coaxed on by the prospect of an ethereal audience, you begin to get into a firm, rough rhythm of properly fucking Hermione's throat raw." $ dynamic_cg("herm_forest", "base", "35", "overlay") - her "*glck*-*glck*-*glck*!!" + her "*Glck*-*Glck*-*Glck*!!" $ dynamic_cg("herm_forest", "base", "34", "overlay") - her "*glck*{heart}*glck*{heart}*glck*" + her "*Glck*{heart}*Glck*{heart}*Glck*" $ dynamic_cg("herm_forest", "base", "35", "overlay") myr "..." $ dynamic_cg("herm_forest", "base", "34", "overlay") her "*Slurp*! *Gulp*! *Slurp*!" $ dynamic_cg("herm_forest", "base", "35", "overlay") - gen "Yes, like that... that's a good little slut..." ("base", xpos="far_left", ypos="head") + gen "Yes, just like that... That's a good little slut..." $ dynamic_cg("herm_forest", "base", "34", "overlay") her "*Slurp*! *Slurp*! *Slurp*!" $ dynamic_cg("herm_forest", "base", "35", "overlay") - gen "Deeper now." ("base", xpos="far_left", ypos="head") + gen "Now, go a bit deeper, would you?" $ dynamic_cg("herm_forest", "base", "34", "overlay") her "*Slurp*! *Slurp*! *Slurp*!" $ dynamic_cg("herm_forest", "base", "35", "overlay") - gen "Come on cock-slut." ("base", xpos="far_left", ypos="head") + gen "Come on [name_hermione_genie]." $ dynamic_cg("herm_forest", "base", "36", "overlay") her "*Slurp*! *Gobble*! *Gobble*!" $ dynamic_cg("herm_forest", "base", "37", "overlay") - gen "Deeper now!" ("angry", xpos="far_left", ypos="head") + gen "Deeper!" $ dynamic_cg("herm_forest", "base", "36", "overlay") her "*Gobble-gobble-slurp-gobble*!" $ dynamic_cg("herm_forest", "base", "37", "overlay") - gen "Yes, like that!" ("angry", xpos="far_left", ypos="head") + gen "Yes, like that!" $ dynamic_cg("herm_forest", "base", "36", "overlay") her "{size=+5}*Gobble-gobble-slurp-gobble*!{/size}" $ dynamic_cg("herm_forest", "base", "34", "overlay") - gen "{size=+5}Yes! Yes! Yes! Yes!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+5}Yes! Yes! Yes! Yes!{/size}" $ dynamic_cg("herm_forest", "base", "35", "overlay") - gen "See? Your body was made for this..." ("grin", xpos="far_left", ypos="head") + gen "See? Your body was made for this..." $ dynamic_cg("herm_forest", "base", "36", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "37", "overlay") - gen "Made to take my cock!" ("grin", xpos="far_left", ypos="head") + gen "Made to take my cock!" $ dynamic_cg("herm_forest", "base", "36", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "37", "overlay") - gen "Any time of day!" ("grin", xpos="far_left", ypos="head") + gen "Any time of day!" $ dynamic_cg("herm_forest", "base", "34", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "35", "overlay") - gen "Anywhere you can get it!" ("grin", xpos="far_left", ypos="head") + gen "Anywhere you can get it!" $ dynamic_cg("herm_forest", "base", "34", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "37", "overlay") - gen "And in front of anyone who will watch you!" ("grin", xpos="far_left", ypos="head") + gen "And in front of anyone who will watch you!" $ dynamic_cg("herm_forest", "base", "38", "overlay") her "{size=+10}!!!{/size}" $ dynamic_cg("herm_forest", "base", "37", "overlay") - myr "*he-he-he*... Hi Hermione..." + myr "*He-he-he*... Hi Hermione..." $ dynamic_cg("herm_forest", "base", "36", "overlay") - her "*glck* Sto--{w=0.3}! *glck*{heart}*glck*" + her "*Glck* Sto--{w=0.3}! *glck*{heart}*glck*" $ dynamic_cg("herm_forest", "base", "37", "overlay") - nar "Hermione starts to struggle against you in her embarrassment, her face turns a deep red and tears start to roll down her face." + nar "Hermione's throat momentarily lessens its grip around your cock as her face has turned even redder, and she starts to pull back, either due to embarrassment or lack of air..." $ dynamic_cg("herm_forest", "base", "36", "overlay") nar "Unfortunately for the petite witch, her shame only serves to intensify your pleasure." $ dynamic_cg("herm_forest", "base", "37", "overlay") - gen "*ARGH*, HERE IT COMES SLUT!" ("grin", xpos="far_left", ypos="head") + gen "{size=+4}*ARGH*, HERE IT COMES, [name_hermione_genie]!