Kinetic text
* More kinetic text additions.
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@ -51,7 +51,7 @@ label astoria_chitchat:
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block:
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ast "Why can't we learn something more useful, like how to make stink pellets or Dung bombs?" ("upset", "narrow", "base", "R")
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ast "When am I ever going to use something as stupid as a Hiccoughing Potion!?" ("annoyed", "base", "base", "mid")
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ast "*Hick*...{w=0.8}...{w=0.8} *Hick!*{w=0.6} Damnit..." ("open", "narrow", "worried", "down")
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ast "{shudder}*Hick*...{w=0.8}...{w=0.8} *Hick!*{/shudder}{w=0.6} Damnit..." ("open", "narrow", "worried", "down")
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block:
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ast "I found the perfect use for the Wingardium leviosa charm today..." ("smile", "base", "base", "mid")
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@ -123,7 +123,7 @@ label give_ast_gift(gift_item):
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ast "You want me to do more school work?" ("annoyed", "base", "angry", "mid")
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call ast_mood(1)
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else:
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ast "magazines?" ("open", "narrow", "base", "mid")
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ast "Magazines?" ("open", "narrow", "base", "mid")
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call give_gift(_("You give an assortment of educational magazines to Astoria..."), gift_item)
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ast "I was hoping for something a bit more risqué..." ("annoyed", "narrow", "base", "mid")
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call ast_mood(0)
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@ -344,7 +344,7 @@ label give_ast_gift(gift_item):
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ast "Handcuffs? And a Ball gag?" ("annoyed", "narrow", "base", "mid")
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call give_gift(_("You give the handcuffs to Astoria..."), gift_item)
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ast "I can break these cuffs!" ("upset", "base", "angry", "mid")
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ast "*HNNNNNGH!" ("upset", "base", "angry", "mid")
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ast "{shake}*HNNNNNGH!{/shake}" ("upset", "base", "angry", "mid")
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ast "I can't break those cuffs..." ("annoyed", "narrow", "base", "mid")
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ast "Do you have a key?" ("annoyed", "narrow", "base", "mid")
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call ast_mood(0)
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@ -357,22 +357,22 @@ label give_ast_gift(gift_item):
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elif gift_item == anal_plugs_ITEM:
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if states.ast.level < 6:
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ast "anal plugs?" ("base", "narrow", "angry", "mid")
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ast "Anal plugs?" ("base", "narrow", "angry", "mid")
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ast "Yuck, what the hell is wrong with you... do you know where these go?" ("upset", "base", "angry", "mid")
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ast "Of course you do... you detestable dingbat." ("upset", "base", "angry", "mid")
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call ast_mood(2)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "anal plugs?" ("base", "narrow", "angry", "mid")
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ast "Anal plugs?" ("base", "narrow", "angry", "mid")
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ast "Why don't you try and sit on one yourself..." ("upset", "base", "angry", "mid")
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call ast_mood(1)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "anal plugs?" ("base", "narrow", "angry", "mid")
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ast "Anal plugs?" ("base", "narrow", "angry", "mid")
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call give_gift(_("You give the anal plugs to Astoria..."), gift_item)
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ast "Why are you giving me this?" ("annoyed", "narrow", "base", "mid")
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ast "I'll take it I guess..." ("annoyed", "narrow", "base", "mid")
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call ast_mood(0)
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else:
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ast "anal plugs?" ("base", "base", "base", "mid")
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ast "Anal plugs?" ("base", "base", "base", "mid")
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call give_gift(_("You give the anal plugs to Astoria..."), gift_item)
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ast "You do know these hurts a bit if you're not used to them?" ("annoyed", "narrow", "base", "mid")
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nar "Astoria absent-mindedly pockets the anal plug."
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@ -136,7 +136,7 @@ label forest_BJ_1: #BJ in the forest interrupted by moaning myrtle
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her "This isn't what it looks like!"
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myr "Isn't it?"
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myr "I think it looks lovely..."
