Minor fixes
* Fixed Snape positioning during Hermione CardGame BJ event. * Improved Cardgame tutorial writing.
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@ -207,7 +207,7 @@ label hg_wager_bj:
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call her_chibi_scene("bj_pause")
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gen "...?!" ("angry", xpos="far_left", ypos="head")
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sna "Reveal yourself! I won't let you harm him!" (face="snape_10", wand=True)
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sna "Reveal yourself! I won't let you harm him!" (face="snape_10", wand=True, flip=False)
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gen "Severus, wait!" ("angry", xpos="far_left", ypos="head")
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sna "I knew something was wrong from the start, you can't hide from me, now reveal yourself or prepare to die!" (face="snape_30", wand=True)
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if not hg_strip.trigger: #if hermione hasn't stripped twice
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@ -185,7 +185,7 @@ label deck_builder_guide:
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show screen deck_builder_tutorial
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with dissolve
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">The goal of Wizard cards is to own the most cards on the playing field until all 9 slots are filled."
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">The goal of Wizard cards is to own the most cards on the playing field once all 9 slots are filled."
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">To win the game you have to pay attention to your deck but also enemy deck."
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# Sides guide
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@ -206,7 +206,7 @@ label deck_builder_guide:
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# Card guide
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$ deck_guide_page = 1
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">To place down a card simply select it and click on any of the empty fields."
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">To place down a card, simply select it and click on any of the empty fields."
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$ deck_guide_page = 3
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">You can place only one card per turn."
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$ deck_guide_zone = "card_zone"
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@ -240,9 +240,9 @@ label deck_builder_guide:
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$ deck_guide_zone = "fight_zone"
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$ deck_guide_helper = "fight_guide"
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$ deck_guide_page = 4
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">Once a card is played, it can be taken by the other player when they place a card with a number higher than the side of the card facing that number."
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">Once a card is played, it can be taken by the opponent when they place a card with a number higher than the side of the card facing that number."
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$ deck_guide_helper = "border_guide"
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">When a card is taken its border changes colour."
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">When a card is taken, its border changes colour."
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$ deck_guide_zone = ""
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$ deck_guide_helper = ""
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$ deck_guide_page = 5
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