{/size}" $ dynamic_cg("herm_forest", "base", "36", "overlay") call cum_block - gen "{size=+7}*ARGH*!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+7}*ARGH*!{/size}" $ dynamic_cg("herm_forest", "base", "37", "overlay") - gen "{size=+7}Eat my cum, slut!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+7}Eat my cum, slut!{/size}" $ dynamic_cg("herm_forest", "base", "34", "overlay") call cum_block $ dynamic_cg("herm_forest", "base", "39", "overlay") @@ -478,16 +493,12 @@ label forest_BJ_3: #Complete BJ with Myrtle appearing after the cumshot nar "Your cock starts firing off a huge load against the back of the poor girls throat, quickly overflowing up through her nostrils and back at you." her "{size=+14}!!!{/size}" - $ dynamic_cg("herm_forest", "base", "40", "overlay") - myr "{size=+3}Oh{/size} {size=+3}my{/size} {size=+3}God!{/size}" $ dynamic_cg("herm_forest", "base", "39", "overlay") call cum_block - myr "I've never seen this much cum in my whole life or even since then!" - $ dynamic_cg("herm_forest", "base", "40", "overlay") + myr "I've never seen this much cum in my whole life, or even since then!" myr "Here Dumbledore, shoot some more!" - $ dynamic_cg("herm_forest", "base", "39", "overlay") show screen blkfade with d3 $ dynamic_cg("herm_forest", "base", "m3", "39", "overlay") @@ -498,7 +509,7 @@ label forest_BJ_3: #Complete BJ with Myrtle appearing after the cumshot with d3 call cum_block - gen "{size=+7}*ARGH*! YES!!!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+7}*ARGH*! YES!!!{/size}" $ dynamic_cg("herm_forest", "base", "m3", "42", "overlay") nar "With your orgasm renewed by the sight of some heavenly cans, you begin shooting cum down Hermione's throat anew." $ dynamic_cg("herm_forest", "base", "m3", "41", "overlay") @@ -511,47 +522,65 @@ label forest_BJ_3: #Complete BJ with Myrtle appearing after the cumshot myr "More, Dumbledore, more!" $ dynamic_cg("herm_forest", "base", "m3", "41", "overlay") call cum_block - gen "{size=+15}*ARGH*!!!!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+15}*ARGH*!!!!{/size}" $ dynamic_cg("herm_forest", "base", "m3", "42", "overlay") call cum_block - her "*gllllgggggg*..." + her "*Gllllgggggg*..." $ dynamic_cg("herm_forest", "base", "m3", "41", "overlay") call cum_block myr "{size=+14}MORE!!!{/size}" $ dynamic_cg("herm_forest", "base", "m3", "42", "overlay") call cum_block + show screen blkfade + with d3 + + $ dynamic_cg("herm_forest", "base") + + hide screen blkfade + with d3 + + nar "Eventually, your orgasm comes to a halt, and you finally pull your sloppy cock out of Hermione's well used hole..." + nar "She then collapses onto her robe, no longer held up by your member." + gen "You did good, [name_hermione_genie]..." ("grin", xpos="far_left", ypos="base") + gen "Wouldn't you say the same, ghost?" ("grin", xpos="far_left", ypos="base") + gen "Ghost?" ("base", xpos="far_left", ypos="base") + gen "Oh well..." ("base", xpos="far_left", ypos="base") + nar "You notice that the limp body of Hermione has started to shiver in the cold air..." + gen "I suppose I better get you back to the castle..." ("base", xpos="far_left", ypos="base") + show screen blkfade hide screen dynamic_cg with d3 - nar "Eventually, your orgasm comes to a halt and you finally pull your sloppy cock out of Hermione's well used hole..." - nar "She collapses onto her robe, no longer held up by your member." - gen "You did good, [name_hermione_genie]..." ("base", xpos="far_left", ypos="head") - gen "Wouldn't you say the same, ghost?" ("base", xpos="far_left", ypos="head") - gen "Ghost?" ("base", xpos="far_left", ypos="head") - gen "Oh