Eliminate more uses of eval
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@ -18,7 +18,7 @@ init 5 python:
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self.zoom = zoom
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self.zoom = zoom
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self.pos = (0,0)
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self.pos = (0,0)
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self.xzoom = 1
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self.xzoom = 1
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self.char = eval(name)
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self.char = states.dolls[name]
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self.poses = {}
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self.poses = {}
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# Animation
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# Animation
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@ -216,11 +216,9 @@ init 5 python:
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self.set_pose(pose or self.walk)
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self.set_pose(pose or self.walk)
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# Note: Warper names and their count can change over time,
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# so it's easier to just evaluate the input.
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# List of available warpers:
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# List of available warpers:
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# https://www.renpy.org/doc/html/atl.html?#warpers
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# https://www.renpy.org/doc/html/atl.html?#warpers
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warper = eval(f"_warper.{warper}")
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warper = getattr(_warper, warper)
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distances = []
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distances = []
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times = []
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times = []
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