diff --git a/game/scripts/characters/cho/events/favors/inspect_her_body_tier3.rpy b/game/scripts/characters/cho/events/favors/inspect_her_body_tier3.rpy index bd591b34..6c3cee1a 100644 --- a/game/scripts/characters/cho/events/favors/inspect_her_body_tier3.rpy +++ b/game/scripts/characters/cho/events/favors/inspect_her_body_tier3.rpy @@ -132,7 +132,7 @@ label cc_pf_strip_T3_intro_E1: pause .5 # Panties acquired message! - call give_reward("You have acquired Cho's panties!", "interface/icons/panties.webp") + call give_reward(_("You have acquired Cho's panties!"), "interface/icons/panties.webp") $ states.cho.ev.panty_thief.acquired = True else: diff --git a/game/scripts/characters/cho/events/quidditch/hufflepuff_match.rpy b/game/scripts/characters/cho/events/quidditch/hufflepuff_match.rpy index 47c3d906..50e0fe88 100644 --- a/game/scripts/characters/cho/events/quidditch/hufflepuff_match.rpy +++ b/game/scripts/characters/cho/events/quidditch/hufflepuff_match.rpy @@ -88,7 +88,7 @@ label hufflepuff_match: with d3 # Show wine - call give_reward(text=">Not grape-juice.", gift="interface/icons/wine.webp") + call give_reward(text=_(">Not grape-juice."), gift="interface/icons/wine.webp") gen "That's all the persuasion I needed, my friend!" ("base", xpos="far_left", ypos="head") hide screen bld1 @@ -1140,7 +1140,7 @@ label hufflepuff_match_return: call cho_walk(action="leave") stop music fadeout 1.0 - call unlock_clothing(text="New clothing items for Cho have been unlocked!", item=cho_outfit_cheerleader) + call unlock_clothing(text=_("New clothing items for Cho have been unlocked!"), item=cho_outfit_cheerleader) call popup("New favours for Cho have been unlocked!", "Congratulations!", "interface/icons/head/cho.webp") $ states.her.busy = True diff --git a/game/scripts/characters/hermione/events/items/collars.rpy b/game/scripts/characters/hermione/events/items/collars.rpy index 8a0323ee..7762d428 100644 --- a/game/scripts/characters/hermione/events/items/collars.rpy +++ b/game/scripts/characters/hermione/events/items/collars.rpy @@ -450,7 +450,7 @@ label slut_scene: gen "You are \"my\" slut, and you will do well to remember it...{w=0.4} Now get out of my office." ("base", xpos="far_left", ypos="head") her @ cheeks blush "...{w=0.4} Fine." ("angry", "narrow", "base", "down") - call give_reward("A new collar has been unlocked in the wardrobe!") + call give_reward(_("A new collar has been unlocked in the wardrobe!")) show screen blkfade with d5 @@ -672,7 +672,7 @@ label whore_scene: #(locked behind public reputation and last sex event) gen "And proudly!" ("base", xpos="far_left", ypos="head") her @ cheeks blush "... *Hmph*!" ("annoyed", "narrow", "base", "R") - call give_reward("A new collar has been unlocked in the wardrobe!") + call give_reward(_("A new collar has been unlocked in the wardrobe!")) her @ cheeks blush "Goodbye then, [name_genie_hermione]." ("soft", "narrow", "base", "R") gen "Goodbye [name_hermione_genie]." ("base", xpos="far_left", ypos="head") @@ -892,7 +892,7 @@ label slave_scene: gen "The collar you're wearing... I want you to keep it." ("base", xpos="far_left", ypos="head") her "Yes, [name_genie_hermione]! Thank you, [name_genie_hermione]!" ("angry", "happy", "base", "up") - call give_reward("A new collar has been unlocked in the wardrobe!") + call give_reward(_("A new collar has been unlocked in the wardrobe!")) gen "Now... On your feet." ("base", xpos="far_left", ypos="head") else: @@ -1169,7 +1169,7 @@ label flasher_scene: her @ cheeks blush "Alright then..." ("open", "narrow", "base", "R") her @ cheeks blush "Just let me know when you want me to put it on..." ("open", "closed", "base", "mid") - call give_reward("A new collar has been unlocked in the wardrobe!") + call give_reward(_("A new collar has been unlocked in the wardrobe!")) if game.daytime: her @ cheeks blush "Have a Good day." ("soft", "base", "base", "R") @@ -1284,7 +1284,7 @@ label good_girl_scene: gen "(At least