well..." ("base", xpos="far_left", ypos="head") - nar "You notice Hermione start to shiver in the cold air..." - gen "I suppose I better get you back to your room." ("base", xpos="far_left", ypos="head") - nar "You wrap her robe over her like a blanket and carry her back to her room." - nar "You softly place her into her bed and pull up her sheets." + play sound "sounds/steps_grass.ogg" + stop background fadeout 1 + + nar "You wrap Hermione's robe over her like a blanket, and carry her back to your office." + + play sound "sounds/fire_woosh.ogg" + nar "You carefully place her into a chair in front of the fireplace, light it and then drape her cum covered robes over her." menu: - gen "(Should I clean her up a bit?)" ("base", xpos="far_left", ypos="head") + gen "(Should I clean her up a bit?)" "-clean her up-": - gen "(I suppose I should...)" ("base", xpos="far_left", ypos="head") + gen "(I suppose I should...)" nar "You use a rag and wipe her face clean." - her "*zzz* no... *zzz* I wanna be a.. *zzz* cumslut... *zzz*" - gen "*Shhh*... Don't worry, [name_hermione_genie], I will give you more tomorrow." ("base", xpos="far_left", ypos="head") + her "*Zzz* no... *Zzz* I wanna be a.. *zzz* cumslut... *zzz*" + gen "*Shhh*... Don't worry, [name_hermione_genie], there's plenty where that came from..." "-leave her be-": - gen "(She looks better like this anyway...)" ("base", xpos="far_left", ypos="head") - nar "As you turn to leave, you notice a content smile form over Hermione's face as she pulls her sheets up over her shoulders." - her "{size=-4}Night sir...{/size}" + gen "(She looks better like this anyway...)" + nar "Just as you're about to turn to walk over to your desk, you notice a content smile spreading across Hermione's face as she pulls her robes up over her shoulders." + her "{size=-4}Night [name_genie_hermione]...{/size}" her "{size=-8}I love you...{/size}" - nar "You turn and leave the warm room and return to your cold, dark office..." + nar "You walk over and sit down behind your desk, and then fall soundly asleep..." + her "*Ouch*..." + nar "After some time, you awake at just the right moment to see Hermione stumble, and then slip out through the office door." - return + $ hermione.equip(her_outfit_last) + hide screen blkfade + jump end_hermione_event label forest_BJ_4: #Moaning myrtle dirty talk (Repeatable) (Threaten to expose) $ forest_BJ_progress = 3 #Repeats 3rd event after this one. @@ -561,32 +590,29 @@ label forest_BJ_4: #Moaning myrtle dirty talk (Repeatable) (Threaten to expose) play background "sounds/night.ogg" fadein 1 play sound "sounds/steps_grass.ogg" - $ hermione.wear("top") - $ hermione.wear("bottom") - nar "Once more, the marauders map leads you to Hermione at the edge of the forest, waiting patiently, apparently having dropped all pretences botanical." $ dynamic_cg("herm_forest", "base") hide screen blkfade with d3 - gen "[name_hermione_genie]..." ("base", xpos="far_left", ypos="head") + gen "[name_hermione_genie]..." ("base", xpos="far_left", ypos="base") her "About time you got here, [name_genie_hermione]!" ("upset", "narrow", "annoyed", "mid", xpos="base", ypos="base", trans=d5) her "Do you know how long I've been waiting out here in the cold?" ("annoyed", "happy", "base", "mid") menu: - "-Sorry-": - gen "Sorry about that..." ("base", xpos="far_left", ypos="head") - gen "I'll try and be on time for our blowjobs from now on." ("base", xpos="far_left", ypos="head") + "-Apologise-": + gen "Sorry about that..." ("base", xpos="far_left", ypos="base") + gen "I'll try and be on time for our blowjobs from now on." ("base", xpos="far_left", ypos="base") her "Good... It's the least you can do..." ("base", "closed", "angry", "mid") - "-You know where my office is-": + "\"You know where my office is.