From d4726d3be218ea3882e0c7dac973664d172bd047 Mon Sep 17 00:00:00 2001 From: LoafyLemon Date: Sun, 24 Mar 2024 17:56:01 +0000 Subject: [PATCH] Fix and improve big_bang (by Gouvernathor) the "on show" wasn't working for some reason and wasn't necessary anyway easeout was probaly mixed up with easein, in any case easein renders much better using easein_cubic for a sharper explosion --- game/scripts/events/ending_after.rpy | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/game/scripts/events/ending_after.rpy b/game/scripts/events/ending_after.rpy index de3784bc..6bad670f 100644 --- a/game/scripts/events/ending_after.rpy +++ b/game/scripts/events/ending_after.rpy @@ -344,9 +344,7 @@ screen big_bang(bang=False): add "images/misc/bang.webp": at transform: zoom 0.0 - anchor (0.5, 0.5) - pos (540, 300) - on show: - easeout 15.0 zoom 3 + xycenter (540, 300) + easein_cubic 15 zoom 4 else: - add "glow_effect" zoom 0.2 anchor (0.5, 0.5) align (0.5, 0.5) + add "glow_effect" zoom 0.2 align (0.5, 0.5)