I can enjoy watching her wearing it...)" ("base", xpos="far_left", ypos="head") her "Just let me know if you need anything." ("open", "happy", "base", "mid") - call give_reward("A new collar has been unlocked in the wardrobe!") + call give_reward(_("A new collar has been unlocked in the wardrobe!")) if game.daytime: her "Have a Good day." ("grin", "base", "base", "mid") diff --git a/game/scripts/characters/hermione/events/potions/ass_expand.rpy b/game/scripts/characters/hermione/events/potions/ass_expand.rpy index f1fdadc0..b091b30f 100644 --- a/game/scripts/characters/hermione/events/potions/ass_expand.rpy +++ b/game/scripts/characters/hermione/events/potions/ass_expand.rpy @@ -4,7 +4,7 @@ default _no_clothes = False label potion_ass_make: - call give_reward("You have successfully created a new potion!", ass_potion_ITEM) + call give_reward(_("You have successfully created a new potion!"), ass_potion_ITEM) gen "There we go." ("base", xpos="far_left", ypos="head") play sound "sounds/sniff.ogg" diff --git a/game/scripts/characters/hermione/events/potions/breast_expand.rpy b/game/scripts/characters/hermione/events/potions/breast_expand.rpy index d5948cf2..0d85230b 100644 --- a/game/scripts/characters/hermione/events/potions/breast_expand.rpy +++ b/game/scripts/characters/hermione/events/potions/breast_expand.rpy @@ -1,7 +1,7 @@ label potion_breasts_make: - call give_reward("You have successfully created a new potion!", breast_potion_ITEM) + call give_reward(_("You have successfully created a new potion!"), breast_potion_ITEM) gen "There we go." ("base", xpos="far_left", ypos="head") play sound "sounds/sniff.ogg" diff --git a/game/scripts/characters/hermione/events/potions/polyjuice_cat.rpy b/game/scripts/characters/hermione/events/potions/polyjuice_cat.rpy index f1e18ffb..750aec20 100644 --- a/game/scripts/characters/hermione/events/potions/polyjuice_cat.rpy +++ b/game/scripts/characters/hermione/events/potions/polyjuice_cat.rpy @@ -1,7 +1,7 @@ label potion_cat_make: - call give_reward("You have successfully created a new potion!", cat_potion_ITEM) + call give_reward(_("You have successfully created a new potion!"), cat_potion_ITEM) play sound "sounds/sniff.ogg" gen "Yep..." ("base", xpos="far_left", ypos="head") diff --git a/game/scripts/characters/hermione/events/potions/polyjuice_luna.rpy b/game/scripts/characters/hermione/events/potions/polyjuice_luna.rpy index 50fc73aa..b782a154 100644 --- a/game/scripts/characters/hermione/events/potions/polyjuice_luna.rpy +++ b/game/scripts/characters/hermione/events/potions/polyjuice_luna.rpy @@ -1,7 +1,7 @@ label potion_luna_make: - call give_reward("You have successfully created a new potion!", luna_potion_ITEM) + call give_reward(_("You have successfully created a new potion!"), luna_potion_ITEM) play sound "sounds/sniff.ogg" gen "It does have a distinctive smell of grass, among other things..." ("base", xpos="far_left", ypos="head") diff --git a/game/scripts/characters/luna/events/favors/inspect_her_body.rpy b/game/scripts/characters/luna/events/favors/inspect_her_body.rpy index 26e61796..7323de80 100644 --- a/game/scripts/characters/luna/events/favors/inspect_her_body.rpy +++ b/game/scripts/characters/luna/events/favors/inspect_her_body.rpy @@ -1218,7 +1218,7 @@ label ll_pf_inspect_T2_E3_intro: gen "(*Hmm*... What's this?)" ("base", xpos="far_left", ypos="head") $ hair_luna_ITEM.owned = 1 - call give_reward("You found a string of blonde hair!", gift=hair_luna_ITEM) + call give_reward(_("You found a string of blonde hair!"), gift=hair_luna_ITEM) gen "(Looks like she's left me a parting gift.)" ("base", xpos="far_left", ypos="head") if states.map.snape_office.intro_e2: diff --git a/game/scripts/characters/luna/events/intro.rpy b/game/scripts/characters/luna/events/intro.rpy index 0838dec1..2b125b8d 100644 --- a/game/scripts/characters/luna/events/intro.rpy +++ b/game/scripts/characters/luna/events/intro.rpy @@ -244,7 +244,7 @@ label luna_intro_E1: gen "*Ha-ha*... Good one! Alright, talk to you later, Beelzebub!" ("grin", xpos="far_left", ypos="head") "Beelzebub" "Ah, don't be so formal, just call me Bub." "Beelzebub" "If you ever need some latest {i}hot{/i} news, I'm your guy." - call give_reward("Satan's phone number has been added to your contacts list.", "interface/icons/phone.webp") + call give_reward(_("Satan's phone number has been added to your contacts list."), "interface/icons/phone.webp") gen "Thanks Bub, will do!" ("grin", xpos="far_left", ypos="head") "Bub" "Take care!" @@ -472,8 +472,8 @@ label luna_intro_E1: $ hermione_chibi.zorder = 3 $ luna_chibi.zorder = 3 - call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_dressing_gown) - call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_pajama) + call unlock_clothing(text=_("New clothing items for Tonks have been unlocked!"), item=ton_outfit_dressing_gown) + call unlock_clothing(text=_("New clothing items for Hermione have been unlocked!"), item=her_outfit_pajama) jump day_start diff --git a/game/scripts/events/ending.rpy b/game/scripts/events/ending.rpy index 7b6a4f1d..0efd08eb 100644 --- a/game/scripts/events/ending.rpy +++ b/game/scripts/events/ending.rpy @@ -2807,7 +2807,7 @@ label ball_ending_E2: pause.1 # Read letter from Genie - $ letter = Letter(text="""{size=-5}To: Hermione Granger{/size} + $ letter = Letter(text=_("""{size=-5}To: Hermione Granger{/size} {size=-4}Dear [word_01], @@ -2816,7 +2816,7 @@ By the time you will read this letter I shall be long gone. We shall never cross Farewell, my little [word_03].{/size} -{size=-5}-Yours truly,\n[word_04]-{/size}""" +{size=-5}-Yours truly,\n[word_04]-{/size}""") ) $ letter.open() diff --git a/game/scripts/interface/popup.rpy b/game/scripts/interface/popup.rpy index 09be4cc2..03c872b9 100644 --- a/game/scripts/interface/popup.rpy +++ b/game/scripts/interface/popup.rpy @@ -17,7 +17,7 @@ screen popup_window(msg="", xpos=0, ypos=60): text msg align (0.5, 0.5) size 12 -label give_reward(text="You found something!", gift="interface/icons/box_blue_2.webp", sound=True): +label give_reward(text=_("You found something!"), gift="interface/icons/box_blue_2.webp", sound=True): if sound: play sound "sounds/win2.ogg" diff --git a/game/scripts/minigames/cardgame/_hermione_card_game_.rpy b/game/scripts/minigames/cardgame/_hermione_card_game_.rpy index 423614a1..fa9187e3 100644 --- a/game/scripts/minigames/cardgame/_hermione_card_game_.rpy +++ b/game/scripts/minigames/cardgame/_hermione_card_game_.rpy @@ -193,7 +193,7 @@ label hermione_third_duel: her "Here..." ("mad", "narrow", "base", "mid_soft") $ unlocked_cards += [card_her_librarian] - call give_reward("You have received a card!", "images/cardgame/t1/hermione/her_librarian_v1.webp") + call give_reward(_("You have received a card!"), "images/cardgame/t1/hermione/her_librarian_v1.webp") $ tokens += 3 else: @@ -283,7 +283,7 @@ label hermione_random_duel: gen "That's fine, wouldn't want you to go there looking as defeated as you are at the moment." ("grin", xpos="far_left", ypos="head") her @ cheeks blush "..." ("normal", "happy", "base", "R") her @ cheeks blush "Did you need anything else?" ("open", "base", "base", "mid_soft") - call give_reward("Hermione can now work by helping the twins promote the card game.", "interface/icons/icon_gambler_hat.webp") + call give_reward(_("Hermione can now work by helping the twins promote the card game."), "interface/icons/icon_gambler_hat.webp") jump hermione_requests "-Ask her for a blowjob instead-": jump hg_wager_bj diff --git a/game/scripts/minigames/cardgame/_twins_card_game_.rpy b/game/scripts/minigames/cardgame/_twins_card_game_.rpy index c441f87b..7b0ccf0f 100644 --- a/game/scripts/minigames/cardgame/_twins_card_game_.rpy +++ b/game/scripts/minigames/cardgame/_twins_card_game_.rpy @@ -85,7 +85,7 @@ label twins_second_duel: fre "Make sure to come back and spend those tokens in our token shop." $ card_rand_twins = renpy.random.choice([[card_fred, "fred"], [card_george, "george"]]) $ unlocked_cards += [card_rand_twins[0]] - call give_reward("You have received a special card!", "images/cardgame/t1/special/%s_v1.webp" % str(card_rand_twins[1])) + call give_reward(_("You have received a special card!"), "images/cardgame/t1/special/%s_v1.webp" % str(card_rand_twins[1])) $ states.twi.ev.cardgame.stage = 2 $ tokens += 3 else: @@ -213,7 +213,7 @@ label twins_random_duel: gen "Well, how about a lower percentage? I'll adjust my wager as well." ("base", xpos="far_left", ypos="head") ger "We'll think about it..." - call give_reward("You have received 5%% of the twins' profits!", "interface/icons/cards.webp") + call give_reward(_("You have received 5%% of the twins' profits!"), "interface/icons/cards.webp") $ states.twi.ev.cardgame.profit += 0.05 $ states.twi.ev.cardgame.stage = 3 $ tokens += 3 diff --git a/game/scripts/minigames/mirror/events/biggus_dickus.rpy b/game/scripts/minigames/mirror/events/biggus_dickus.rpy index 70103374..40163d49 100644 --- a/game/scripts/minigames/mirror/events/biggus_dickus.rpy +++ b/game/scripts/minigames/mirror/events/biggus_dickus.rpy @@ -155,7 +155,7 @@ label biggus_dickus: hide hermione_main with d3 - call give_reward("Hermione hands over her creation to you.", "interface/icons/plush_owl_strapon.webp") + call give_reward(_("Hermione hands over her creation to you."), "interface/icons/plush_owl_strapon.webp") her "What do you think?" ("grin", "wink", "base", "mid", xpos="mid", ypos="base", trans=dissolve) gen "What the hell am I looking at!?" ("angry", xpos="far_left", ypos="head") diff --git a/game/scripts/minigames/mirror/events/blueballing_bad.rpy b/game/scripts/minigames/mirror/events/blueballing_bad.rpy index 720499ed..d9f465ee 100644 --- a/game/scripts/minigames/mirror/events/blueballing_bad.rpy +++ b/game/scripts/minigames/mirror/events/blueballing_bad.rpy @@ -34,7 +34,7 @@ label blueballing_bad: call her_chibi("stand", "door", "base") call gen_chibi("sit_behind_desk") call her_walk("mid", "base", speed=2.0) - + with d3 $ hermione.strip("bottom", "panties") @@ -142,6 +142,6 @@ label blueballing_bad: label blueballing_bad_rewards: if not her_outfit_bb.unlocked: - call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_bb) + call unlock_clothing(text=_("New clothing items for Hermione have been unlocked!"), item=her_outfit_bb) return diff --git a/game/scripts/minigames/mirror/events/eating_for_pleasure.rpy b/game/scripts/minigames/mirror/events/eating_for_pleasure.rpy index b72edd6e..9ff86494 100644 --- a/game/scripts/minigames/mirror/events/eating_for_pleasure.rpy +++ b/game/scripts/minigames/mirror/events/eating_for_pleasure.rpy @@ -1,5 +1,5 @@ label eating_for_pleasure_rewards: - call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_pizza) + call unlock_clothing(text=_("New clothing items for Hermione have been unlocked!"), item=her_outfit_pizza) return label eating_for_pleasure: diff --git a/game/scripts/minigames/mirror/events/genies_christmas_wish.rpy b/game/scripts/minigames/mirror/events/genies_christmas_wish.rpy index efd3b73c..f4e2a5f1 100644 --- a/game/scripts/minigames/mirror/events/genies_christmas_wish.rpy +++ b/game/scripts/minigames/mirror/events/genies_christmas_wish.rpy @@ -1,17 +1,17 @@ label genies_christmas_wish_rewards: if not her_outfit_reindeer.unlocked: - call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_reindeer) - call unlock_clothing(text="New clothing items for Cho have been unlocked!", item=cho_outfit_reindeer) - call unlock_clothing(text="New clothing items for Luna have been unlocked!", item=lun_outfit_reindeer) - call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_santa) + call unlock_clothing(text=_("New clothing items for Hermione have been unlocked!"), item=her_outfit_reindeer) + call unlock_clothing(text=_("New clothing items for Cho have been unlocked!"), item=cho_outfit_reindeer) + call unlock_clothing(text=_("New clothing