\"": her "*Hmph*..." ("upset", "narrow", "angry", "R") show screen blkfade with d3 - nar "Hermione then kneels down onto the pillow and rug she must have lain down before your arrival." - nar "You quickly walk over to the small girl and present her your thick cock." + nar "Hermione removes her robes and tie, then kneels down onto a pillow and rug that she must have prepared before your arrival." + nar "You quickly walk over to the girl, and present her with your thick cock." $ dynamic_cg("herm_forest", "base", "15", "overlay") @@ -596,76 +622,76 @@ label forest_BJ_4: #Moaning myrtle dirty talk (Repeatable) (Threaten to expose) her "*Mmmmm*..." $ dynamic_cg("herm_forest", "base", "17", "overlay") - her "This almost makes waiting out in the cold worth it..." - gen "Only almost?" ("base", xpos="far_left", ypos="head") - her "Well it's not the real reason I'm down here, [name_genie_hermione]..." + her "I can't believe you're making come down here during such chilly evenings..." + gen "Say what?" + her "You heard me..." $ dynamic_cg("herm_forest", "base", "19", "overlay") - her "this is..." + her "Not only that, the only thing you're allowing me as a way to keep myself warm is sucking your dick..." $ dynamic_cg("herm_forest", "base", "16", "overlay") nar "Hermione quickly pops her head forward, wrapping her soft lips around the tip of your shaft." - her "*Mmmmm*" + her "*Mmmmm*..." $ dynamic_cg("herm_forest", "base", "18", "overlay") - her "*slurp* *glck* *slrp*" + her "*Slurp* *Glck* *Slrp*" $ dynamic_cg("herm_forest", "base", "20", "overlay") - gen "*Ughhhh*.... that's it, [name_hermione_genie]..." ("base", xpos="far_left", ypos="head") - gen "Be a good little cockslut for your headmaster..." ("base", xpos="far_left", ypos="head") + gen "*Ughhhh*.... That's it, [name_hermione_genie]..." + gen "Be a good little cockslut for your headmaster..." $ dynamic_cg("herm_forest", "base", "16", "overlay") - her "*slurp*{heart}*slurp*{heart}*glck*" + her "*Slurp*{heart}*Slurp*{heart}*Glck*" #Myrtle fade in $ dynamic_cg("herm_forest", "base", "m2", "16", "overlay") - gen "And for Casper the slutty ghost here..." ("base", xpos="far_left", ypos="head") + gen "And for Casper the slutty ghost here..." $ dynamic_cg("herm_forest", "base", "m2", "43", "overlay") - her "*slurp*!!!*slurp*!!!*glck*" + her "*Slurp*!!!*Slurp*!!!*Glck*!!!" menu: - "Once again, Hermione tries to pull herself of your cock..." + nar "Hermione, once again, tries to pull her mouth of your cock..." "-Let her-": nar "Reluctantly, you allow the girl to pull herself of your throbbing member..." $ dynamic_cg("herm_forest", "base", "m2", "10", "overlay") - her "Myrtle! What are you doing here again?" + her "Myrtle! Why are you always showing up like this?" myr "Aren't I allowed a bit of fun in my afterlife?" myr "It's not like I ever got any when I was alive..." $ dynamic_cg("herm_forest", "base", "m2", "6", "overlay") - her "Oh alright then..." + her "Oh, alright then..." $ dynamic_cg("herm_forest", "base", "m2", "10", "overlay") - her "Just don't go blabbing to everyone in the girls' bathroom, OK?" - myr "Deal..." - gen "Good... Now why don't you just sit back and enjoy the show then..." ("base", xpos="far_left", ypos="head") + her "Just don't go blabbing to everyone in the girls' bathroom, okay?" + myr "Deal." + gen "Good..." "-Face fuck her-": pass $ dynamic_cg("herm_forest", "base", "m2", "28", "overlay") - nar "You place your hand on the back of Hermione's head and pull her hard into your waiting cock, impaling the poor girls throat..." + nar "You place your hand on the back of Hermione's head, and pull it hard onto your waiting cock, impaling the poor girl's throat..." $ dynamic_cg("herm_forest", "base", "m2", "29", "overlay") her "{size=+10}!!!{/size}" $ dynamic_cg("herm_forest", "base", "m2", "30", "overlay") - gen "Ugh... fuck yes..." ("angry", xpos="far_left", ypos="head") + gen "*Ugh*... Fuck yes..." $ dynamic_cg("herm_forest", "base", "m2", "31", "overlay") her "{size=+5}*Gobble-gobble-slurp-gobble!