From bda2831df1a1ad60e547cb70a9db0416ff7b8266 Mon Sep 17 00:00:00 2001 From: Johnny28 Date: Tue, 13 Jun 2023 16:21:02 +0200 Subject: [PATCH] CG Posing * Posed part two of Cho Dual CG. * Added music. * Updated credits. --- ...pations-by-tim-kulig-from-filmmusic-io.ogg | 3 + .../events/favors/inspect_her_body_tier2.rpy | 5 + .../characters/cho/events/favors/suck_it.rpy | 5 + .../cho/events/quidditch/gryffindor_match.rpy | 39 +- .../events/quidditch/gryffindor_practice.rpy | 2 + .../cho/events/quidditch/intros.rpy | 348 ++++++++++++++++-- game/scripts/characters/cho/events/summon.rpy | 2 +- game/scripts/interface/credits.rpy | 7 +- 8 files changed, 361 insertions(+), 50 deletions(-) create mode 100644 game/music/anticipations-by-tim-kulig-from-filmmusic-io.ogg diff --git a/game/music/anticipations-by-tim-kulig-from-filmmusic-io.ogg b/game/music/anticipations-by-tim-kulig-from-filmmusic-io.ogg new file mode 100644 index 00000000..17fdf313 --- /dev/null +++ b/game/music/anticipations-by-tim-kulig-from-filmmusic-io.ogg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b5d1560880906348deafcfd2b9412486e8a617d5b3f689ab00c6c4737cb39f41 +size 3094476 diff --git a/game/scripts/characters/cho/events/favors/inspect_her_body_tier2.rpy b/game/scripts/characters/cho/events/favors/inspect_her_body_tier2.rpy index 374b71be..35a7c90d 100644 --- a/game/scripts/characters/cho/events/favors/inspect_her_body_tier2.rpy +++ b/game/scripts/characters/cho/events/favors/inspect_her_body_tier2.rpy @@ -66,11 +66,16 @@ label cc_pf_strip_T2_intro_E1: show screen blkfade with d5 + $ cho.equip(cho_outfit_default) $ game.gold = 1984 $ game.day = 123 call room("main_room") + call cho_chibi("stand", "desk", "base", flip=False) + call gen_chibi("sit_behind_desk") + + cho "" (xpos="mid", ypos="base") hide screen blkfade with d5 diff --git a/game/scripts/characters/cho/events/favors/suck_it.rpy b/game/scripts/characters/cho/events/favors/suck_it.rpy index 2c141ab9..4aae7a64 100644 --- a/game/scripts/characters/cho/events/favors/suck_it.rpy +++ b/game/scripts/characters/cho/events/favors/suck_it.rpy @@ -59,6 +59,11 @@ label cc_pf_blowjob_T3_intro_E1: $ game.day = 124 call room("main_room") + call cho_chibi("stand", "desk", "base", flip=False) + call gen_chibi("sit_behind_desk") + + cho "" ("soft", "narrow", "base", "R") + hide screen blkfade with d5 diff --git a/game/scripts/characters/cho/events/quidditch/gryffindor_match.rpy b/game/scripts/characters/cho/events/quidditch/gryffindor_match.rpy index c69b2ff8..ac80ca80 100644 --- a/game/scripts/characters/cho/events/quidditch/gryffindor_match.rpy +++ b/game/scripts/characters/cho/events/quidditch/gryffindor_match.rpy @@ -838,7 +838,7 @@ label gryffindor_match: nar "Cho begins to feverishly look around for the snitch, her eyes darting around the pitch." nar "Unable to locate it, she looks back towards the commentators' tower for assistance." - cho "Where did he vanish?!" + cho "(Where did he vanish?!)" "Hermione" "A fantastic--{w=0.4} Hold on...{w=0.4} What's that on the pitch?