Bug fix
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@ -5,12 +5,6 @@ init python in wardrobe:
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return (flag >= req)
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def wardrobe_check_touch(what):
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req = renpy.store.get_character_requirement(renpy.store.states.active_girl, f"touch {what}")
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flag = renpy.store.get_character_progression(renpy.store.states.active_girl)
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return (flag >= req)
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def wardrobe_check_equip(item):
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req = item.level
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flag = renpy.store.get_character_progression(renpy.store.states.active_girl)
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@ -333,9 +333,17 @@ init python in wardrobe:
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@functools.cache
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def easteregg(character_name):
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head_action = renpy.store.Function(wardrobe_react,"touch", "head")
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breasts_action = renpy.store.Function(wardrobe_react, "touch", "breasts")
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vagina_action = renpy.store.Function(wardrobe_react, "touch", "vagina")
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scope = renpy.get_screen("wardrobe").scope
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character = scope["character"]
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def check(what):
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req = renpy.store.get_character_requirement(character.name, f"touch {what}")
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flag = renpy.store.get_character_progression(character.name)
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return (flag >= req)
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head_action = renpy.store.Function(wardrobe_react,"touch", "head") if check("head") else renpy.store.Function(wardrobe_react,"touch_fail", "head")
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breasts_action = renpy.store.Function(wardrobe_react, "touch", "breasts") if check("breasts") else renpy.store.Function(wardrobe_react,"touch_fail", "breasts")
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vagina_action = renpy.store.Function(wardrobe_react, "touch", "vagina") if check("vagina") else renpy.store.Function(wardrobe_react,"touch_fail", "vagina")
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# Positions (hardcoded)
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if character_name == "tonks":
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