From ba7ee49915c556b03dda488c2aaa372cbd30eb0a Mon Sep 17 00:00:00 2001 From: Johnny28 Date: Sat, 15 Jul 2023 18:43:22 +0200 Subject: [PATCH] Fix * Fixed Astoria and Tonks outfits not being set properly during spell training. --- .../characters/astoria/events/spells/imperio_tonks.rpy | 10 ++++++++++ .../characters/hermione/events/favors/dance_for_me.rpy | 2 ++ 2 files changed, 12 insertions(+) diff --git a/game/scripts/characters/astoria/events/spells/imperio_tonks.rpy b/game/scripts/characters/astoria/events/spells/imperio_tonks.rpy index 32f3e819..86184163 100644 --- a/game/scripts/characters/astoria/events/spells/imperio_tonks.rpy +++ b/game/scripts/characters/astoria/events/spells/imperio_tonks.rpy @@ -105,6 +105,8 @@ label end_ag_st_imperio: jump end_astoria_event label ag_st_imperio_E1: + $ tonks.equip(ton_outfit_default) + $ astoria.equip(ast_outfit_default) stop music fadeout 1.0 play sound "sounds/door.ogg" call ton_chibi("stand","desk","base") @@ -306,6 +308,8 @@ label ag_st_imperio_E1: jump end_ag_st_imperio label ag_st_imperio_E2: + $ tonks.equip(ton_outfit_default) + $ astoria.equip(ast_outfit_default) stop music fadeout 1.0 play sound "sounds/door.ogg" call ton_chibi("stand","desk","base") @@ -666,6 +670,8 @@ label ag_st_imperio_E2: jump end_ag_st_imperio label ag_st_imperio_E3: + $ tonks.equip(ton_outfit_default) + $ astoria.equip(ast_outfit_default) stop music fadeout 1.0 play sound "sounds/door.ogg" call ton_chibi("stand","desk","base") @@ -835,6 +841,8 @@ label ag_st_imperio_E3: jump end_ag_st_imperio label ag_st_imperio_E4: + $ tonks.equip(ton_outfit_default) + $ astoria.equip(ast_outfit_default) stop music fadeout 1.0 call ton_walk(action="enter",xpos="desk",ypos="base") @@ -1156,6 +1164,8 @@ label ag_st_imperio_E4: jump end_ag_st_imperio label ag_st_imperio_E5: + $ tonks.equip(ton_outfit_default) + $ astoria.equip(ast_outfit_default) stop music fadeout 1.0 play sound "sounds/door.ogg" call ton_chibi("stand","desk","base") diff --git a/game/scripts/characters/hermione/events/favors/dance_for_me.rpy b/game/scripts/characters/hermione/events/favors/dance_for_me.rpy index 17d4bd1c..ff97d1ec 100644 --- a/game/scripts/characters/hermione/events/favors/dance_for_me.rpy +++ b/game/scripts/characters/hermione/events/favors/dance_for_me.rpy @@ -75,6 +75,8 @@ label hg_pf_strip_T1_E1: #Fails her "[name_genie_hermione]! That is going too far!" ("angry", "base", "angry", "mid") her "I think I better leave..." ("angry", "base", "base", "R") + call her_walk(action="leave") + $ states.her.mood += 5 jump hg_pf_strip_fail