* !!!{/size}" $ dynamic_cg("herm_forest", "base", "m2", "30", "overlay") - gen "{size=+5}Yes! Yes! Yes! Yes!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+5}Yes! Yes! Yes! Yes!{/size}" $ dynamic_cg("herm_forest", "base", "m2", "31", "overlay") - myr "Wow... you're so rough on her..." + myr "Wow... You're so rough on her..." $ dynamic_cg("herm_forest", "base", "m2", "32", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "33", "overlay") - gen "Ugh... don't worry... she loves it..." ("grin", xpos="far_left", ypos="head") + gen "*Ugh*... Don't worry... She loves it..." $ dynamic_cg("herm_forest", "base", "m2", "32", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "33", "overlay") - gen "She's probably wetter than the nile down there..." ("grin", xpos="far_left", ypos="head") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + gen "She's probably wetter than the nile down there..." + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "32", "overlay") myr "You think so?" - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "33", "overlay") - gen "Go see for yourself!" ("grin", xpos="far_left", ypos="head") + gen "Go see for yourself!" $ dynamic_cg("herm_forest", "base", "m2", "32", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "33", "overlay") myr "..." $ dynamic_cg("herm_forest", "base", "m2", "32", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "33", "overlay") $ dynamic_cg("herm_forest", "base", "33", "overlay") nar "Myrtle floats down into the earth." @@ -674,127 +700,129 @@ label forest_BJ_4: #Moaning myrtle dirty talk (Repeatable) (Threaten to expose) $ dynamic_cg("herm_forest", "base", "35", "overlay") myr "She's dripping!" $ dynamic_cg("herm_forest", "base", "34", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "35", "overlay") - myr "Not to mention she isn't wearing any panties!" + myr "Not to mention, she isn't wearing any panties!" $ dynamic_cg("herm_forest", "base", "34", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "35", "overlay") - gen "She stopped wearing them months ago." ("angry", xpos="far_left", ypos="head") + gen "Yes, she tends to take them off whenever she gets the chance." $ dynamic_cg("herm_forest", "base", "34", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "35", "overlay") $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - myr "Hermione! You horny little slut!" + myr "Hermione! You dirty little minx!" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - myr "Just wait until the girls' bathrooms hear about tonight!" + myr "Just wait until everyone in the girls' bathrooms hears about this tonight!" + gen "What--" + nar "You look over at Myrtle who gives you a quick wink." $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") - her "{size=+5}*glck*HNNOOO*glck*{/size}" + her "{size=+5}*Glck*HNNOOO*glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "44", "overlay") myr "So long as you're alright with that, Sir... I don't have to mention you! It can just be Hermione!" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") menu: - "\"Go nuts\"": + "\"Go nuts.\"": $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "Really?" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}PRFFSSRR!!!{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}PRFFSSRR!!!{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "Oh thank you, thank you, thank you!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "This is going to be the best decade of my afterlife!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") - "\"you can say it was me\"": + "\"you can say it was me.\"": $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "{size=+2}{b}Really?{/b}{/size}" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}WHHTT!!!