Reform random map locations
the locations of the different characters aren't independant, but they weren't in the first place
This commit is contained in:
parent
77e40301c9
commit
9a3fe1df65
@ -1,4 +1,3 @@
|
||||
|
||||
label day_start:
|
||||
show screen blkfade
|
||||
hide snape_main
|
||||
@ -87,7 +86,7 @@ label day_start:
|
||||
|
||||
# Randomisers
|
||||
random_gold = renpy.random.randint(8, 40)
|
||||
random_map_loc = renpy.random.randint(1, 5)
|
||||
map_randomobj = renpy.random.Random()
|
||||
|
||||
# Send salary every 7th day
|
||||
if game.day % 7 == 0:
|
||||
@ -201,7 +200,7 @@ label night_start:
|
||||
|
||||
# Randomisers
|
||||
random_gold = renpy.random.randint(8, 40)
|
||||
random_map_loc = renpy.random.randint(1, 5)
|
||||
map_randomobj = renpy.random.Random()
|
||||
|
||||
# Update map locations
|
||||
call set_her_map_location()
|
||||
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user