items for Luna have been unlocked!"), item=lun_outfit_reindeer) + call unlock_clothing(text=_("New clothing items for Tonks have been unlocked!"), item=ton_outfit_santa) python: naughty_list_ITEM.owned = 1 xmas_garland_ITEM.owned = 1 xmas_window_santa_ITEM.owned = 1 - call give_reward(text=">You have received a bunch of new room decorations!", gift="interface/icons/santas_naughty_list.webp") + call give_reward(text=_(">You have received a bunch of new room decorations!"), gift="interface/icons/santas_naughty_list.webp") return diff --git a/game/scripts/minigames/mirror/events/not_so_great_escape.rpy b/game/scripts/minigames/mirror/events/not_so_great_escape.rpy index 8e9de292..97c1b4ba 100644 --- a/game/scripts/minigames/mirror/events/not_so_great_escape.rpy +++ b/game/scripts/minigames/mirror/events/not_so_great_escape.rpy @@ -4,9 +4,9 @@ label not_so_great_escape_rewards: if not ton_outfit_police.unlocked: - call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_police) - call unlock_clothing(text="New clothing items for Cho have been unlocked!", item=cho_outfit_police) - call unlock_clothing(text="New clothing items for Luna have been unlocked!", item=lun_outfit_police) + call unlock_clothing(text=_("New clothing items for Tonks have been unlocked!"), item=ton_outfit_police) + call unlock_clothing(text=_("New clothing items for Cho have been unlocked!"), item=cho_outfit_police) + call unlock_clothing(text=_("New clothing items for Luna have been unlocked!"), item=lun_outfit_police) $ halloween_rug_ITEM.owned = 1 $ halloween_chandelier_ITEM.owned = 1 @@ -18,7 +18,7 @@ label not_so_great_escape_rewards: $ halloween_lampL_ITEM.owned = 1 $ halloween_lampR_ITEM.owned = 1 - call give_reward(text=">You have received a bunch of new room decorations!", gift="interface/icons/halloween_chandelier.webp") + call give_reward(text=_(">You have received a bunch of new room decorations!"), gift="interface/icons/halloween_chandelier.webp") return label not_so_great_escape: diff --git a/game/scripts/minigames/mirror/events/suck_and_run.rpy b/game/scripts/minigames/mirror/events/suck_and_run.rpy index a47f6ec0..3b3cffc2 100644 --- a/game/scripts/minigames/mirror/events/suck_and_run.rpy +++ b/game/scripts/minigames/mirror/events/suck_and_run.rpy @@ -1,7 +1,7 @@ label suck_and_run_rewards: # Unlock outfit message. Should only appear once. if not ton_outfit_succubus.unlocked: - call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_succubus) + call unlock_clothing(text=_("New clothing items for Tonks have been unlocked!"), item=ton_outfit_succubus) return # Mirror story: Suck and Run diff --git a/game/scripts/rooms/main_room/objects/cupboard.rpy b/game/scripts/rooms/main_room/objects/cupboard.rpy index c7a65c5d..5b6d0bbc 100644 --- a/game/scripts/rooms/main_room/objects/cupboard.rpy +++ b/game/scripts/rooms/main_room/objects/cupboard.rpy @@ -44,14 +44,14 @@ label cupboard: # Dueling potion if game.day <= 3 and states.cupboard_rummaged_times in [1,2]: $ states.healing_potions += 1 - call give_reward("You found some sort of healing potion...","interface/icons/item_potion.webp") + call give_reward(_("You found some sort of healing potion..."),"interface/icons/item_potion.webp") $ cupboard_OBJ.idle = "cupboard_idle" call gen_chibi("sit_behind_desk") jump main_room_menu # Dumbledore card if game.day >= 26 and states.cardgame.unlocked and random_percent <= 40 and not card_exist(unlocked_cards,card_dumbledore) : - call give_reward("You have found a special card!", "images/cardgame/t1/special/dumbledore_v1.webp") + call give_reward(_("You have found a special card!"), "images/cardgame/t1/special/dumbledore_v1.webp") $ unlocked_cards += [card_dumbledore] $ cupboard_OBJ.idle = "cupboard_idle" call gen_chibi("sit_behind_desk") @@ -60,7 +60,7 @@ label cupboard: # Map if not states.map.unlocked and states.her.favors_unlocked: $ states.map.unlocked = True - call give_reward("You found a map of the school