Add cursor states to bars and sliders
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@ -59,6 +59,7 @@ style bar:
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thumb Frame("scrollbar_horizontal_[prefix_]thumb", gui.slider_borders, tile=gui.slider_tile)
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thumb Frame("scrollbar_horizontal_[prefix_]thumb", gui.slider_borders, tile=gui.slider_tile)
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hover_sound "sounds/qubodup-hover1.ogg"
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hover_sound "sounds/qubodup-hover1.ogg"
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activate_sound "sounds/qubodup-click2.ogg"
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activate_sound "sounds/qubodup-click2.ogg"
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mouse "button"
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# style vbar:
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# style vbar:
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# unscrollable gui.unscrollable
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# unscrollable gui.unscrollable
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@ -73,6 +74,7 @@ style scrollbar:
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thumb Frame("scrollbar_horizontal_[prefix_]thumb", gui.slider_borders, tile=gui.slider_tile)
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thumb Frame("scrollbar_horizontal_[prefix_]thumb", gui.slider_borders, tile=gui.slider_tile)
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hover_sound "sounds/qubodup-hover1.ogg"
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hover_sound "sounds/qubodup-hover1.ogg"
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activate_sound "sounds/qubodup-click2.ogg"
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activate_sound "sounds/qubodup-click2.ogg"
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mouse "button"
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style vscrollbar:
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style vscrollbar:
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unscrollable gui.unscrollable
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unscrollable gui.unscrollable
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@ -81,6 +83,7 @@ style vscrollbar:
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thumb Frame("scrollbar_vertical_[prefix_]thumb", gui.slider_borders, tile=gui.slider_tile)
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thumb Frame("scrollbar_vertical_[prefix_]thumb", gui.slider_borders, tile=gui.slider_tile)
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hover_sound "sounds/qubodup-hover1.ogg"
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hover_sound "sounds/qubodup-hover1.ogg"
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activate_sound "sounds/qubodup-click2.ogg"
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activate_sound "sounds/qubodup-click2.ogg"
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mouse "button"
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# style dark_vscrollbar:
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# style dark_vscrollbar:
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# unscrollable gui.unscrollable
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# unscrollable gui.unscrollable
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@ -14,7 +14,7 @@ screen settings_general():
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textbutton _("System Cursor") action Preference("system cursor", "toggle")
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textbutton _("System Cursor") action Preference("system cursor", "toggle")
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textbutton _("Autosaves") action ToggleField(store, "_autosave")
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textbutton _("Autosaves") action ToggleField(store, "_autosave")
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textbutton _("Automatic Update Checks") action settings.Toggle("updates")
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textbutton _("Automatic Update Checks") action settings.Toggle("updates")
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textbutton _("Kinetic Text") action settings.Toggle("kinetictext")
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textbutton _("Kinetic Text") action settings.Toggle("kinetictext") tooltip "{bounce}Kinetic Text Example.{/bounce}"
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text _("Skipping")
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text _("Skipping")
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textbutton _("Skip Unseen Text") action Preference("skip", "toggle")
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textbutton _("Skip Unseen Text") action Preference("skip", "toggle")
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@ -27,7 +27,7 @@ screen settings_general():
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bar value Preference("auto-forward time") style "navigation_bar"
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bar value Preference("auto-forward time") style "navigation_bar"
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textbutton _("Power-saving") action Preference("gl powersave", "toggle")
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textbutton _("Power-saving") action Preference("gl powersave", "toggle")
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textbutton _("multithreading") action settings.Toggle("multithreading") tooltip "Improves performance by executing tasks asynchronously. (Requires restart)"
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textbutton _("multithreading") action settings.Toggle("multithreading") tooltip "Improves performance by executing tasks asynchronously. (Requires restart)"
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frame style "navigation_page_right":
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frame style "navigation_page_right":
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if settings.get("tooltip"):
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if settings.get("tooltip"):
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add "doodle_hermione" align (0.5, 0.5)
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add "doodle_hermione" align (0.5, 0.5)
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