Avoid using unnecessary screens

This commit is contained in:
Gouvernathor 2024-04-01 22:52:01 +02:00
parent 5c7bbfcc85
commit 56d6abea1a

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@ -141,18 +141,24 @@ label teleport(position_=None, effect=True, poof_label=None):
with d1 with d1
hide screen blkfade hide screen blkfade
show screen heal_animation(teleport_pos, teleport_zorder) show heal_ani onlayer screens zorder teleport_zorder:
anchor (0.5, 1.0)
pos teleport_pos
zoom 0.5
with d3 with d3
#stop music fadeout 1 #stop music fadeout 1
hide screen heal_animation hide heal_animation onlayer screens
if poof_label is not None: if poof_label is not None:
call expression poof_label call expression poof_label
show screen teleport_animation(teleport_pos, teleport_zorder) show teleport_ani onlayer screens zorder teleport_zorder:
anchor (0.5, 0.7)
pos teleport_pos
zoom 0.5
with d5 with d5
hide screen teleport_animation hide teleport_animation onlayer screens
with d5 with d5
if effect: if effect:
@ -160,14 +166,6 @@ label teleport(position_=None, effect=True, poof_label=None):
return return
screen teleport_animation(pos, zorder):
add "teleport_ani" anchor (0.5, 0.7) pos pos zoom 0.5
zorder zorder
screen heal_animation(pos, zorder):
add "heal_ani" anchor (0.5, 1.0) pos pos zoom 0.5
zorder zorder
# Dummy labels. To prevent crashes. # TODO: Remove later. # Dummy labels. To prevent crashes. # TODO: Remove later.
default hermione_action = None default hermione_action = None