Change the spinner box character
(cherry picked from commit 902cf9b4d9
)
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@ -136,47 +136,47 @@ style loading_trivia_text:
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layeredimage loading:
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always "gui_fade"
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always Text("Loading", style="loading_text"):
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align (0.5, 0.4)
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align (0.5, 0.35)
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always "loading_spinner"
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image loading_spinner:
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align (0.5, 0.5)
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Text("{unicode}╞▰═════════╡{/unicode}", style="loading_text")
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Text("{unicode}╞╪═════════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═▰════════╡{/unicode}", style="loading_text")
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Text("{unicode}╞═╪════════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞══▰═══════╡{/unicode}", style="loading_text")
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Text("{unicode}╞══╪═══════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═══▰══════╡{/unicode}", style="loading_text")
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Text("{unicode}╞═══╪══════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞════▰═════╡{/unicode}", style="loading_text")
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Text("{unicode}╞════╪═════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═════▰════╡{/unicode}", style="loading_text")
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Text("{unicode}╞═════╪════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞══════▰═══╡{/unicode}", style="loading_text")
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Text("{unicode}╞══════╪═══╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═══════▰══╡{/unicode}", style="loading_text")
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Text("{unicode}╞═══════╪══╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞════════▰═╡{/unicode}", style="loading_text")
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Text("{unicode}╞════════╪═╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═════════▰╡{/unicode}", style="loading_text")
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Text("{unicode}╞═════════╪╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞════════▰═╡{/unicode}", style="loading_text")
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Text("{unicode}╞════════╪═╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═══════▰══╡{/unicode}", style="loading_text")
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Text("{unicode}╞═══════╪══╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞══════▰═══╡{/unicode}", style="loading_text")
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Text("{unicode}╞══════╪═══╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═════▰════╡{/unicode}", style="loading_text")
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Text("{unicode}╞═════╪════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞════▰═════╡{/unicode}", style="loading_text")
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Text("{unicode}╞════╪═════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═══▰══════╡{/unicode}", style="loading_text")
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Text("{unicode}╞═══╪══════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞══▰═══════╡{/unicode}", style="loading_text")
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Text("{unicode}╞══╪═══════╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═▰════════╡{/unicode}", style="loading_text")
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Text("{unicode}╞═╪════════╡{/unicode}", style="loading_text")
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pause 0.1
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repeat
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@ -262,8 +262,6 @@ label wardrobe_menu():
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label .after_init:
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hide gui_fade
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if not renpy.get_screen("wardrobe"):
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show screen wardrobe(662, 50)
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$ renpy.hide(get_character_tag(states.active_girl))
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