From b222860bec0b6ed6f4210239a51c4c572c3e597d Mon Sep 17 00:00:00 2001 From: Gouvernathor <44340603+Gouvernathor@users.noreply.github.com> Date: Thu, 16 Nov 2023 01:11:38 +0100 Subject: [PATCH] Remove unnecessary screen variable --- game/scripts/interface/map.rpy | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/game/scripts/interface/map.rpy b/game/scripts/interface/map.rpy index 97b91492..81a17286 100644 --- a/game/scripts/interface/map.rpy +++ b/game/scripts/interface/map.rpy @@ -392,14 +392,12 @@ screen map_screen_characters(): tag map zorder 5 - $ UI_xpos_offset = 0 - #Hermione if states.her.unlocked: if states.her.map_location == "forest": # Mark forest event. - add "interface/achievements/glow.webp" pos (UI_xpos_offset+her_map_xpos, UI_ypos_offset+her_map_ypos) align (0.5, 0.5) zoom 0.15 alpha 0.5 at rotate_circular + add "interface/achievements/glow.webp" pos (her_map_xpos, UI_ypos_offset+her_map_ypos) align (0.5, 0.5) zoom 0.15 alpha 0.5 at rotate_circular imagebutton: - xpos +UI_xpos_offset +her_map_xpos + xpos her_map_xpos ypos +UI_ypos_offset +her_map_ypos xalign 0.5 yalign 0.5 @@ -412,7 +410,7 @@ screen map_screen_characters(): #Luna if states.lun.unlocked: imagebutton: - xpos UI_xpos_offset+ lun_map_xpos + xpos lun_map_xpos ypos UI_ypos_offset+ lun_map_ypos xalign 0.5 yalign 0.5 @@ -425,7 +423,7 @@ screen map_screen_characters(): #Astoria if states.ast.unlocked: imagebutton: - xpos UI_xpos_offset +ast_map_xpos + xpos ast_map_xpos ypos UI_ypos_offset +ast_map_ypos xalign 0.5 yalign 0.5 @@ -438,7 +436,7 @@ screen map_screen_characters(): #Susan if states.sus.unlocked: imagebutton: - xpos UI_xpos_offset +sus_map_xpos + xpos sus_map_xpos ypos UI_ypos_offset +sus_map_ypos xalign 0.5 yalign 0.5 @@ -451,7 +449,7 @@ screen map_screen_characters(): #Cho if states.cho.unlocked: imagebutton: - xpos UI_xpos_offset +cho_map_xpos + xpos cho_map_xpos ypos UI_ypos_offset +cho_map_ypos xalign 0.5 yalign 0.5 @@ -464,7 +462,7 @@ screen map_screen_characters(): #Snape if states.sna.unlocked: imagebutton: - xpos UI_xpos_offset +sna_map_xpos + xpos sna_map_xpos ypos UI_ypos_offset +sna_map_ypos xalign 0.5 yalign 0.5 @@ -477,7 +475,7 @@ screen map_screen_characters(): #Tonks if states.ton.unlocked: imagebutton: - xpos UI_xpos_offset +ton_map_xpos + xpos ton_map_xpos ypos UI_ypos_offset +ton_map_ypos xalign 0.5 yalign 0.5