{fast} Is that--" cho "(What the--{w=0.4} Where's he going?)" @@ -868,9 +868,9 @@ label gryffindor_match: call gen_chibi(flip=True) with d3 - cho "Is he talking to Gi--" - cho "Hold on. What's that thing near the balustrade... Is that... Luna?!" - cho "What is she wearing?!" + cho "(Is he talking to Gi--)" + cho "(Hold on... What's that thing near the balustrade... Is that... Luna?!)" + cho "(What is she wearing?!)" #Genie walks down to Luna. call gen_walk(xpos=650, ypos=430) @@ -879,7 +879,7 @@ label gryffindor_match: play sound "sounds/ball_hit.ogg" "Hermione" "Ouch... What a blunder! Surely he should've seen that coming!" #big text - gen "*inaudible*" + gen "*Inaudible*" "Hermione" "Katie Bell passing to Alicia Spinnet..." #text larger cho "(Oh right, I did ask him to get someone to cheer for me...)" "Hermione" "Expertly dodging a bludger..." #text larger @@ -891,8 +891,7 @@ label gryffindor_match: nar "Staring into the distance, Cho begins shuffling on her broom, thinking hard on what to do..." - cho "(I can't get this stupid broom going...)" - cho "(Spanking Angelina wasn't enough either...)" + cho "(If can't get this stupid broom going... Then what else could I do...)" #Cut to cho Doll flying @@ -945,7 +944,7 @@ label gryffindor_match: cho "(She'll be furious...)" #horny cho "(But... Doing it in front of the entire school...)" - nar "Cho Shifts around slightly on her new broom and suddenly finds herself able to slide up and down the dildo effortlessly." + nar "Cho shifts around slightly on her new broom and suddenly finds herself able to slide up and down the dildo effortlessly." cho "..." #surprised cho "..." #smirks @@ -1954,7 +1953,7 @@ label gryffindor_match_return: hoo "The usage of such things is considered cheating and is prohibited during organized sports and academic examinations." ("open", "narrow", "angry", "mid") ton "" ("annoyed", "base", "base", "mid") gen "So if this bottle is a luck potion, she'd get disqualified?" ("base", xpos="far_left", ypos="head") - sna "*snort*." ("snape_22") #smirk + sna "*Snort*" ("snape_22") #smirk hoo "Yes, although disqualification would be the least of her worries." ("open", "shocked", "angry", "mid") gen "You're not saying..." ("base", xpos="far_left", ypos="head") sna "" ("snape_37") #smirk @@ -2147,7 +2146,10 @@ label gryffindor_match_return: stop music fadeout 1 call room("main_room") - call gen_chibi("hide") + call gen_chibi("sit_behind_desk") + call ton_chibi(xpos="mid", ypos="420") + + ton "" ("base", "narrow", "base", "L", xpos="base", ypos="base") hide screen blkfade with d5 @@ -2202,19 +2204,10 @@ label gryffindor_match_return: cho @ cheeks blush "[name_genie_cho], Why don't you take your clothes off and get on that desk for me?" ("soft", "narrow", "base", "mid") #smirk if _in_replay: - return - - - ###### FINISHED HERE - - - - - - - - - + show screen blkfade + with d5 + camera screens + $ renpy.end_replay() gen "W--{w=0.2} What?!" ("base", xpos="far_left", ypos="head") play sound "sounds/giggle.ogg" diff --git a/game/scripts/characters/cho/events/quidditch/gryffindor_practice.rpy b/game/scripts/characters/cho/events/quidditch/gryffindor_practice.rpy index 4b44155c..8a524b4c 100644 --- a/game/scripts/characters/cho/events/quidditch/gryffindor_practice.rpy +++ b/game/scripts/characters/cho/events/quidditch/gryffindor_practice.rpy @@ -112,6 +112,8 @@ label cc_gt_return: hide screen blkfade with d5 + + play music "music/Music for Manatees.ogg" fadein 1 if_changed # cho "The school supplied brooms are ancient, there's no way I'd be able