Bug fixes

* Implemented workaround for navigation menu transforms not receiving 'hide' events.
* Fixed text overflow in navigation menu
This commit is contained in:
LoafyLemon 2024-06-07 17:19:57 +01:00
parent 6244dbbcce
commit b3a76cce17
3 changed files with 38 additions and 26 deletions

File diff suppressed because it is too large Load Diff

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@ -66,7 +66,7 @@ screen preferences_general():
text _("Skipping")
textbutton _("Skip Unseen Text") action Preference("skip", "toggle")
textbutton _("Until dialog menu") action InvertSelected(Preference("after choices", "toggle"))
textbutton _("Skip Until dialog menu") action InvertSelected(Preference("after choices", "toggle"))
text _("Text Speed")
bar value Preference("text speed") style "navigation_bar"
@ -158,7 +158,7 @@ screen preferences_sound():
screen preferences_accessibility():
frame style "navigation_page_left":
vbox:
label _("Accessibility")
label _("Other")
text _("Text Font")
vbox:

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@ -129,7 +129,7 @@ define config.default_sfx_volume = 1.0
# Transitions
define config.enter_transition = None
define config.exit_transition = pause_trans(0.4)
define config.exit_transition = None
define config.intra_transition = d1
define config.main_game_transition = f3
define config.game_main_transition = f3