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her "{shake}Please don't tell anyone!!!{/shake}"
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her "Please don't tell anyone!!!"
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show screen blkfade
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with d3
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@ -526,11 +526,11 @@ label forest_BJ_3: #Complete BJ with Myrtle appearing after the cumshot
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show her_forest bj h41 m3 as cg
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call cum_block
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her "{shake}"*Gulp* *Gargggglelggg* *Gobble*{/shake}"
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her "{shake}*Gulp* *Gargggglelggg* *Gobble*{/shake}"
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show her_forest bj h42 m3 as cg
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call cum_block
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myr "More, Dumbledore, more!"
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myr "{shake}More, Dumbledore, more!{/shake}"
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show her_forest bj h41 m3 as cg
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call cum_block
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gen "{size=+15}*ARGH*!!!!{/size}"
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@ -50,7 +50,7 @@ label tentacle_scene_intro:
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pause 0.9
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hide screen white
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with d5
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gen "*ARGH*!" ("angry", xpos="far_left", ypos="head")
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gen "{shudder}*ARGH*!{/shudder}" ("angry", xpos="far_left", ypos="head")
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gen "(Bloody magic...)" ("angry", xpos="far_left", ypos="head")
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gen "(Oh look, a rusty key just popped out from that scroll...)" ("base", xpos="far_left", ypos="head")
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gen "(How convenient...)" ("base", xpos="far_left", ypos="head")
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@ -286,7 +286,7 @@ label tentacle_scene_intro:
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with vpunch
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pause 2.0
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nar "All of a sudden, you explode outwards in a flash of thick green tentacles."
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her "What's happening?!?"
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her "{shake}What's happening?!?{/shake}"
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play sound "sounds/plant_grab.ogg"
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nar "You quickly bind her wrists and waist..."
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play sound "sounds/gasp.ogg"
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@ -302,7 +302,7 @@ label tentacle_scene_intro:
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her "Oh no..."
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play sound "sounds/cloth_rip.ogg"
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nar "You rip her top off in a flurry of buttons and cotton..."
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her "*Ahhhh*!"
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her "{shake}*Ahhhh*!{/shake}"
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play sound "sounds/plant_slithering.ogg"
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nar "Sliding your tentacles up her legs and slowly pulling them apart."
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nar "Hermione struggles against you, but her efforts are in vain."
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@ -323,7 +323,7 @@ label tentacle_scene_intro:
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spo "Students, stand back!"
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nar "Professor Sprout casts an impressive-looking spell at the mass of writhing tentacles."
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play sound "sounds/magic3.ogg"
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spo "Confringo!"
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spo "{shake}Confringo!{/shake}"
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play sound "sounds/plop.ogg"
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nar "It strikes the plant forcefully but does nothing."
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spo "What? That should have killed it. It must be magically protected."
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@ -374,7 +374,7 @@ label tentacle_1: #Public path
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with d9
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call ctc
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her "!!!"
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her "{shake}!!!{/shake}"
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her "What on earth is going on?"
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play background "sounds/slickloop.ogg" fadein 2 fadeout 2
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nar "You slowly begin to move the tentacles in her vagina."
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@ -400,7 +400,7 @@ label tentacle_1: #Public path
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gen "Are you sure? Do you think you'll be able to stifle every moan?"
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play sound "sounds/slick_02.ogg"
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nar "You push deeply into her with the three tentacles."
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her "!!!"
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her "{shake}!!!{/shake}"
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show her_tentacles_public_4 as cg
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gen "Do you think you'll be able to stop your hips from bucking?"
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nar "You give her another powerful thrust."
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@ -409,7 +409,7 @@ label tentacle_1: #Public path
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gen "Do you really think that you'll be able to stop yourself from begging me for more?"
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nar "You increase the speed of the tentacles."
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play background "sounds/slickloopfast.ogg" fadein 2 fadeout 2
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her "{size=-3}*mmmmmmm*{/size}"
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her "{size=-3}*Mmmmmmm*{/size}"
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gen "I don't think you will. In fact, I know that you won't."
