From 66bb068fea7efb27c9a38174052ced3b99a224e1 Mon Sep 17 00:00:00 2001 From: LoafyLemon Date: Thu, 27 Apr 2023 14:58:48 +0100 Subject: [PATCH] Bug fix * Fixed Astoria's stats var reference --- game/scripts/interface/stats.rpy | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/scripts/interface/stats.rpy b/game/scripts/interface/stats.rpy index 2e6f34f8..fedbce53 100644 --- a/game/scripts/interface/stats.rpy +++ b/game/scripts/interface/stats.rpy @@ -368,7 +368,7 @@ screen stats_menuitem(xx, yy): use stat_bar(int(10/0.9), "-Reputation-", "Total Weirdo", 10) # Joke stat #use stat_bar(int(0), "{size=-10}-Wrackspurts Therapy-{/size}" , "Not started", 0) # TODO: Add word list and variable elif current_category == "Astoria": - use stat_bar(int(10-states.ast.mood/1.0), "-Mood-" , states.ast.mood_word, states.ast.mood) + use stat_bar(int(10-states.ast.mood/1.0), "-Mood-" , ast_mood_word, states.ast.mood) use stat_bar(int(1/1), "-Favour Tier-", "", 1) use stat_bar(int(states.ast.level/0.8), "-Affection-", "", states.ast.level) # TODO: Add word list use stat_bar(int(3/0.9), "-Reputation-", "Mischievous", 4) # TODO: Add word list and variable, starts at level 4