Minor fixes

This commit is contained in:
Johnny28 2023-03-12 00:25:12 +01:00
parent dc212e80d1
commit e482eb8eea
2 changed files with 7 additions and 9 deletions

View File

@ -148,7 +148,7 @@ label cho_intro_E1:
gen "The \"Men's rights movement?\" I'm familiar." ("base", xpos="far_left", ypos="head") gen "The \"Men's rights movement?\" I'm familiar." ("base", xpos="far_left", ypos="head")
cho "Not that one, Sir...{w=0.8} The other one..." ("open", "narrow", "worried", "downR") cho "Not that one, Sir...{w=0.8} The other one..." ("open", "narrow", "worried", "downR")
gen "Oh good...{w=0.5} another one..." ("angry", xpos="far_left", ypos="head") gen "Oh good...{w=0.5} another one..." ("angry", xpos="far_left", ypos="head")
cho "Yes... And you need to stop it Professor!" ("angry", "base", "base", "mid") cho "Yes... And you need to stop it, Professor!" ("angry", "base", "base", "mid")
cho "Her{w=0.5} \"Quidditch equality movement\"." ("soft", "narrow", "angry", "mid") cho "Her{w=0.5} \"Quidditch equality movement\"." ("soft", "narrow", "angry", "mid")
gen "Her what now?" ("base", xpos="far_left", ypos="head") gen "Her what now?" ("base", xpos="far_left", ypos="head")
cho "I know! It's absolutely ridiculous...{w=0.5} It's going to ruin the sport for all of us!" ("clench", "base", "worried", "mid") cho "I know! It's absolutely ridiculous...{w=0.5} It's going to ruin the sport for all of us!" ("clench", "base", "worried", "mid")
@ -190,12 +190,12 @@ label cho_intro_E1:
# Hermione walks in # Hermione walks in
stop music fadeout 1.0 stop music fadeout 1.0
call hide_characters call hide_characters
with d3
play sound "sounds/door.ogg" play sound "sounds/door.ogg"
call her_chibi("stand", "door", "base") call her_chibi("stand", "door", "base")
with d3
her "Professor I'm sorry to bother you but I wanted to..." ("open", "closed", "base", "mid", ypos="head", flip=False) her "Professor I'm sorry to bother you, but I wanted to..." ("open", "closed", "base", "mid", xpos="base", ypos="base", flip=False)
her "!!!" ("normal", "wide", "base", "stare", trans=hpunch) her "!!!" ("normal", "wide", "base", "stare", trans=hpunch)
call her_walk(570, "base") call her_walk(570, "base")
@ -205,7 +205,7 @@ label cho_intro_E1:
play music "music/deadly-roulette-by-kevin-macleod.ogg" fadein 1 fadeout 1 play music "music/deadly-roulette-by-kevin-macleod.ogg" fadein 1 fadeout 1
cho "" ("annoyed", "narrow", "angry", "downR", xpos="mid", ypos="base") cho "" ("annoyed", "narrow", "angry", "downR", xpos="mid", ypos="base")
her "Cho...{w=0.5} How nice to see you here..." ("open", "closed", "base", "mid", xpos="base", ypos="base") her "Cho...{w=0.5} How nice to see you here..." ("open", "closed", "base", "mid")
her "And why are you here exactly?" ("annoyed", "narrow", "annoyed", "L") her "And why are you here exactly?" ("annoyed", "narrow", "annoyed", "L")
cho "Oh, you know...{w=0.5} Just having a discussion with our dear headmaster..." ("soft", "base", "base", "R") cho "Oh, you know...{w=0.5} Just having a discussion with our dear headmaster..." ("soft", "base", "base", "R")
@ -405,7 +405,7 @@ label cho_intro_E1:
$ cho_intro.E1_complete = True $ cho_intro.E1_complete = True
gen ".......{w=0.5}women..." ("base", xpos="far_left", ypos="head") gen ".......{w=0.5} Women..." ("base", xpos="far_left", ypos="head")
call gen_chibi("sit_behind_desk") call gen_chibi("sit_behind_desk")
call music_block call music_block
@ -913,7 +913,7 @@ label cho_intro_E3:
cho "*Shhsh!* Professor!{w=0.6} I'd like to hear it from her." ("annoyed", "narrow", "angry", "mid") cho "*Shhsh!* Professor!{w=0.6} I'd like to hear it from her." ("annoyed", "narrow", "angry", "mid")
cho "I'm going to enjoy this!" ("horny", "narrow", "base", "L") cho "I'm going to enjoy this!" ("horny", "narrow", "base", "L")
her "..." ("annoyed", "base", "angry", "mid") her "..." ("annoyed", "base", "angry", "mid")
her "*Sigh*{w=0.6} I will end my movement, and I won't interfere with Quidditch again..." ("open", "closed", "base", "mid") #[Looking bored] her "*Sigh*...{w=0.6} I will end my movement, and I won't interfere with Quidditch again..." ("open", "closed", "base", "mid") #[Looking bored]
cho "This is amazing! I feel as if it's my birthday!" ("smile", "base", "base", "mid") cho "This is amazing! I feel as if it's my birthday!" ("smile", "base", "base", "mid")
her "After all, Quidditch is a huge waste of everyone's time.{w=0.6} Including mine..." ("soft", "narrow", "base", "R_soft") #[Still looking bored] her "After all, Quidditch is a huge waste of everyone's time.{w=0.6} Including mine..." ("soft", "narrow", "base", "R_soft") #[Still looking bored]
cho "You're just jealous that I'm better than you at something." ("smile", "narrow", "angry", "L") cho "You're just jealous that I'm better than you at something." ("smile", "narrow", "angry", "L")
@ -983,8 +983,6 @@ label cho_intro_E3:
# Cho leaves. # Cho leaves.
call cho_walk(action="leave") call cho_walk(action="leave")
call bld
# You can now summon Cho Chang to your office. # You can now summon Cho Chang to your office.
stop music fadeout 1.0 stop music fadeout 1.0

View File

@ -123,7 +123,7 @@ label item_store:
fre "*Cries out like a hurt puppy*" fre "*Cries out like a hurt puppy*"
ger "Of course not, professor, Fred was just joking, right Fred?" ger "Of course not, professor, Fred was just joking, right Fred?"
fre "....Yes sir, just kidding..." fre "... Yes sir, just kidding."
gen "Right..." ("base", xpos="far_left", ypos="head") gen "Right..." ("base", xpos="far_left", ypos="head")
ger "We've put the book in \"Quest Items\" section, can't miss it." ger "We've put the book in \"Quest Items\" section, can't miss it."