Change the spinner box character

This commit is contained in:
Gouvernathor 2023-11-19 00:58:33 +01:00
parent 7a25a13926
commit 902cf9b4d9

View File

@ -136,47 +136,47 @@ style loading_trivia_text:
layeredimage loading:
always "gui_fade"
always Text("Loading", style="loading_text"):
align (0.5, 0.4)
align (0.5, 0.35)
always "loading_spinner"
image loading_spinner:
align (0.5, 0.5)
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
Text("{unicode}╞═════════╡{/unicode}", style="loading_text")
pause 0.1
repeat
@ -262,8 +262,6 @@ label wardrobe_menu():
label .after_init:
hide gui_fade
if not renpy.get_screen("wardrobe"):
show screen wardrobe(662, 50)
$ renpy.hide(get_character_tag(states.active_girl))