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gen "Because I know what you are. A slut."
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gen "A slut who can only think about getting off when she's being fucked by a plant in front of her classmates."
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@ -434,7 +434,7 @@ label tentacle_1: #Public path
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show her_tentacles_public_5 as cg
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nar "You thrust a ribbed tentacle deeply into her asshole in one motion."
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play sound "sounds/slick_02.ogg"
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her "!!!"
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her "{shake}!!!{/shake}"
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her "It's in my ass... I-I'm...{w=0.4} I-I'm cumming."
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nar "You take alternating turns pumping into her ass and pussy."
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her "I'm cumming! It's too much..."
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@ -445,7 +445,7 @@ label tentacle_1: #Public path
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her "Please... no more... I'll faint..."
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nar "You start to feel a strange energy flowing through the vines, moving towards the tips."
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gen "This is it girl, get ready."
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her "... ready?..."
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her "... Ready?..."
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show her_tentacles_public_7 as cg
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stop background fadeout 2
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play sound "sounds/slick_01.ogg"
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@ -517,7 +517,7 @@ label tentacle_2: # Personal path
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play sound "sounds/slick_02.ogg"
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nar "You quickly force another flowered tentacle into her mouth."
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gen "Now, now [name_hermione_genie], you don't want anyone to find out how much you are enjoying yourself now, do you?"
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her "*Hmmmhhhhhhhhh* !"
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her "{shudder}*Hmmmhhhhhhhhh*!{/shudder}"
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gen "Well, then just do what Miss Sprout says and stay still."
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gen "Just act like this is some horrible accident, that you are just a victim."
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gen "Instead of the slut that you really are..."
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@ -21,7 +21,7 @@ label ending_after:
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show screen white
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pause .1
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hide screen white
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g14 "Everything!" with hpunch
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g14 "{shake}Everything!{/shake}" with hpunch
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g14 "The...{w=0.4} The cosmic power is running through me!"
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g14 "I can see it...{w=0.4} The universe...{w=0.4} No...{w=0.4} Multiple universes... all around me."
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g14 "But...{w=0.4} Why?"
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@ -31,7 +31,7 @@ label ending_after:
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hide screen white
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play sound "sounds/thunder_2.ogg"
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play background "sounds/pulse.ogg"
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g15 "*ARGH*!" with hpunch
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g15 "{shake}*ARGH*!{/shake}" with hpunch
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g15 "My form is being pulled in multiple directions!"
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g15 "If I don't get out of here I'll be torn apart!"
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stop background fadeout 4
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@ -147,11 +147,11 @@ label ending_after:
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gen "You seem a little bit tense... Just giving you a hand..." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "But... What if someone notices..." ("annoyed", "base", "base", "R")
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nar "Ignoring her pleas you begin rubbing your fingers between her thighs, not bothering to be discreet."
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her @ cheeks blush "*Ah*...{w} Sir..." ("open", "happyCl", "base", "mid")
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her @ cheeks blush "{bounce}*Ah*...{/bounce}{w=0.4} Sir..." ("open", "happyCl", "base", "mid")
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nar "As you move your hand higher up her thighs, Hermione's breathing quickens and a wetness begins to spread across the side of your hand, her legs shaking slightly as she tries to keep it together."
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her @ cheeks blush "Sir...{w=0.4} I..." ("open", "happyCl", "base", "down")
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nar "With the music soon coming to a close, you shift your hand and begin stroking against her vagina with even more vigour than before."
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her @ cheeks blush "Sir...{w=0.3} *Ah*...{w=0.5} they'll...{w=0.2} they'll hear me..." ("mad", "happyCl", "base", "L")
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her @ cheeks blush "Sir...{w=0.3} {bounce}*Ah*...{/bounce}{w=0.5} they'll...{w=0.2} they'll hear me..." ("mad", "happyCl", "base", "L")
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gen "You better \"come\" quietly then..." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "Sir... this isn't the time for..." ("open", "happyCl", "base", "mid")
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nar "As the music reaches its peak, Hermione moves one of her hands off your back and puts it against her mouth to quickly try and stifle herself."