to win anything, flying on that rubbish!" ("scream", "narrow", "worried", "mid", xpos="mid") diff --git a/game/scripts/characters/cho/events/quidditch/intros.rpy b/game/scripts/characters/cho/events/quidditch/intros.rpy index 52d3e2be..608d2565 100644 --- a/game/scripts/characters/cho/events/quidditch/intros.rpy +++ b/game/scripts/characters/cho/events/quidditch/intros.rpy @@ -1522,10 +1522,17 @@ label cho_quid_E12: camera screens at sepia call room("quidditch_pitch") call cho_chibi("stand", "right", "base", flip=False) - call gen_chibi(xpos="mid", ypos="base", flip=False) + + hoo @ cheeks blush "" ("base", "narrow", "base", "R", xpos=100, ypos="base", flip=True) + cho @ cheeks heavy_blush "" ("horny", "narrow", "base", "mid", xpos=460, ypos="base") + gen "" ("base", xpos="far_left", ypos="head") + hide screen blkfade with d5 + + play background "sounds/outskirts.ogg" fadein 2 + play music "music/march-of-the-spoons-by-kevin-macleod-from-filmmusic-io.ogg" fadein 1 fadeout 1 if_changed # hoo @ cheeks blush "And all those feelings are imbued into this very broom..." ("base", "narrow", "base", "R") @@ -2080,8 +2087,8 @@ label cho_quid_E14: # This section would either show the CG of Cho masturbating in front of lockers inside a small bubble, to go along with her jerking genie off, or swap to that CG temporarily. - show cho_handjob as cg zorder 16 with d3 show cho_masturbate_lockers cho_body_idle mouth_open eyes_narrow_down as cg2 zorder 15 + show cho_handjob as cg zorder 16 show screen cho_dual_cg("cg2") @@ -2095,8 +2102,8 @@ label cho_quid_E14: cho "First, I start by covering the surface with a good coat of spit-- I mean the magical conductor..." show cho_masturbate_lockers cho_body_sucking mouth_sucking as cg2 - - show cho_handjob cho_body_bending as cg with d3 + show cho_handjob cho_body_bending as cg + with d3 pause 0.75 show cho_handjob effects_spitting as cg with d3 pause 0.5 @@ -2110,46 +2117,48 @@ label cho_quid_E14: pause 0.5 show cho_handjob eyebrows_raised cho_body_stroke_up as cg with d3 pause 0.5 - show cho_handjob eyebrows_sad mouth_base eyes_open_right -effects_spitting as cg with d3 show cho_masturbate_lockers cho_body_fingering_up mouth_open eyes_narrow_down as cg2 + show cho_handjob eyebrows_sad mouth_base eyes_open_right -effects_spitting as cg + with d3 cho "I then slowly begin fondling it gently with my fingers." #Cho starts jerking (genie) #Cho starts rubbing clit (masturbate) - show cho_handjob eyebrows_base eyes_open_narrow_down as cg with d3 show cho_masturbate_lockers cho_body_fingering_down mouth_base eyes_narrow_down as cg2 - + show cho_handjob eyebrows_base eyes_open_narrow_down as cg + with d3 cho "Rubbing it,{w=0.3} up and down,{w=0.3} up and down..." - show cho_handjob mouth_smile as cg with d3 show cho_masturbate_lockers mouth_lipbite eyebrows_mad eyes_down as cg2 + show cho_handjob mouth_smile as cg + with d3 cho "Once the coating has been evenly distributed, I proceed to channel my magic into it." #jerking medium (genie) #rubbing medium (masturbate) - show cho_masturbate_lockers mouth_lipbite eyebrows_mad eyes_down as cg2 + show cho_masturbate_lockers mouth_lipbite eyebrows_mad eyes_down as cg2 with d3 gen "*Ngh*... You're--{w=0.2} You're able to channel your own magic into your--" - show cho_handjob