Simplify crop_image_zoom calls

This commit is contained in:
Gouvernathor 2023-11-16 17:40:48 +01:00
parent 3278b1f4af
commit def10a09ac
3 changed files with 12 additions and 35 deletions

View File

@ -185,12 +185,7 @@ screen brewing_menuitem(xx, yy):
xysize (48, 48) xysize (48, 48)
add gui.format("interface/achievements/{}/iconbox.webp") add gui.format("interface/achievements/{}/iconbox.webp")
if ingredient.owned > 0: add crop_image_zoom(ingredient.get_image(), 42, 42, ingredient.owned <= 0) align (0.5, 0.5)
$ image_zoom = crop_image_zoom(ingredient.get_image(), 42, 42)
else:
$ image_zoom = crop_image_zoom(ingredient.get_image(), 42, 42, True)
add image_zoom align (0.5, 0.5)
button: button:
style gui.theme("overlay_button") style gui.theme("overlay_button")
@ -214,12 +209,7 @@ screen brewing_menuitem(xx, yy):
add gui.format("interface/achievements/{}/iconbox.webp") size (64, 64) add gui.format("interface/achievements/{}/iconbox.webp") size (64, 64)
if current_item.owned > 0: add crop_image_zoom(current_item.get_image(), 52, 52, current_item.owned <= 0) align (0.5, 0.5)
$ image_zoom = crop_image_zoom(current_item.get_image(), 52, 52)
else:
$ image_zoom = crop_image_zoom(current_item.get_image(), 52, 52, True)
add image_zoom align (0.5, 0.5)
button: button:
style gui.theme("overlay_button") style gui.theme("overlay_button")

View File

@ -340,12 +340,7 @@ screen inventory_menuitem(xx, yy):
if not current_item == None and current_item.id == menu_items[i].id: if not current_item == None and current_item.id == menu_items[i].id:
add "interface/achievements/glow.webp" align (0.5, 0.5) zoom 0.105 alpha 0.7 at rotate_circular add "interface/achievements/glow.webp" align (0.5, 0.5) zoom 0.105 alpha 0.7 at rotate_circular
if menu_items[i].owned > 0: add crop_image_zoom(menu_items[i].get_image(), 42, 42, menu_items[i].owned <= 0) align (0.5, 0.5)
$ image_zoom = crop_image_zoom(menu_items[i].get_image(), 42, 42)
else:
$ image_zoom = crop_image_zoom(menu_items[i].get_image(), 42, 42, True)
add image_zoom align (0.5, 0.5)
button: button:
style gui.theme("overlay_button") style gui.theme("overlay_button")
@ -379,11 +374,7 @@ screen inventory_menuitem(xx, yy):
ysize 96 ysize 96
pos (24, 375) pos (24, 375)
add gui.format("interface/achievements/{}/icon_selected.webp") add gui.format("interface/achievements/{}/icon_selected.webp")
if current_item.owned > 0: add crop_image_zoom(current_item.get_image(), 84, 84, current_item.owned <= 0) align (0.5, 0.5)
$ image_zoom = crop_image_zoom(current_item.get_image(), 84, 84)
else:
$ image_zoom = crop_image_zoom(current_item.get_image(), 84, 84, True)
add image_zoom align (0.5, 0.5)
add "interface/achievements/glass_selected.webp" pos (6, 6) add "interface/achievements/glass_selected.webp" pos (6, 6)
if current_category in {"Gifts", "Ingredients", "Potions"}: if current_category in {"Gifts", "Ingredients", "Potions"}:

View File

@ -210,12 +210,10 @@ screen shop_item_menuitem(xx, yy):
if not current_item == None and current_item.id == menu_items[i].id: if not current_item == None and current_item.id == menu_items[i].id:
add "interface/achievements/glow.webp" align (0.5, 0.5) zoom 0.105 alpha 0.7 at rotate_circular add "interface/achievements/glow.webp" align (0.5, 0.5) zoom 0.105 alpha 0.7 at rotate_circular
if (menu_items[i].currency == "tokens" and tokens >= menu_items[i].price) or (menu_items[i].owned < 99 and game.gold >= menu_items[i].price): add crop_image_zoom(
$ image_zoom = crop_image_zoom(menu_items[i].get_image(), 42, 42) menu_items[i].get_image(), 42, 42,
else: (menu_items[i].currency != "tokens" or tokens < menu_items[i].price) and (menu_items[i].owned >= 99 or game.gold < menu_items[i].price)
$ image_zoom = crop_image_zoom(menu_items[i].get_image(), 42, 42, True) ) align (0.5, 0.5)
add image_zoom align (0.5, 0.5)
button: button:
style gui.theme("overlay_button") style gui.theme("overlay_button")
@ -249,12 +247,10 @@ screen shop_item_menuitem(xx, yy):
pos (24, 375) pos (24, 375)
add gui.format("interface/achievements/{}/icon_selected.webp") add gui.format("interface/achievements/{}/icon_selected.webp")
if (current_item.currency == "tokens" and tokens >= current_item.price) or (current_item.owned < 99 and game.gold >= current_item.price): add crop_image_zoom(
$ image_zoom = crop_image_zoom(current_item.get_image(), 84, 84) current_item.get_image(), 84, 84,
else: (current_item.currency != "tokens" or tokens < current_item.price) and (current_item.owned >= 99 or game.gold < current_item.price)
$ image_zoom = crop_image_zoom(current_item.get_image(), 84, 84, True) ) align (0.5, 0.5)
add image_zoom align (0.5, 0.5)
add "interface/achievements/glass_selected.webp" pos (6, 6) add "interface/achievements/glass_selected.webp" pos (6, 6)
if current_item.owned > 0: if current_item.owned > 0: