diff --git a/game/scripts/doll/transforms.rpy b/game/scripts/doll/transforms.rpy index 1dec0315..b7334d64 100644 --- a/game/scripts/doll/transforms.rpy +++ b/game/scripts/doll/transforms.rpy @@ -2,4 +2,4 @@ transform doll_transform(pos, zoom, xzoom): pos pos zoom zoom xzoom xzoom - align (0.5, 1.0) + anchor (0.5, 1.0) diff --git a/game/scripts/gui/say.rpy b/game/scripts/gui/say.rpy index 8824b72d..9fdaed34 100644 --- a/game/scripts/gui/say.rpy +++ b/game/scripts/gui/say.rpy @@ -203,7 +203,6 @@ define choice_width = int(config.screen_width/2) screen choice(items, menu_yalign=.6): tag menu - modal True zorder 0 layer "interface" diff --git a/game/scripts/utility/devtools.rpy b/game/scripts/utility/devtools.rpy index 7f1d6868..b0f22e9c 100644 --- a/game/scripts/utility/devtools.rpy +++ b/game/scripts/utility/devtools.rpy @@ -170,11 +170,10 @@ screen placeholder(): add Placeholder("bg") add Placeholder("girl") - init 999 python hide: def set_screen_layer(layer, *screens): for scr_name in screens: for _, scr in renpy.display.screen.get_all_screen_variants(scr_name): scr.layer = layer - set_screen_layer("interface", "_performance", "_image_load_log") + set_screen_layer("interface", "_performance", "_image_load_log", "_console") diff --git a/game/scripts/utility/dialogue.rpy b/game/scripts/utility/dialogue.rpy index 4dfa7595..0da62c1b 100644 --- a/game/scripts/utility/dialogue.rpy +++ b/game/scripts/utility/dialogue.rpy @@ -3,21 +3,21 @@ define sprite_pos = { "x": { - "base": 1480, - "default": 1480, - "far_right": 1490, - "mid": 1140, - "left": 1040, - "far_left": 250, - "right": 1240, - "close": 1380 + "base": 1538, + "default": 1538, + "far_right": 1556, + "mid": 960, + "left": 756, + "far_left": 444, + "right": 1111, + "close": 1360 }, "y": { - "base": 0, - "default": 0, - "head": 900, - "low": 650 + "base": 1080, + "default": 1080, + "head": 1680, + "low": 1880 } }