Merge fix
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@ -40,40 +40,53 @@ image weather overcast = ConditionSwitch( # final
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"True", "images/rooms/main_room/weather/night_sky_overcast.webp",
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)
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image weather_cloudy_clouds_night = Composite(
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(155, 230),
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(40, 40), "images/rooms/main_room/weather/night_cloud_01.webp",
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(60, 60), "images/rooms/main_room/weather/night_cloud_02.webp",
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(80, 80), "images/rooms/main_room/weather/night_cloud_03.webp",
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)
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image weather_cloudy_clouds_day = Composite(
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(155, 230),
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(40, 40), "images/rooms/main_room/weather/day_cloud_01.webp",
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(60, 60), "images/rooms/main_room/weather/day_cloud_02.webp",
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(80, 80), "images/rooms/main_room/weather/day_cloud_03.webp",
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)
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image weather_cloudy_clouds = ConditionSwitch(
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"game.daytime", "weather_cloudy_clouds_day",
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"True", "weather_cloudy_clouds_night",
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)
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image weather_cloudy_fx:
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animation
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"weather_cloudy_clouds"
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transform cloud_move:
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subpixel True
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choice:
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pos (-100, 0)
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yoffset 0
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choice:
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pos (-100, 15)
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yoffset 15
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choice:
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pos (-100, 30)
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ease 15.0 xpos 120
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pause 2
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yoffset 30
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xoffset -120
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choice:
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linear 12 xoffset 100
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choice:
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linear 15 xoffset 100
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choice:
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linear 18 xoffset 100
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repeat
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image weather cloudy = Fixed("weather clear", "weather_cloudy_fx", fit_first=True) # final
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transform weather_cloudy_clouds(tim):
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# tim is either "day" or "night"
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xysize (155, 230)
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contains:
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animation
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pos (40, 40)
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pause 10
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"images/rooms/main_room/weather/"+tim+"_cloud_01.webp"
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cloud_move
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contains:
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animation
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pos (60, 60)
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pause 5
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"images/rooms/main_room/weather/"+tim+"_cloud_02.webp"
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cloud_move
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contains:
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animation
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pos (80, 80)
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"images/rooms/main_room/weather/"+tim+"_cloud_03.webp"
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cloud_move
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image weather_cloudy_clouds = ConditionSwitch(
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"game.daytime", weather_cloudy_clouds("day"),
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"True", weather_cloudy_clouds("night"),
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)
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image weather cloudy = Fixed("weather clear", "weather_cloudy_clouds", fit_first=True) # final
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image weather_rain_fx:
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animation
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