From 5e76ca2cb275dce7aa0634f910ab9b8dc90241c4 Mon Sep 17 00:00:00 2001 From: LoafyLemon Date: Mon, 10 Oct 2022 18:54:02 +0100 Subject: [PATCH] Bugfixes * Fixed leaking menu option (dev) * Proofreading (dev) --- .../hermione/events/items/vibrators.rpy | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) diff --git a/game/scripts/characters/hermione/events/items/vibrators.rpy b/game/scripts/characters/hermione/events/items/vibrators.rpy index 3f80cc94..23db65eb 100644 --- a/game/scripts/characters/hermione/events/items/vibrators.rpy +++ b/game/scripts/characters/hermione/events/items/vibrators.rpy @@ -298,30 +298,39 @@ label hg_vibrators: menu: "-Send her out-" if not _temp_lockout and game.daytime: jump hg_vibrators_public + "-Send her out-" (style="disabled") if _temp_lockout and game.daytime: gen "She already said no..." ("base", xpos="far_left", ypos="head") jump .choices + "-Send her out-" (style="disabled") if not game.daytime: her "But it's already past curfew..." gen "Oh, right..." ("base", xpos="far_left", ypos="head") nar "This option is only available during the day." - "-That shall do for now-" if _temp_lockout or not game.daytime: + + jump .choices + + "-Finish early-" if _temp_lockout or not game.daytime: jump her_vibrators_nevermind + "-Have her stay for a personal session-": jump hg_vibrators_personal + label her_vibrators_nevermind: gen "In that case, that shall do for now." ("base", xpos="far_left", ypos="head") her "Really?!" ("angry", "base", "base", "mid") + if not game.daytime: - gen "Yes, I've realised that my options are too limited at night." ("base", xpos="far_left", ypos="head") + gen "Yes, I've realized that my options are too limited at night." ("base", xpos="far_left", ypos="head") her "Options?" ("angry", "base", "base", "mid") gen "Yes, I know. It's a difficult concept, but I do in fact have options at times." ("base", xpos="far_left", ypos="head") her "..." ("annoyed", "base", "base", "mid") - gen "You can leave the vibrators here on my desk." ("base", xpos="far_left", ypos="head") + gen "You can leave the vibrators here, on my desk." ("base", xpos="far_left", ypos="head") gen "Off you go." ("base", xpos="far_left", ypos="head") else: gen "Yes, you can leave the vibrators with me, if you like." ("base", xpos="far_left", ypos="head") + if her_tier >= 5: #wants to keep them her "Oh... *Ehm*..." ("soft", "base", "base", "mid", cheeks="blush") gen "Or you could keep them, of course." ("base", xpos="far_left", ypos="head") @@ -337,10 +346,10 @@ label her_vibrators_nevermind: pause 1 if game.daytime: - her "Good day then, [genie_name]." ("open", "base", "base", "mid", cheeks="blush") + her "Good day to you, [genie_name]." ("open", "base", "base", "mid", cheeks="blush") gen "Until next time." ("base", xpos="far_left", ypos="head") else: - her "Good night then, [genie_name]." ("open", "base", "base", "mid", cheeks="blush") + her "Good night, [genie_name]." ("open", "base", "base", "mid", cheeks="blush") gen "Good night, [hermione_name]." ("base", xpos="far_left", ypos="head") call her_walk(action="leave")