Bug fixes
* Fixed missing snape zoom assignment * Fixed new game speaker using wrong syntax
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5172fe4725
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@ -13,6 +13,7 @@ default states.sna.image.xpos = 525
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default states.sna.image.ypos = 0
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default states.sna.image.ypos = 0
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default states.sna.image.zorder = 15
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default states.sna.image.zorder = 15
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default states.sna.image.xzoom = 1
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default states.sna.image.xzoom = 1
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default states.sna.image.zoom = 0.5
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default states.sna.image.face = "snape_01"
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default states.sna.image.face = "snape_01"
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default states.sna.image.animation = []
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default states.sna.image.animation = []
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@ -9,7 +9,7 @@ label start_wt:
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show screen close_button(action=MainMenu())
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show screen close_button(action=MainMenu())
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menu:
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menu:
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"Difficulty" nar "How difficult do you want the game to be?"
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"Difficulty" "How difficult do you want the game to be?"
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"-Easy-{size=-8}\nIncreased gold, item drop rate and Slytherin-points gains.\nMood will improve faster.\nCheats are available.{/size}":
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"-Easy-{size=-8}\nIncreased gold, item drop rate and Slytherin-points gains.\nMood will improve faster.\nCheats are available.{/size}":
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$ game.difficulty = 1
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$ game.difficulty = 1
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$ game.cheats = True
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$ game.cheats = True
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@ -22,7 +22,7 @@ label start_wt:
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if persistent.game_complete:
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if persistent.game_complete:
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menu:
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menu:
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"NEW GAME+" nar "Would you like to carry over your hard earned gold from your previous playthrough?"
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"NEW GAME+" "Would you like to carry over your hard earned gold from your previous playthrough?"
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"-Yes please-":
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"-Yes please-":
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$ game.gold += (persistent.gold or 0)
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$ game.gold += (persistent.gold or 0)
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nar "[persistent.gold] gold has been added to your funds."
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nar "[persistent.gold] gold has been added to your funds."
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@ -31,7 +31,7 @@ label start_wt:
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pass
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pass
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menu:
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menu:
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"Skip content" nar "Would you like to skip early sections of the game?"
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"Skip content" "Would you like to skip early sections of the game?"
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"-Play the intro-":
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"-Play the intro-":
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pass
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pass
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"-Skip the intro-":
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"-Skip the intro-":
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