eyes_open_right as cg with d3 - show cho_masturbate_lockers eyes_narrow_left mouth_open as cg2 + show cho_handjob eyes_open_right as cg + with d3 cho "Of course, any able-bodied witch should be able to do that." gen "I have so many questions, but... Please, continue..." - show cho_handjob eyes_open_right eyebrows_base mouth_base as cg with d3 - show cho_masturbate_lockers eyes_narrow_forward mouth_open as cg2 + show cho_handjob eyes_open_right eyebrows_base mouth_base as cg + with d3 cho "So, I do my very best to keep the flow at a steady pace, until I start feeling tingly." - show cho_handjob eyebrows_angry eyes_open_narrow_down mouth_smile as cg with d3 - show cho_masturbate_lockers eyebrows_raised eyes_narrow_down mouth_lipbite effects_hand_move as cg2 + show cho_handjob eyebrows_angry eyes_open_narrow_down mouth_smile as cg + with d3 cho "That's when I increase the speed--{w=0.2} I mean flow..." #jerking fast (genie) @@ -2157,9 +2166,9 @@ label cho_quid_E14: gen "*Ngh*!!!" - show cho_handjob eyes_open_down mouth_angry as cg with d3 - show cho_masturbate_lockers eyebrows_mad mouth_angry as cg2 + show cho_handjob eyes_open_down mouth_angry as cg + with d3 cho "And I pour every ounce of magic I've got into the process, until it's almost bursting with magic!" gen "*Aargh*!" @@ -2363,7 +2372,7 @@ label cho_quid_E14: # TODO: Add CG show image Placeholder("bg") as cg - + play music "music/anticipations-by-tim-kulig-from-filmmusic-io.ogg" fadein 1 if_changed cho "(What's this?)" cho "(A bottle of...{w=0.3} liquid luck?!)" cho "(Did coach leave this for me?)" @@ -2376,7 +2385,7 @@ label cho_quid_E14: play sound "sounds/bottle.ogg" pause .5 play sound "sounds/sniff.ogg" - cho "(*Sniff*)" + cho "*Sniff*" cho "(No, that's liquid luck alright, no doubts about it...)" cho "(Of course, he would know that you can't trick a Ravenclaw after all.)" @@ -2385,13 +2394,14 @@ label cho_quid_E14: cho "(I'll just put it in my pocket for now...)" #New scene, Flashback shifts to daytime. Cho is at the quidditch pitch entrance. (early morning shader?) + stop music fadeout 1 call room("quidditch_pitch") call cho_chibi("stand", "mid", "base") play background "sounds/outskirts.ogg" fadein 2 with fade - cho "(Hmm... He's not here yet...)" + cho "(*Hmm*... He's not here yet...)" cho "(I guess I'll sit down and wait for him.)" #cloth sound @@ -2399,7 +2409,7 @@ label cho_quid_E14: show image Placeholder("bg") as cg zorder 15 with fade - cho "(Liquid luck...)." + cho "(Liquid luck...)" cho "(I never thought I'd hold one of those in my hand...)" cho "([name_genie_cho] must really want me to win if he's willing to risk his career by giving this...)" cho "(But why did we go through all those lewd favours, if he was just going to give me a luck potion anyway...)" @@ -2407,7 +2417,7 @@ label cho_quid_E14: cho "(... No, he wouldn't, would he?)" cho "(The training is over if I win, if he just wanted me for my body, he wouldn't try to help me win.)" cho "(He must want to help me succeed, like he said from the start...)" - cho "(Help me succeed... No matter-- *Yawn*... The cost.)" + cho "(Help me succeed... No matter--{w=0.2} *Yawn*... The cost.)" show image Placeholder("bg") as cg zorder 15 at Transform(blur=5) with d9 @@ -2467,6 +2477,8 @@ label cho_quid_E14: hide screen blkfade