Implement disabled state style for choice menu
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BIN
game/gui/creamy_pumpkin_pie/choice_disabled.png
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BIN
game/gui/creamy_pumpkin_pie/choice_disabled.png
(Stored with Git LFS)
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@ -204,10 +204,15 @@ screen choice(items):
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$ scale = (1.0 * (28 / max(28, len(entry.caption))))
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$ icon = entry.kwargs.get("icon", None)
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$ progress = entry.kwargs.get("progress", None)
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$ btn_style = entry.kwargs.get("style", None)
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$ is_disabled = btn_style == "disabled"
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button:
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action entry.action
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if is_disabled:
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style "choice_button_disabled"
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# Handle columns
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if columns > 1:
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xmaximum (config.screen_width // columns)
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@ -220,7 +225,10 @@ screen choice(items):
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hbox:
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null width 16
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at gui_perspective, gui_perspective_hover
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if is_disabled:
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at gui_perspective, gui_perspective_disabled_hover
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else:
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at gui_perspective, gui_perspective_hover
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if has_icons:
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if icon:
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@ -228,7 +236,10 @@ screen choice(items):
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else:
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null width 32
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text entry.caption size 32 * scale
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text entry.caption:
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size 32 * scale
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if is_disabled:
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style "choice_disabled_text"
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if progress:
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bar value StaticValue(progress[0], progress[1]) offset (-16, 22)
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@ -250,6 +261,13 @@ transform gui_perspective_hover:
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easein 0.1 matrixtransform ScaleMatrix(1.05, 1.05, 1.05)
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easeout 0.1 matrixtransform ScaleMatrix(1.0, 1.0, 1.0)
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transform gui_perspective_disabled_hover:
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perspective True
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on hover:
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easein 0.1 matrixtransform OffsetMatrix(5, 0, 0)
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easein 0.1 matrixtransform OffsetMatrix(-5, 0, 0)
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easeout 0.1 matrixtransform OffsetMatrix(0, 0, 0)
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transform gui_hover:
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subpixel True
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zoom 1.0
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@ -323,6 +341,19 @@ style choice_button:
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Frame(Image("gui/creamy_pumpkin_pie/choice.png", oversample=4), 24, 0, 24, 0, tile=True, xmaximum=0.9, xalign=0.5)
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)
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style choice_button_disabled is choice_button:
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background Fixed(
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Transform(Frame(Image("gui/creamy_pumpkin_pie/choice.png", oversample=4), 24, 0, 24, 0, tile=True, xmaximum=0.9, xalign=0.5), matrixcolor=SaturationMatrix(0.0)),
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Frame(Image("gui/creamy_pumpkin_pie/choice_disabled.png", oversample=4), 0, 0, 0, 0, tile=True),
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)
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hover_background Fixed(
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Frame(Image("gui/creamy_pumpkin_pie/choice_arrow.png", oversample=4), 48, 0, 96, 0, tile=True, xoffset=8),
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Fixed(
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Transform(Frame(Image("gui/creamy_pumpkin_pie/choice.png", oversample=4), 24, 0, 24, 0, tile=True, xmaximum=0.9, xalign=0.5), matrixcolor=SaturationMatrix(0.0)),
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Frame(Image("gui/creamy_pumpkin_pie/choice_disabled.png", oversample=4), 0, 0, 0, 0, tile=True),
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)
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)
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style choice_text:
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color "#dddddd"
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hover_color "#ffffff"
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@ -330,6 +361,10 @@ style choice_text:
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hinting "bytecode"
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size 32
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style choice_disabled_text is choice_text:
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color "#7e7e7e"
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hover_color "#bebebe"
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style choice_number is choice_text:
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offset (0, 5)
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size 16
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