{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}WHHTT!!!{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "Oh thank you, thank you, thank you!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "This is going to be the best decade of my afterlife!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "I can't wait to tell everyone!!!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "I'll go to rave-NO the Slytherin bathroom first!" $ dynamic_cg("herm_forest", "base", "m2", "44", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "Then Gryffindor!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "Ravenclaw!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "Hufflepuff!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "The prefects' bathroom!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") - myr "Then the teachers!" + myr "Then the teachers'!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - her "{size=+5}*glck*{heart}*glck*{heart}*glck*{/size}" + her "{size=+5}*Glck*{heart}*Glck*{heart}*Glck*{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") myr "Then Hogsmeade!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") myr "{size=+2}THEN{/size} {size=+2}THE{/size} {size=+2}WHOLE{/size} {size=+2}WORLD!!!{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") - gen "*ARGH*, HERE IT COMES SLUTS!" ("grin", xpos="far_left", ypos="head") + gen "*ARGH*, HERE IT COMES, SLUTS!" $ dynamic_cg("herm_forest", "base", "m2", "35", "overlay") - gen "{size=+7}*ARGH*!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+7}*ARGH*!{/size}" $ dynamic_cg("herm_forest", "base", "m2", "34", "overlay") - gen "{size=+7}Eat my cum, slut!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+7}Eat my cum, [name_hermione_genie]!{/size}" show screen blkfade with d3 $ dynamic_cg("herm_forest", "base", "34", "overlay") - nar "At the edge of your orgasm, Hermione forcefully pushes herself off your dick and wraps your cock in her hands and hair." + nar "At the edge of your orgasm, Hermione forcefully pushes herself off your dick, then rips her top and skirt of in one swoop before wrapping her hair around your cock." $ dynamic_cg("herm_forest", "base", "m2", "45", "overlay") hide screen blkfade with d3 - her "{size=+5} That's it, Professor, Cum for me! Cover me in front of Myrtle!{/size}" + her "{size=+5}That's it, Professor, Cum for me! Cover me in front of Myrtle!{/size}" with hpunch - gen "{size=+5}What the hell is this?!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+5}What the hell is this?!{/size}" $ dynamic_cg("herm_forest", "base", "m2", "46", "overlay") - her "{size=+5}Cum on sir! Aren't I your dirty little cumslut?{/size}" - gen "*Argh*! You cum obsessed whore!" ("angry", xpos="far_left", ypos="head") + her "{size=+5}Go on [name_genie_hermione]! Didn't you call me a dirty little cumslut?{/size}" + gen "*Argh*! You cum obsessed whore!" $ dynamic_cg("herm_forest", "base", "m2", "45", "overlay") her "{size=+5}Yes I am!{/size}" - her "{size=+5}Nothing but your cum hungry little slut, sir!{/size}" + her "{size=+5}Nothing but your cum hungry little slut, [name_genie_hermione]!{/size}" $ dynamic_cg("herm_forest", "base", "m2", "47", "overlay") - her "{size=+5}Now why don't you show Myrtle here what a real load looks like!{/size}" + her "{size=+5}Now, show Myrtle what a real load looks like!{/size}" with hpunch - gen "{size=+7}*Argh*!!!{/size}" ("angry", xpos="far_left", ypos="head") - gen "{size=+7}Take this, then!!!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+7}*Argh*!!!{/size}" + gen "{size=+7}Take this!!!{/size}" show screen white pause .1 hide screen white with hpunch $ dynamic_cg("herm_forest", "base", "m2", "48", "overlay") - her "{size=+5}*Ah*! Yes, sir! Yes! cum all over me!{/size}" + her "{size=+5}*Ah*! Yes, [name_genie_hermione]! Yes! Cum all over me!