with d5 + stop music fadeout 1 + $ renpy.call_replay("gryffindor_match.introspection1") show screen blkfade @@ -2490,4 +2502,294 @@ label cho_quid_E14: $ renpy.call_replay("gryffindor_match_return.introspection") - return + #TODO add remainder of CG event (check "#TODO finished implementing up to here" in writing file) + stop background + show cho_handjob cho_body_idle2 mouth_neutral eyes_open_narrow_down as cg zorder 16 # at color_temperature(1.0) + + cho "And, well... You know the rest..." + gen "*Huh*?" + + show cho_handjob eyebrows_sad mouth_neutral eyes_open_down as cg with d3 + cho "We... had sex." + gen "(I feel like I missed some sort of flashback happening.)" + + show cho_handjob cho_body_idle eyebrows_sad mouth_angry eyes_open_wide_forward as cg with d3 + cho "Please don't be mad at me, [name_genie_cho]... I know you had good intentions when you left me that potion." + + show cho_handjob eyebrows_worried eyes_open_narrow_down as cg with d3 + cho "But I just couldn't bear the thought, after all the hurdles that we've gone through, just to end up cheating for the finals." + + show cho_handjob eyes_open_right as cg with d3 + cho "Since I poured it out, I wasn't even going to tell you, but when they found the bottle...{w=0.2} I don't know what came over me." + gen "So, What you're saying is..." + + show cho_handjob eyes_open_forward mouth_neutral as cg with d3 + gen "There was never any luck potion inside your system, pushing you towards doing all those naughty things?" + + show cho_handjob as cg with d3 + gen "Stripping, and getting off during the game, sucking my cock under the desk with all those teachers inside my office." + + show cho_handjob eyes_open_narrow_down as cg with d3 + cho "..." + gen "And then riding my cock to your heart's content." + gen "You did all those things, not due to some assurance from a potion?" + gen "The potion was merely used as an excuse to make your desires a reality." + + show cho_handjob eyebrows_sad eyes_closed as cg with d3 + cho "..." + gen "Am I getting that right?" + + show cho_handjob eyes_open_narrow_forward as cg with d3 + cho "Yes, you're completely right [name_genie_cho]..." + cho "Even though I didn't drink it, I lied, and made you believe that I did... Just so I could lose my virginity..." + + play sound "sounds/boing05.ogg" + show cho_handjob penis_hard as cg with vpunch + gen "{size=-2}Nice...{/size}" + + show cho_handjob eyebrows_worried as cg with d3 + cho "I'm no better than Professor Snape..." + + show cho_handjob mouth_angry as cg with d3 + cho "I'm sorry [name_genie_cho], I shouldn't have--" + menu: + "-Punish her throat with your cock-": #Deepthroat + play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed + pass + #TODO ADD deepthroat CG from writing file (search #TODO add to game along with CG) + "-Finish the demonstration-": #Keep jerking off/masturbate until completion + play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed + #Cho resumes jerking genie off, and you also see the scene of Cho orgasming inside the changing room. + + gen "Put your hand back on that cock, young lady!" + + show cho_handjob eyes_open_forward mouth_angry as cg with d3 + cho "What?! But I thought--" + gen "Finish the demonstration!" + + show cho_handjob eyebrows_base as cg with d3 + cho "Yes [name_genie_cho]!" + + #Cho starts jerking + #Dual CG appears + show cho_masturbate_lockers cho_body_fingering_up mouth_lipbite eyes_narrow_down as cg2 zorder 15 + show cho_handjob cho_body_stroke_idle eyes_open_narrow_down as cg zorder 16 + with d3 + + show screen cho_dual_cg("cg2") + + gen "The magic spit!" + + show cho_masturbate_lockers eyebrows_raised mouth_angry eyes_left as cg2 + show cho_handjob eyes_open_down mouth_open as cg + with d3 + cho "Oh, right!" + + show cho_masturbate_lockers eyebrows_base cho_body_sucking mouth_sucking as cg2 + show cho_handjob cho_body_bending as cg + with d3 + pause 0.75 + show cho_handjob effects_spitting as cg with d3 + pause 0.5 + show cho_handjob penis_hard_spit_on_tip as cg with d3 + pause 0.5 + + show cho_handjob eyes_open_down cho_body_stroke_idle -effects_spitting as cg with d3 + pause 0.5 + show cho_handjob eyebrows_raised cho_body_stroke_up as cg with d3 + pause 0.5 + + show cho_handjob eyebrows_sad mouth_neutral eyes_open_right -effects_spitting as cg + show cho_masturbate_lockers eyebrows_mad cho_body_fingering_up mouth_base eyes_narrow_down as cg2 + with d3 + gen "Now get going!" + + #Cho starts jerking (genie) + #Cho starts fingering pussy (masturbate) + + show cho_masturbate_lockers eyes_narrow_left eyebrows_sad as cg2 + show cho_handjob eyes_open_forward mouth_angry as cg + with d3 + cho "You're--{w=0.2} You're not mad at me?" + gen "Mad? Are you kidding?" + gen "I'm--" + + show cho_masturbate_lockers mouth_smile blush_heavy effects_wet as cg2 + show cho_handjob shirt_open eyebrows_raised eyes_open_wide_down mouth_open as cg + with d3 + + gen "Proud of you!" + + show cho_masturbate_lockers mouth_lipbite as cg2 + show cho_handjob eyebrows_base eyes_open_down mouth_neutral as cg + with d3 + cho "You're--" + + show cho_masturbate_lockers eyes_narrow_down as cg2 + show cho_handjob eyes_open_forward mouth_angry as cg with d3 + cho "But I lied to you, [name_genie_cho]." + gen "So what?" + + show cho_masturbate_lockers eyes_narrow_left mouth_smile as cg2 + show cho_handjob eyebrows_sad eyes_open_narrow_forward as cg + with d3 + cho "Are you--{w=0.2} What do you mean?" + gen "Faster, [name_cho_genie]!" + + #jerking fast + #Fingering fast + + show cho_masturbate_lockers eyes_down mouth_base effects_hand_move as cg2 + show cho_handjob eyebrows_raised eyes_open_wide_down as cg + with d3 + call ctc + + show cho_masturbate_lockers eyes_left mouth_base as cg2 + show cho_handjob eyebrows_base eyes_open_narrow_down mouth_neutral as cg + with d3 + cho "So... You're not disappointed--" + gen "Of course not! You did exactly what I taught you!" + + show cho_masturbate_lockers eyes_narrow_down as cg2 + show cho_handjob eyes_open_forward mouth_neutral as cg + with d3 + gen "You utilized both your physical and mental capabilities to achieve your desired outcome!" + gen "Now, if that isn't the true spirit of Ravenclaw, I don't know what is!" + + show cho_masturbate_lockers mouth_smile -effects_wet effects_very_wet as cg2 + show cho_handjob eyes_open_narrow_down mouth_base as cg + with d3 + cho "Oh, well, I--" + gen "More spit!" + + show cho_masturbate_lockers mouth_base eyes_narrow_left as cg2 + show cho_handjob eyebrows_base eyes_open_wide_forward mouth_angry as cg + with d3 + cho "Yes, [name_genie_cho]!" + + show