Version bump
* Added staging version support for version_float func * Bumped version
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@ -35,7 +35,7 @@ define config.developer = "auto"
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define config.console = True
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define config.console = True
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# Game version and naming
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# Game version and naming
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define config.version = "1.45.0"
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define config.version = "1.45.0.1"
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define compatible_version = 1.45
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define compatible_version = 1.45
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define config.name = "Witch Trainer Silver"
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define config.name = "Witch Trainer Silver"
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define prerelease = True# if not config.developer else False
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define prerelease = True# if not config.developer else False
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@ -64,8 +64,8 @@ init python:
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renpy.set_return_stack(("main_room",))
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renpy.set_return_stack(("main_room",))
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def version_float():
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def version_float():
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control, major, minor = config.version.split(" ")[0].split(".")
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control, major, *minor = config.version.split(" ")[0].split(".")
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return float("{}.{}{}".format(control, major, minor))
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return float("{}.{}{}".format(control, major, "".join(minor)))
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def version_patch():
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def version_patch():
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if renpy.is_init_phase():
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if renpy.is_init_phase():
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