diff --git a/game/scripts/doll/main.rpy b/game/scripts/doll/main.rpy index 192161af..369f110a 100644 --- a/game/scripts/doll/main.rpy +++ b/game/scripts/doll/main.rpy @@ -1,6 +1,4 @@ init python: - import asyncio - class Doll(DollMethods): # 0 - 50 = Skin/Body Layers # 51 - 100 = Face Layers diff --git a/game/scripts/gui/_images_.rpy b/game/scripts/gui/_images_.rpy index 40f2e515..6b8ed217 100644 --- a/game/scripts/gui/_images_.rpy +++ b/game/scripts/gui/_images_.rpy @@ -3,15 +3,7 @@ # image gui_fade: - Solid("#000") - alpha 0.0 - - on appear: - alpha 0.5 - on show: - linear 0.1 alpha 0.5 - on hide: - linear 0.1 alpha 0.0 + Solid("#00000080") image game_menu: contains: diff --git a/game/scripts/gui/misc.rpy b/game/scripts/gui/misc.rpy index 6d8c957a..2e80c161 100644 --- a/game/scripts/gui/misc.rpy +++ b/game/scripts/gui/misc.rpy @@ -18,7 +18,7 @@ screen confirm(message, yes_action=Return(True), no_action=Return(False)): style_prefix gui.theme() - add "confirm_fade" + add "gui_fade" frame: padding (34, 34, 34, 34) @@ -28,7 +28,7 @@ screen confirm(message, yes_action=Return(True), no_action=Return(False)): vbox: spacing 25 - text _(message): + text "[message!t]": xalign 0.5 text_align 0.5 @@ -42,17 +42,6 @@ screen confirm(message, yes_action=Return(True), no_action=Return(False)): ## Right-click and escape answer "no". key "game_menu" action no_action -image confirm_fade: - Solid("#000") - alpha 0.0 - - on appear: - alpha 0.5 - on show: - linear 0.3 alpha 0.5 - on hide: - linear 0.3 alpha 0.0 - style confirm_frame is gui_frame: padding (34, 34, 34, 34) xalign 0.5