Rework achievements, Add progression bars, bug fixes
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@ -64,7 +64,7 @@ label cho_panties_response_T2:
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$ states.cho.ev.panty_thief.soaked = False
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$ states.cho.ev.panty_thief.soaked = False
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$ achievements.unlock("pantiesfapcho")
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$ achievements.unlock("pantiesfap")
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call music_block
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call music_block
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jump main_room_menu
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jump main_room_menu
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@ -132,7 +132,7 @@ label cho_panties_response_T3:
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$ states.cho.ev.panty_thief.soaked = False
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$ states.cho.ev.panty_thief.soaked = False
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$ achievements.unlock("pantiesfapcho")
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$ achievements.unlock("pantiesfap")
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else:
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else:
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@ -33,5 +33,5 @@ style player_text_title is player_text:
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style player_bar is empty:
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style player_bar is empty:
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xmaximum 280
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xmaximum 280
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ysize 20
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ysize 20
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left_bar Frame(Image("gui/creamy_pumpkin_pie/player/player_bar_full.png", oversample=4), tile=False)
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left_bar Frame(Image("gui/creamy_pumpkin_pie/player/player_bar_full.png", oversample=4), 24, 0, tile=False)
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right_bar Frame(Image("gui/creamy_pumpkin_pie/player/player_bar_empty.png", oversample=4), tile=False)
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right_bar Frame(Image("gui/creamy_pumpkin_pie/player/player_bar_empty.png", oversample=4), 24, 0, tile=False)
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@ -14,7 +14,7 @@ screen settings_general():
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textbutton _("System Cursor") action Preference("system cursor", "toggle")
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textbutton _("System Cursor") action Preference("system cursor", "toggle")
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textbutton _("Autosaves") action ToggleField(store, "_autosave")
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textbutton _("Autosaves") action ToggleField(store, "_autosave")
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textbutton _("Automatic Update Checks") action settings.Toggle("updates")
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textbutton _("Automatic Update Checks") action settings.Toggle("updates")
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textbutton _("Kinetic Text") action settings.Toggle("kinetictext") tooltip "{bounce}Kinetic Text Example.{/bounce}"
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textbutton _("Kinetic Text") action settings.Toggle("kinetictext") tooltip "{bounce}{size=12}Kinetic Text Example.{/size}{/bounce}"
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text _("Skipping")
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text _("Skipping")
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textbutton _("Skip Unseen Text") action Preference("skip", "toggle")
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textbutton _("Skip Unseen Text") action Preference("skip", "toggle")
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File diff suppressed because it is too large
Load Diff
@ -18,7 +18,7 @@ init python:
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if not achievements.status('bros') and states.sna.level >= 100:
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if not achievements.status('bros') and states.sna.level >= 100:
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achievements.unlock("bros")
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achievements.unlock("bros")
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if not achievements.status('overwhored') and states.her.level >= 24:
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if not achievements.status('overwhored') and (states.her.level >= 24 or states.cho.level >= 24 or states.lun.level >= 24):
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achievements.unlock("overwhored")
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achievements.unlock("overwhored")
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if not achievements.status('fireplace') and states.fireplace_started_times >= 5:
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if not achievements.status('fireplace') and states.fireplace_started_times >= 5:
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@ -468,7 +468,6 @@ label wardrobe_menu():
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filename += ".png"
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filename += ".png"
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__choice[1].export_data(filename)
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__choice[1].export_data(filename)
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achievements.unlock("export")
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elif __choice[0] == "import":
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elif __choice[0] == "import":
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$ _outfit = char_active.import_outfit(__choice[1])
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$ _outfit = char_active.import_outfit(__choice[1])
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