{/size}" show screen white pause.1 hide screen white @@ -804,29 +832,46 @@ label forest_BJ_4: #Moaning myrtle dirty talk (Repeatable) (Threaten to expose) pause .1 hide screen white with hpunch - gen "{size=+7}*ARGH*!{/size}" ("angry", xpos="far_left", ypos="head") - gen "{size=+7}*Argh*!!! YES!!!{/size}" ("angry", xpos="far_left", ypos="head") + gen "{size=+7}*ARGH*!{/size}" + gen "{size=+7}*Argh*!!! YES!!!{/size}" $ dynamic_cg("herm_forest", "base", "m2", "50", "overlay") her "{heart}{heart}{heart}{heart}" show screen blkfade with d3 #Genie and Hermione back in the forest... + $ hermione.set_cum(hair="heavy") + $ hermione.strip("clothes") $ dynamic_cg("herm_forest", "base") - her "Wait, where's Myrtle?" ("angry", "narrow", "worried", "mid_soft") - gen "Oh, she left as soon as I gave her the OK to blab on about you." ("base", xpos="far_left", ypos="head") - her "WHAT?" ("scream", "wide", "base", "stare") - her "you mean she didn't see any of..." ("upset", "narrow", "annoyed", "mid") - her "(I got my hair all sticky for nothing...)" ("upset", "narrow", "worried", "down") - gen "So are you going to clean yourself up and get dressed?" ("base", xpos="far_left", ypos="head") - her "I'll get dressed..." ("soft", "base", "base", "R") - her "but If it's all the same to you, I might leave the cum on..." ("base", "narrow", "base", "dead") - gen "Good girl..." ("base", xpos="far_left", ypos="head") + hide screen blkfade + with d3 + + her "Wow, that was--" ("angry", "narrow", "worried", "down") + her "Hold on... Where's Myrtle?" ("angry", "narrow", "worried", "mid_soft") + gen "Oh, she probably left to do that gossiping you were so worried about." ("base", xpos="far_left", ypos="base") + her "So you're telling me I got my hair all sticky for--" ("upset", "closed", "annoyed", "mid_soft") + her "{size=+4}Wait, what did you say?!{/size}" ("scream", "wide", "base", "stare") + gen "Yeah, she said something about visiting the girls' bathrooms--" ("base", xpos="far_left", ypos="base") + her "She can't do that! I'll have to stop her!" ("angry", "wide", "annoyed", "stare") + play sound "sounds/giggle2_loud.ogg" + myr "*giggles*" + gen "*Heh*-*Heh*!" ("grin", xpos="far_left", ypos="base") + her "Oh... So, she was just making a fool out of me..." ("soft", "narrow", "angry", "down") + gen "I mean, it's not that difficult, seeing that you're standing naked in a forest, with your hair drenched in semen." ("base", xpos="far_left", ypos="base") + her "*Hmm*... Yes, I should probably get dressed..." ("soft", "base", "base", "down") + gen "Go ahead... But leave the semen in your hair, would you?" ("base", xpos="far_left", ypos="base") + her "But, what if someone--" ("angry", "wide", "base", "stare") + gen "*Hmm*?" ("base", xpos="far_left", ypos="base") + her "Of course, [name_genie_hermione]..." ("soft", "narrow", "base", "down") + play sound "sounds/giggle2_loud.ogg" + myr "*giggles*" + gen "Good girl..." ("base", xpos="far_left", ypos="base") + show screen blkfade hide screen dynamic_cg with d3 - nar "You and Hermione walk back to the castle together, Hermione complaining about how rude Myrtle was for missing the cum shot the whole way..." + nar "After Hermione gets dressed, you both head back to the castle together. Along the way, she complains about how sticky her hair feels." return diff --git a/game/scripts/events/final_events.rpy b/game/scripts/events/final_events.rpy index 213484cb..93ea30a0 100644 --- a/game/scripts/events/final_events.rpy +++ b/game/scripts/events/final_events.rpy @@ -585,7 +585,7 @@ label ball_quest_E3: call her_walk("door", "base") pause.3 - her "(My life is ruined...)" ("angry", "squint", "base", "mid", cheeks="blush", tears="messy", ypos="head", flip=False) + her "(My life is ruined...)" ("angry", "squint", "base", "mid", cheeks="blush", tears="messy", flip=True) pause.1 call her_chibi("leave")