cho_masturbate_lockers cho_body_sucking mouth_sucking -effects_hand_move as cg2 + show cho_handjob cho_body_bending as cg + with d3 + pause 0.75 + show cho_handjob effects_spitting as cg with d3 + pause 0.5 + show cho_handjob penis_hard_spit_on_shaft as cg with d3 + + gen "Good girl..." + + show cho_masturbate_lockers eyebrows_base eyes_left as cg2 + show cho_handjob cho_body_stroke_down eyes_open_narrow_down mouth_neutral -effects_spitting as cg with d3 + pause 0.5 + show cho_handjob cho_body_stroke_up as cg with d3 + pause 0.5 + show cho_handjob cho_body_stroke_down as cg with d3 + pause 0.5 + show cho_handjob mouth_base cho_body_stroke_up as cg with d3 + pause 0.5 + show cho_handjob eyebrows_raised cho_body_stroke_down as cg with d3 + + + show cho_masturbate_lockers cho_body_fingering_up mouth_smile eyes_narrow_down as cg2 with d3 + pause 0.5 + show cho_masturbate_lockers cho_body_fingering_up eyebrows_sad eyes_narrow_ahegao effects_hand_move as cg2 + show cho_handjob eyes_open_down as cg + with d3 + cho "S--{w=0.2} So, you'll forgive me? You still want to--" + gen "Forgive you?" + gen "I'll...{w=0.2} I'll--" + gen "Reward you!" + + show cho_handjob eyes_open_wide_down mouth_neutral as cg + with d3 + call ctc + + menu: #Both choices get discarded, and it shoots past her onto the masturbating cho bubble + + "-Cum on her face-": + pass + + "-Cum in her mouth-": + pass + + show cho_masturbate_lockers cho_body_fingering_up mouth_lipbite as cg2 with d3 + gen "Aaaaah Yeeeees!" + + show cho_handjob cum_precum eyebrows_raised eyes_open_wide_down mouth_angry as cg with d3 + cho "Wait!" + + # Genies cum shoots past Cho through time, space and reason onto the masturbating Cho CG + #Masturbating Cho CG Cums + show cho_masturbate_lockers cho_body_fingering_up eyes_narrow_ahegao mouth_ahegao effects_shaking -effects_hand_move as cg2 + show cho_handjob cum_cumshot1 as cg + with d3 + pause 0.2 + show cho_handjob cum_cumshot2 as cg with d3 + pause 0.2 + show cho_handjob cum_cumshot3 as cg with d3 + pause 0.2 + + show cho_masturbate_lockers -effects_shaking as cg2 #TODO add cum layers on Cho body + show cho_handjob -cum_cumshot3 as cg + with d3 + gen "*Ah*......." + + show cho_masturbate_lockers cho_body_idle eyebrows_sad mouth_smile as cg2 + show cho_handjob eyes_open_right as cg + with d3 + cho "You--{w=0.2} your cum... It's..." + gen "Looks like we need to work on your reflexes a bit more, [name_cho_genie]." + + show cho_handjob eyebrows_base eyes_open_forward mouth_open as cg with d3 + cho "Work on my--" ("base", "base", "base", "mid") + gen "Unless you're ready to give up?" + + show cho_handjob cho_body_idle eyebrows_raised eyes_open_wide_forward mouth_angry as cg with d3 + cho "Of--{w=0.2} Of course not!" + gen "Are you sure? It will be even more intense from now on." + + show cho_handjob mouth_smile as cg with d3 + cho "Yes! I can do it!" + gen "Then to prove it, I want you to fly ten laps around the pitch..." + gen "Completely naked!" + + show cho_masturbate_lockers eyes_left eyebrows_mad mouth_open as cg2 + show cho_handjob mouth_angry as cg + with d3 + cho "Naked?!" + gen "Did I hear a \"yes coach\"?!" + + show cho_masturbate_lockers eyebrows_base mouth_smile as cg2 + show cho_handjob eyebrows_raised eyes_open_right as cg + with d3 + cho "Yes coach!" + + show screen blkfade + hide screen cho_dual_cg + hide cg + hide cg2 + hide screen blkfade + with d5 + pause .8 + + if cho.is_any_worn("clothes"): + play sound "sounds/cloth_sound3.ogg" + hide cho_main + $ cho.strip("clothes") + + call cho_walk(xpos=437, ypos=400) + + cho @ cheeks heavy_blush "Accio [states.cho.ev.quidditch.broom_name]!" ("smile", "base", "base", "mid", trans=d3) + hide cho_main + with d3 + pause .5 + + play sound "sounds/boing05.ogg" + call cho_chibi("hide") + + pause 1 + play sound "sounds/slick_02.ogg" + with kissiris + cho "{heart}*Ah*...{heart}" + gen "Heh-heh." ("grin", xpos="far_left", ypos="head") + + jump end_cho_event diff --git a/game/scripts/characters/cho/events/summon.rpy b/game/scripts/characters/cho/events/summon.rpy index 8d9131b2..6859b3a6 100644 --- a/game/scripts/characters/cho/events/summon.rpy +++ b/game/scripts/characters/cho/events/summon.rpy @@ -26,7 +26,7 @@ label cho_summon_setup: if 5 > states.cho.mood >= 1: cho "Yes, [name_genie_cho]?" ("annoyed", "base", "base", "mid", xpos="base", ypos="base", trans=d3) elif 10 > states.cho.mood >= 5: - cho "*sigh*... Yes, [name_genie_cho]?" ("open", "base", "base", "R", xpos="base", ypos="base", trans=d3) + cho "*Sigh*... Yes, [name_genie_cho]?" ("open", "base", "base", "R", xpos="base", ypos="base", trans=d3) elif 20 > states.cho.mood >= 10: cho "What is it, [name_genie_cho]?" ("annoyed", "base", "angry", "mid", xpos="base", ypos="base",trans=d3) elif 30 > states.cho.mood >= 20: diff --git a/game/scripts/interface/credits.rpy b/game/scripts/interface/credits.rpy index 4d4a549a..45356080 100644 --- a/game/scripts/interface/credits.rpy +++ b/game/scripts/interface/credits.rpy @@ -21,14 +21,15 @@ define credits_text = "\n".join([ "controllerhead\n{size=-5}{color=#808080}{k=0.7}\"Item Shop\"{/k}{/color}{/size}\n", "jrayteam6\n{size=-5}{color=#808080}{k=0.7}\"Grape Soda is Fucking Raw\"{/k}{/color}{/size}\n", "Juhani Junkala\n{size=-5}{color=#808080}{k=0.7}Retro Game Music Pack:\n\"Title Screen\"\n\"Level 1\"\n\"Level 3\"{/k}{/color}{/size}\n", - "Snabisch\n{size=-5}{color=#808080}{k=0.7}Only 115 (Dance Loop){/k}{/color}{/size}\n", - "Nene\n{size=-5}{color=#808080}{k=0.7}Boss Battle #2{/k}{/color}{/size}\n" + "Snabisch\n{size=-5}{color=#808080}{k=0.7}\"Only 115 (Dance Loop)\"{/k}{/color}{/size}\n", + "Nene\n{size=-5}{color=#808080}{k=0.7}\"Boss Battle #2\"{/k}{/color}{/size}\n", + "Tim Kulig\n{size=-5}{color=#808080}{k=0.7}\"Anticipations\"{/k}{/color}{/size}\n" ), credits_title("Special Thanks"), credits_group( "{size=+4}Akabur{/size}", "{color=#808080}{size=-5}{k=0.7}Creator of the original Witch Trainer and other awesome games! {a=https://www.patreon.com/akabur}PATREON{/a}{/size}{/color}{/k}\n", - "Dr. Lupin", "Lineup", "MaiL", "MedicBear", "STG Anon", "Booom313", "Sandmaster", "Pinguino", "UE Crew", "Catbug", "CaptainNemo", "Artguy", "Linear", "Amadan", "Anons", "Heretic", "Maverick", "Cleanzo", "Techy", "Zuel32", "Darwin7", "Ven", "NotTera", "Armise" + "Dr. Lupin", "Lineup", "MaiL", "MedicBear", "STG Anon", "Booom313", "Sandmaster", "Pinguino", "UE Crew", "Catbug", "CaptainNemo", "Artguy", "Linear", "Amadan", "Anons", "Heretic", "Maverick", "Cleanzo", "Techy", "Zuel32", "Darwin7", "Ven", "NotTera", "Armise", "Cosmic" ), """{vspace=100} \n\n