diff --git a/game/images/rooms/main_room/weather/lightning_01.webp b/game/images/rooms/main_room/weather/lightning_01.webp deleted file mode 100644 index de7e8fb0..00000000 --- a/game/images/rooms/main_room/weather/lightning_01.webp +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:f7fee759e0b3cdf4c9dc6cda943bddeb6ada45b31e7171326e9e9695528e5b0a -size 34 diff --git a/game/images/rooms/main_room/weather/lightning_05.webp b/game/images/rooms/main_room/weather/lightning_05.webp deleted file mode 100644 index de7e8fb0..00000000 --- a/game/images/rooms/main_room/weather/lightning_05.webp +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:f7fee759e0b3cdf4c9dc6cda943bddeb6ada45b31e7171326e9e9695528e5b0a -size 34 diff --git a/game/scripts/characters/cho/events/quidditch/gryffindor_match.rpy b/game/scripts/characters/cho/events/quidditch/gryffindor_match.rpy index 1d3b56ef..dae3653e 100644 --- a/game/scripts/characters/cho/events/quidditch/gryffindor_match.rpy +++ b/game/scripts/characters/cho/events/quidditch/gryffindor_match.rpy @@ -1301,7 +1301,7 @@ label gryffindor_match: # Cuts to Cho who has taken off Gloves, goggles and leggings. Still wearing top, skirt, bra # Cho takes her top off - # Transition to Cho on her broom + # Transition to Cho on her broom $ cho.equip(cho_outfit_quidditch_gryffindor) $ cho.set_pose("broom") $ cho.animation = sprite_fly_idle diff --git a/game/scripts/rooms/main_room/init.rpy b/game/scripts/rooms/main_room/init.rpy index 73bddc2f..44ac03d3 100644 --- a/game/scripts/rooms/main_room/init.rpy +++ b/game/scripts/rooms/main_room/init.rpy @@ -25,13 +25,12 @@ screen main_room(): sensitive room_menu_active default objects = sorted(main_room.objects, key=lambda x: x.zorder) - default weather = "weather_[game.weather]" # Hotkeys if room_menu_active and game.day > 1 and not renpy.android: use hotkeys_main - add weather pos (430, 218) anchor (0.5, 0.5) + add "weather_[game.weather]" xycenter (430, 218) # Walls if game.daytime: diff --git a/game/scripts/rooms/main_room/objects/weather.rpy b/game/scripts/rooms/main_room/objects/weather.rpy index e9ded295..6131b667 100644 --- a/game/scripts/rooms/main_room/objects/weather.rpy +++ b/game/scripts/rooms/main_room/objects/weather.rpy @@ -26,13 +26,13 @@ transform cloud_move: pause 7 repeat -image weather_clear = ConditionSwitch( +image weather_clear = ConditionSwitch( # final "game.daytime", "images/rooms/main_room/weather/sky.webp", "game.moon", "images/rooms/main_room/weather/night_sky_moon.webp", "True", "images/rooms/main_room/weather/night_sky.webp", ) -image weather_overcast = ConditionSwitch( +image weather_overcast = ConditionSwitch( # final "game.daytime", "images/rooms/main_room/weather/sky_overcast.webp", "game.moon", "images/rooms/main_room/weather/night_sky_moon_overcast.webp", "True", "images/rooms/main_room/weather/night_sky_overcast.webp", @@ -71,7 +71,7 @@ image weather_cloudy_fx: pause 2 repeat -image weather_cloudy = Fixed("weather_clear", "weather_cloudy_fx", fit_first=True) +image weather_cloudy = Fixed("weather_clear", "weather_cloudy_fx", fit_first=True) # final image weather_rain_fx: animation @@ -83,7 +83,7 @@ image weather_rain_fx: pause.1 repeat -image weather_rain = Fixed("weather_overcast", "weather_rain_fx", fit_first=True) +image weather_rain = Fixed("weather_overcast", "weather_rain_fx", fit_first=True) # final image weather_snow_fx: animation @@ -109,7 +109,7 @@ image weather_snow_fx: pause.07 repeat -image weather_snow = Fixed("weather_overcast", "weather_snow_fx", fit_first=True) +image weather_snow = Fixed("weather_overcast", "weather_snow_fx", fit_first=True) # final image weather_blizzard_fx: animation @@ -135,7 +135,7 @@ image weather_blizzard_fx: pause.05 repeat -image weather_blizzard= Fixed("weather_overcast", "weather_blizzard_fx", fit_first=True) +image weather_blizzard = Fixed("weather_overcast", "weather_blizzard_fx", fit_first=True) # final image weather_storm_fx: animation @@ -143,7 +143,7 @@ image weather_storm_fx: parallel: animation pause 20 - "images/rooms/main_room/weather/lightning_01.webp" + Null() pause.1 "images/rooms/main_room/weather/lightning_02.webp" pause.1 @@ -151,15 +151,15 @@ image weather_storm_fx: pause.1 "images/rooms/main_room/weather/lightning_04.webp" pause.1 - "images/rooms/main_room/weather/lightning_05.webp" + Null() pause.1 "images/rooms/main_room/weather/lightning_06.webp" pause.1 - "images/rooms/main_room/weather/lightning_05.webp" + Null() pause.1 "images/rooms/main_room/weather/lightning_06.webp" pause.1 - "images/rooms/main_room/weather/lightning_05.webp" + Null() pause 20 repeat @@ -173,4 +173,4 @@ image weather_storm_fx: pause.1 repeat -image weather_storm = Fixed("weather_overcast", "weather_storm_fx", fit_first=True) +image weather_storm = Fixed("weather_overcast", "weather_storm_fx", fit_first=True) # final