Works without the screens
tested on a save
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@ -1,29 +1,3 @@
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# Screens left for saves compat
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screen chibi(chibi_object):
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zorder chibi_object.zorder
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sensitive False
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fixed:
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at chibi_object.transform
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fit_first True
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for d in chibi_object.displayables():
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add d
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# frame: # Debug frame
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# background "#00ff0055"
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screen chibi_emote(emote, chibi_object):
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zorder chibi_object.zorder
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sensitive False
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add f"emo_{emote}":
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at emote_effect
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anchor (0.5, 1.0)
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pos chibi_object.pos
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zoom ChibiRoom.get().scale
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xzoom (-1 if chibi_object.flip else 1)
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if chibi_object.tag in ("genie", "snape"):
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offset (int(75*ChibiRoom.get().scale), int(-200*ChibiRoom.get().scale))
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else:
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offset (int(50*ChibiRoom.get().scale), int(-170*ChibiRoom.get().scale))
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label chibi_emote(emote, name):
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label chibi_emote(emote, name):
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python:
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python:
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if emote == "hide":
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if emote == "hide":
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