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@ -160,12 +160,12 @@ label ending_after:
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with kissiris
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stop music fadeout 6 #It's a bit sudden and quiet but not sure what to do instead
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nar "Hermione shudders in your arms and then quickly lets go as the music comes to an end."
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her @ cheeks blush "*Ah*...{w=0.8}*Ah*...{w=0.8}*Ah*..." ("soft", "happyCl", "base", "mid")
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her @ cheeks blush "{bounce}*Ah*...{w=0.8}*Ah*...{w=0.8}*Ah*...{/bounce}" ("soft", "happyCl", "base", "mid")
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nar "With a quick glance towards the doorway, you notice some Slytherin students have blocked it with their backs towards you."
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gen "You look tired girl, you'd better pull yourself together..." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "Yes...{w=0.3} *Ah*...{w=0.6} I just need to...{w=0.3} catch my breath..." ("open", "squint", "worried", "L")
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her @ cheeks blush "Yes...{w=0.3} {bounce}*Ah*...{/bounce}{w=0.6} I just need to...{w=0.3} catch my breath..." ("open", "squint", "worried", "L")
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gen "Perhaps sooner rather than later, the music has stopped..." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "Oh...{w=0.3} *Ah*...{w=0.3} I didn't even notice..." ("open", "happy", "worried", "mid")
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her @ cheeks blush "Oh...{w=0.3} {bounce}*Ah*...{/bounce}{w=0.3} I didn't even notice..." ("open", "happy", "worried", "mid")
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nar "Hermione moves to stand up but stumbles as she tries to compose herself..."
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nar "As she gets on her feet, she looks up and notices the backs of the Slytherins in the doorway. She spins around to look at you, a red colour quickly spreading across her cheeks."
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her @ cheeks blush "I...{w=0.3} I think I'd better head off to bed then..." ("mad", "squint", "base", "stare_soft") #Worried #Sheepish looking
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@ -244,7 +244,7 @@ label ending_after:
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gen "I mean, I was leaving and all that--" ("base", xpos="far_left", ypos="head")
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sna "No...{w=0.4} Even that being the case... I did mean it...{w=0.4} good ones are hard to come by." ("snape_24")
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gen "Well... even if you didn't mean it, I bet you ain't never had a friend like me." ("grin", xpos="far_left", ypos="head")
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sna "Ain't that true...{w=0.3}" ("snape_45")
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sna "Ain't that true..." ("snape_45")
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sna "So...{w=0.4} You're staying then?" ("snape_46")
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gen "Can't just leave in the middle of the school year, can I? What kind of headmaster would do that?" ("grin", xpos="far_left", ypos="head")
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sna "Is that so..." ("snape_47")
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@ -29,7 +29,7 @@ label map_attic:
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play sound "sounds/door.ogg"
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nar "After unlocking the door, you're presented with a dusty room filled with random junk and knick-knacks."
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play sound "sounds/cough_male.ogg"
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gen "...*Cough* *Cough*..." ("open", xpos="far_left", ypos="head")
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gen "{shake}*Cough* *Cough*{/shake}" ("open", xpos="far_left", ypos="head")
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gen "This room is just filled with random junk and knick-knacks!" ("angry", xpos="far_left", ypos="head")
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gen "(So now what... Am I supposed to take a piece of something and use with this scroll?)" ("base", xpos="far_left", ypos="head")
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gen "(I don't even know what the scroll is supposed to do, how am I going to find what it wants me to use!)" ("base", xpos="far_left", ypos="head")
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@ -49,7 +49,7 @@ label snape_duel_menu:
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sna "..."
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if states.sna.level < 30:
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sna "no..." ("snape_03")
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sna "No..." ("snape_03")
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gen "Why not?" ("angry", xpos="far_left", ypos="head")
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gen "What if we did a game as a part of a wager?" ("base", xpos="far_left", ypos="head")
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sna "A wager..." ("snape_09")
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