Bug fixes

* Fixed missing snape zoom assignment
* Fixed new game speaker using wrong syntax
This commit is contained in:
LoafyLemon 2023-04-05 22:44:47 +01:00
parent 5172fe4725
commit 3f82e76bb3
2 changed files with 4 additions and 3 deletions

View File

@ -13,6 +13,7 @@ default states.sna.image.xpos = 525
default states.sna.image.ypos = 0
default states.sna.image.zorder = 15
default states.sna.image.xzoom = 1
default states.sna.image.zoom = 0.5
default states.sna.image.face = "snape_01"
default states.sna.image.animation = []

View File

@ -9,7 +9,7 @@ label start_wt:
show screen close_button(action=MainMenu())
menu:
"Difficulty" nar "How difficult do you want the game to be?"
"Difficulty" "How difficult do you want the game to be?"
"-Easy-{size=-8}\nIncreased gold, item drop rate and Slytherin-points gains.\nMood will improve faster.\nCheats are available.{/size}":
$ game.difficulty = 1
$ game.cheats = True
@ -22,7 +22,7 @@ label start_wt:
if persistent.game_complete:
menu:
"NEW GAME+" nar "Would you like to carry over your hard earned gold from your previous playthrough?"
"NEW GAME+" "Would you like to carry over your hard earned gold from your previous playthrough?"
"-Yes please-":
$ game.gold += (persistent.gold or 0)
nar "[persistent.gold] gold has been added to your funds."
@ -31,7 +31,7 @@ label start_wt:
pass
menu:
"Skip content" nar "Would you like to skip early sections of the game?"
"Skip content" "Would you like to skip early sections of the game?"
"-Play the intro-":
pass
"-Skip the intro-":