grounds.", "interface/icons/generic_scroll.webp") + call give_reward(_("You found a map of the school grounds."), "interface/icons/generic_scroll.webp") gen "What's this? A map?" ("base", xpos="far_left", ypos="head") $ cupboard_OBJ.idle = "cupboard_idle" @@ -80,7 +80,7 @@ label cupboard: label rum_block(item): if isinstance(item, int): $ game.gold += item - call give_reward("You found [item] gold...", "interface/icons/gold.webp") + call give_reward(_("You found [item] gold..."), "interface/icons/gold.webp") elif item == "nothing": nar "You found nothing of value..." @@ -89,11 +89,11 @@ label rum_block(item): $ item.owned += 1 if item == wine_ITEM: - call give_reward("You found a bottle of wine from professor Dumbledore's personal stash...", item) + call give_reward(_("You found a bottle of wine from professor Dumbledore's personal stash..."), item) elif item == firewhisky_ITEM: - call give_reward("You found a bottle of firewhisky from professor Dumbledore's personal stash...", item) + call give_reward(_("You found a bottle of firewhisky from professor Dumbledore's personal stash..."), item) else: - call give_reward("You found [item.name]...", item) + call give_reward(_("You found [item.name]..."), item) call tutorial("inventory") diff --git a/game/scripts/rooms/main_room/objects/fireplace.rpy b/game/scripts/rooms/main_room/objects/fireplace.rpy index ee2a3480..a762b7b6 100644 --- a/game/scripts/rooms/main_room/objects/fireplace.rpy +++ b/game/scripts/rooms/main_room/objects/fireplace.rpy @@ -26,7 +26,7 @@ label fireplace: gen "(A loose brick... If only I could--{nw}{w=1.0})" ("base", xpos="far_left", ypos="head") play sound "sounds/brick_scrape.ogg" gen "(A loose brick... If only I could--{fast} *Hhng*... There we go.)" ("base", xpos="far_left", ypos="head") - call give_reward("A puzzle box has been added to your inventory!", "interface/icons/puzzle_box.webp") + call give_reward(_("A puzzle box has been added to your inventory!"), "interface/icons/puzzle_box.webp") $ puzzle_box_ITEM.owned = 1 diff --git a/game/scripts/rooms/room_of_requirement/init.rpy b/game/scripts/rooms/room_of_requirement/init.rpy index 4fe7cc7d..3a7a3f04 100644 --- a/game/scripts/rooms/room_of_requirement/init.rpy +++ b/game/scripts/rooms/room_of_requirement/init.rpy @@ -153,7 +153,7 @@ label room_of_requirement: hide snape_main hide screen bld1 - call give_reward("You've unlocked the room of requirement","images/rooms/room_of_requirement/mirror_hover.webp") + call give_reward(_("You've unlocked the room of requirement"),"images/rooms/room_of_requirement/mirror_hover.webp") $ achievements.unlock("mirror") call sna_chibi("hide") call gen_chibi("hide") diff --git a/game/scripts/rooms/snape_office/objects/desk.rpy b/game/scripts/rooms/snape_office/objects/desk.rpy index 1bd72e9b..1954aaa1 100644 --- a/game/scripts/rooms/snape_office/objects/desk.rpy +++ b/game/scripts/rooms/snape_office/objects/desk.rpy @@ -32,7 +32,7 @@ label snape_at_desk: call gen_chibi("stand", xpos="door", ypos="base") with d5 - call give_reward("You have acquired experimental potion recipes!", experimental_recipes_ITEM) + call give_reward(_("You have acquired experimental potion recipes!"), experimental_recipes_ITEM) jump quests elif not states.map.snape_office.intro_e2: diff --git a/game/scripts/shops/item/room.rpy b/game/scripts/shops/item/room.rpy index 9654e4dc..1463db9d 100644 --- a/game/scripts/shops/item/room.rpy +++ b/game/scripts/shops/item/room.rpy @@ -56,7 +56,8 @@ label item_store: $ shop_profit = renpy.random.randint(50+her_help, 300) ger "Here, your weekly cut." - call give_reward("You've received "+str(int(shop_profit*states.twi.ev.cardgame.profit))+" gold.", "interface/icons/gold.webp") + + call give_reward(_("{#Part one of string}You've received ")+str(int(shop_profit*states.twi.ev.cardgame.profit))+_(" gold.{#Part two of string}"), "interface/icons/gold.webp") $ game.gold += int(shop_profit*states.twi.ev.cardgame.profit) ger "..."